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* Fix the other size checkBen Boeckel2009-03-301-1/+1
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* Better error messages and check for Game, not Sigmod as the DOCTYPEBen Boeckel2009-03-301-4/+4
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* Save images in PNG formatBen Boeckel2009-03-301-1/+1
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* Allow drawing of a collision mask of the tilesBen Boeckel2009-03-304-2/+32
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* Make the grid less obtrusive and make the border stand outBen Boeckel2009-03-301-2/+7
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* Make the grid draw to the bottomBen Boeckel2009-03-301-0/+4
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* Better rect size on the gridBen Boeckel2009-03-301-1/+1
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* Check if the size is empty, (0,0) is still "not null"Ben Boeckel2009-03-301-1/+1
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* Fix the bounding box and default for the gridBen Boeckel2009-03-291-3/+3
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* Connect up the grid size widgetBen Boeckel2009-03-292-0/+4
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* Add labels to the spin boxes in MapEditorBen Boeckel2009-03-291-0/+9
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* Add a widget to the editor for changing the grid sizeBen Boeckel2009-03-291-10/+26
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* Add a class to draw a grid on the mapBen Boeckel2009-03-295-7/+132
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* Don't install private headersBen Boeckel2009-03-291-10/+0
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* Move connections out to a method so that reset connects things up to the new ↵Ben Boeckel2009-03-292-37/+55
| | | | scene
* Items slide along the edge of the screen when the mouse is outside of the ↵Ben Boeckel2009-03-291-5/+14
| | | | map area
* Connect up changed signals so that the UI is updated correctlyBen Boeckel2009-03-295-1/+9
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* Fix the signal declaration in ObjectUIBen Boeckel2009-03-291-1/+1
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* Fix the ui file for MapBen Boeckel2009-03-291-4/+8
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* Add a checkbox in MapEffect to toggle the skinBen Boeckel2009-03-294-13/+68
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* Call the base class in refreshGuiBen Boeckel2009-03-2916-0/+16
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* Have ObjectUI handle initializing the private pointerBen Boeckel2009-03-2934-35/+38
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* Maps don't have a type anymoreBen Boeckel2009-03-299-105/+26
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* Enable the effect and warp itemsBen Boeckel2009-03-291-14/+14
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* Fix the connections for errors in effects and warpsBen Boeckel2009-03-292-2/+2
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* Fix up the signals and slots for the selection notifiersBen Boeckel2009-03-293-0/+25
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* Add type so that casts workBen Boeckel2009-03-299-0/+50
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* If the PainterPath is empty, draw a placeholder square instead so something ↵Ben Boeckel2009-03-292-4/+18
| | | | can be clicked
* Signal/slot connection fixesBen Boeckel2009-03-293-3/+3
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* Add a width and height editor to the MapEditor and also draw a bounding box ↵Ben Boeckel2009-03-293-12/+89
| | | | for the map
* Fix the boundingRect for map itemsBen Boeckel2009-03-294-8/+4
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* Pass the map to MapItem as wellso that it can check bounds when movingBen Boeckel2009-03-2911-22/+39
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* Update the build for the moving of the filesBen Boeckel2009-03-295-18/+18
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* Move the map editing classes to a subdirectoryBen Boeckel2009-03-2914-0/+0
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* Declare postRequest in Player as wellBen Boeckel2009-03-282-12/+24
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* Move messaging down to the Client interfaceBen Boeckel2009-03-282-0/+13
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* Canvases shouldn't run scripts, only draw spritesBen Boeckel2009-03-283-12/+0
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* Remove the watcher and timer from the TurnArena, Player must time out and ↵Ben Boeckel2009-03-281-12/+0
| | | | return Invalid
* Remove unnecessary parameter from signalBen Boeckel2009-03-281-1/+1
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* Move the detection of classes left at deletion to PluginBaseBen Boeckel2009-03-283-6/+8
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* Move around getters in ClientBen Boeckel2009-03-281-7/+7
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* Enable multiple canvases per clientBen Boeckel2009-03-282-7/+30
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* Remove unneeded spaces in ClientBen Boeckel2009-03-281-2/+0
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* Client doesn't need a Client pointerBen Boeckel2009-03-281-1/+0
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* Fix the signature of cleanupBen Boeckel2009-03-282-2/+2
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* Add a cleanupClient signalBen Boeckel2009-03-281-0/+2
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* Add a cleanup method so that the canvas can be cleanedup from anywhereBen Boeckel2009-03-282-0/+8
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* Have a signal for the canvas to be deleted and make the ctor/dtor protectedBen Boeckel2009-03-281-3/+5
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* Update PluginLoader to handle clients, not playersBen Boeckel2009-03-282-17/+17
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* recode PlayerPlugin to be a ClientPluginBen Boeckel2009-03-284-37/+39
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