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-rw-r--r--sigmodr/widgets/AbilityUI.cpp88
1 files changed, 88 insertions, 0 deletions
diff --git a/sigmodr/widgets/AbilityUI.cpp b/sigmodr/widgets/AbilityUI.cpp
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+++ b/sigmodr/widgets/AbilityUI.cpp
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+/*
+ * Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Header include
+#include "AbilityUI.h"
+
+// Sigmod includes
+#include "../sigmod/Ability.h"
+
+Sigmodr::AbilityUI::AbilityUI(Sigmod::Ability* ability, QWidget* parent) :
+ ObjectUI(parent)
+{
+ setupUi(this);
+ setObjects(ability, new Sigmod::Ability(*ability));
+}
+
+Sigmodr::AbilityUI::~AbilityUI()
+{
+}
+
+void Sigmodr::AbilityUI::setGui()
+{
+ varName->setText(qobject_cast<Sigmod::Ability*>(modified())->name());
+ varPriority->setValue(qobject_cast<Sigmod::Ability*>(modified())->priority());
+ varDescription->setText(qobject_cast<Sigmod::Ability*>(modified())->description());
+ varBattleScript->setValue(qobject_cast<Sigmod::Ability*>(modified())->battleScript());
+ varWorldScript->setValue(qobject_cast<Sigmod::Ability*>(modified())->worldScript());
+ varPriorityScript->setValue(qobject_cast<Sigmod::Ability*>(modified())->priorityScript());
+}
+
+void Sigmodr::AbilityUI::apply()
+{
+ *qobject_cast<Sigmod::Ability*>(original()) = *qobject_cast<Sigmod::Ability*>(modified());
+ emit(changed(false));
+}
+
+void Sigmodr::AbilityUI::discard()
+{
+ *qobject_cast<Sigmod::Ability*>(modified()) = *qobject_cast<Sigmod::Ability*>(original());
+ setGui();
+ emit(changed(false));
+}
+
+void Sigmodr::AbilityUI::on_varName_textChanged(const QString& name)
+{
+ const int cursor = varName->cursorPosition();
+ qobject_cast<Sigmod::Ability*>(modified())->setName(name);
+ varName->setCursorPosition(cursor);
+}
+
+void Sigmodr::AbilityUI::on_varPriority_valueChanged(const int priority)
+{
+ qobject_cast<Sigmod::Ability*>(modified())->setPriority(priority);
+}
+
+void Sigmodr::AbilityUI::on_varDescription_textChanged(const QString& description)
+{
+ qobject_cast<Sigmod::Ability*>(modified())->setDescription(description);
+}
+
+void Sigmodr::AbilityUI::on_varBattleScript_valueChanged(const Sigcore::Script& battleScript)
+{
+ qobject_cast<Sigmod::Ability*>(modified())->setBattleScript(battleScript);
+}
+
+void Sigmodr::AbilityUI::on_varWorldScript_valueChanged(const Sigcore::Script& worldScript)
+{
+ qobject_cast<Sigmod::Ability*>(modified())->setWorldScript(worldScript);
+}
+
+void Sigmodr::AbilityUI::on_varPriorityScript_valueChanged(const Sigcore::Script& priorityScript)
+{
+ qobject_cast<Sigmod::Ability*>(modified())->setPriorityScript(priorityScript);
+}