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* Fix the other size checkBen Boeckel2009-03-301-1/+1
* Better error messages and check for Game, not Sigmod as the DOCTYPEBen Boeckel2009-03-301-4/+4
* Save images in PNG formatBen Boeckel2009-03-301-1/+1
* Allow drawing of a collision mask of the tilesBen Boeckel2009-03-304-2/+32
* Make the grid less obtrusive and make the border stand outBen Boeckel2009-03-301-2/+7
* Make the grid draw to the bottomBen Boeckel2009-03-301-0/+4
* Better rect size on the gridBen Boeckel2009-03-301-1/+1
* Check if the size is empty, (0,0) is still "not null"Ben Boeckel2009-03-301-1/+1
* Fix the bounding box and default for the gridBen Boeckel2009-03-291-3/+3
* Connect up the grid size widgetBen Boeckel2009-03-292-0/+4
* Add labels to the spin boxes in MapEditorBen Boeckel2009-03-291-0/+9
* Add a widget to the editor for changing the grid sizeBen Boeckel2009-03-291-10/+26
* Add a class to draw a grid on the mapBen Boeckel2009-03-295-7/+132
* Don't install private headersBen Boeckel2009-03-291-10/+0
* Move connections out to a method so that reset connects things up to the new ...Ben Boeckel2009-03-292-37/+55
* Items slide along the edge of the screen when the mouse is outside of the map...Ben Boeckel2009-03-291-5/+14
* Connect up changed signals so that the UI is updated correctlyBen Boeckel2009-03-295-1/+9
* Fix the signal declaration in ObjectUIBen Boeckel2009-03-291-1/+1
* Fix the ui file for MapBen Boeckel2009-03-291-4/+8
* Add a checkbox in MapEffect to toggle the skinBen Boeckel2009-03-294-13/+68
* Call the base class in refreshGuiBen Boeckel2009-03-2916-0/+16
* Have ObjectUI handle initializing the private pointerBen Boeckel2009-03-2934-35/+38
* Maps don't have a type anymoreBen Boeckel2009-03-299-105/+26
* Enable the effect and warp itemsBen Boeckel2009-03-291-14/+14
* Fix the connections for errors in effects and warpsBen Boeckel2009-03-292-2/+2
* Fix up the signals and slots for the selection notifiersBen Boeckel2009-03-293-0/+25
* Add type so that casts workBen Boeckel2009-03-299-0/+50
* If the PainterPath is empty, draw a placeholder square instead so something c...Ben Boeckel2009-03-292-4/+18
* Signal/slot connection fixesBen Boeckel2009-03-293-3/+3
* Add a width and height editor to the MapEditor and also draw a bounding box f...Ben Boeckel2009-03-293-12/+89
* Fix the boundingRect for map itemsBen Boeckel2009-03-294-8/+4
* Pass the map to MapItem as wellso that it can check bounds when movingBen Boeckel2009-03-2911-22/+39
* Update the build for the moving of the filesBen Boeckel2009-03-295-18/+18
* Move the map editing classes to a subdirectoryBen Boeckel2009-03-2914-0/+0
* Declare postRequest in Player as wellBen Boeckel2009-03-282-12/+24
* Move messaging down to the Client interfaceBen Boeckel2009-03-282-0/+13
* Canvases shouldn't run scripts, only draw spritesBen Boeckel2009-03-283-12/+0
* Remove the watcher and timer from the TurnArena, Player must time out and ret...Ben Boeckel2009-03-281-12/+0
* Remove unnecessary parameter from signalBen Boeckel2009-03-281-1/+1
* Move the detection of classes left at deletion to PluginBaseBen Boeckel2009-03-283-6/+8
* Move around getters in ClientBen Boeckel2009-03-281-7/+7
* Enable multiple canvases per clientBen Boeckel2009-03-282-7/+30
* Remove unneeded spaces in ClientBen Boeckel2009-03-281-2/+0
* Client doesn't need a Client pointerBen Boeckel2009-03-281-1/+0
* Fix the signature of cleanupBen Boeckel2009-03-282-2/+2
* Add a cleanupClient signalBen Boeckel2009-03-281-0/+2
* Add a cleanup method so that the canvas can be cleanedup from anywhereBen Boeckel2009-03-282-0/+8
* Have a signal for the canvas to be deleted and make the ctor/dtor protectedBen Boeckel2009-03-281-3/+5
* Update PluginLoader to handle clients, not playersBen Boeckel2009-03-282-17/+17
* recode PlayerPlugin to be a ClientPluginBen Boeckel2009-03-284-37/+39