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-rw-r--r--sigmodr/SkinUI.cpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/sigmodr/SkinUI.cpp b/sigmodr/SkinUI.cpp
new file mode 100644
index 00000000..a0df94c0
--- /dev/null
+++ b/sigmodr/SkinUI.cpp
@@ -0,0 +1,64 @@
+/*
+ * Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Header include
+#include "SkinUI.h"
+
+// Pokemod includes
+#include "../pokemod/Skin.h"
+
+Pokemodr::SkinUI::SkinUI(Pokemod::Skin* skin, QWidget* parent) :
+ ObjectUI(parent)
+{
+ setupUi(this);
+ setObjects(skin, new Pokemod::Skin(*skin));
+}
+
+Pokemodr::SkinUI::~SkinUI()
+{
+}
+
+void Pokemodr::SkinUI::setGui()
+{
+ varName->setText(qobject_cast<Pokemod::Skin*>(modified())->name());
+ varScript->setValue(qobject_cast<Pokemod::Skin*>(modified())->script());
+}
+
+void Pokemodr::SkinUI::apply()
+{
+ *qobject_cast<Pokemod::Skin*>(original()) = *qobject_cast<Pokemod::Skin*>(modified());
+ emit(changed(false));
+}
+
+void Pokemodr::SkinUI::discard()
+{
+ *qobject_cast<Pokemod::Skin*>(modified()) = *qobject_cast<Pokemod::Skin*>(original());
+ setGui();
+ emit(changed(false));
+}
+
+void Pokemodr::SkinUI::on_varName_textChanged(const QString& name)
+{
+ const int cursor = varName->cursorPosition();
+ qobject_cast<Pokemod::Skin*>(modified())->setName(name);
+ varName->setCursorPosition(cursor);
+}
+
+void Pokemodr::SkinUI::on_varScript_valueChanged(const Pokemod::Script& script)
+{
+ qobject_cast<Pokemod::Skin*>(modified())->setScript(script);
+}