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-rw-r--r--sigmodr/tree/StatusGroupModel.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/sigmodr/tree/StatusGroupModel.cpp b/sigmodr/tree/StatusGroupModel.cpp
index c1718a9a..284ce483 100644
--- a/sigmodr/tree/StatusGroupModel.cpp
+++ b/sigmodr/tree/StatusGroupModel.cpp
@@ -28,9 +28,10 @@
// KDE includes
#include <KMenu>
+using namespace Sigmod;
using namespace Sigmodr::Tree;
-StatusGroupModel::StatusGroupModel(BaseModel* parent, Sigmod::Game* game) :
+StatusGroupModel::StatusGroupModel(BaseModel* parent, Game* game) :
GroupModel(parent, game, "Status Effects")
{
for (int i = 0; i < game->statusCount(); ++i)
@@ -58,7 +59,7 @@ bool StatusGroupModel::setData(const QVariant& value, int role)
QDomDocument xml;
if (loadFromData(data, &xml) && (xml.doctype().name() == "Status"))
{
- addObject(qobject_cast<Sigmod::Game*>(m_object)->newStatus(xml.documentElement()));
+ addObject(qobject_cast<Game*>(m_object)->newStatus(xml.documentElement()));
return true;
}
}
@@ -71,12 +72,12 @@ QString StatusGroupModel::types() const
return "Status";
}
-void StatusGroupModel::addObject(Sigmod::Object* object)
+void StatusGroupModel::addObject(Object* object)
{
if (!object)
- object = qobject_cast<Sigmod::Game*>(m_object)->newStatus();
+ object = qobject_cast<Game*>(m_object)->newStatus();
if (object->className() == "Status")
- addChild(new StatusModel(this, qobject_cast<Sigmod::Status*>(object)));
+ addChild(new StatusModel(this, qobject_cast<Status*>(object)));
}
void StatusGroupModel::deleteObject(BaseModel* model)
@@ -84,7 +85,7 @@ void StatusGroupModel::deleteObject(BaseModel* model)
const int index = find(model);
if (0 <= index)
{
- qobject_cast<Sigmod::Game*>(m_object)->deleteStatus(index);
+ qobject_cast<Game*>(m_object)->deleteStatus(index);
m_objects[index]->deleteLater();
m_objects.removeAt(index);
childRowChanged(index);