diff options
Diffstat (limited to 'sigmod/Weather.cpp')
| -rw-r--r-- | sigmod/Weather.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/sigmod/Weather.cpp b/sigmod/Weather.cpp index 05d70d1c..5f8ac537 100644 --- a/sigmod/Weather.cpp +++ b/sigmod/Weather.cpp @@ -18,42 +18,42 @@ // Header include #include "Weather.h" -// Pokemod includes +// Sigmod includes #include "Macros.h" -#include "Pokemod.h" +#include "Sigmod.h" #include "Script.h" -Pokemod::Weather::Weather(const Weather& weather) : +Sigmod::Weather::Weather(const Weather& weather) : Object(weather.parent(), weather.id()) { *this = weather; } -Pokemod::Weather::Weather(const Pokemod* parent, const int id) : +Sigmod::Weather::Weather(const Sigmod* parent, const int id) : Object(parent, id), m_name(""), m_script("", "") { } -Pokemod::Weather::Weather(const Weather& weather, const Pokemod* parent, const int id) : +Sigmod::Weather::Weather(const Weather& weather, const Sigmod* parent, const int id) : Object(parent, id) { *this = weather; } -Pokemod::Weather::Weather(const QDomElement& xml, const Pokemod* parent, const int id) : +Sigmod::Weather::Weather(const QDomElement& xml, const Sigmod* parent, const int id) : Object(parent, id) { LOAD_ID(); load(xml); } -Pokemod::Weather::~Weather() +Sigmod::Weather::~Weather() { } -void Pokemod::Weather::validate() +void Sigmod::Weather::validate() { TEST_BEGIN(); if (m_name.isEmpty()) @@ -61,14 +61,14 @@ void Pokemod::Weather::validate() TEST_END(); } -void Pokemod::Weather::load(const QDomElement& xml) +void Sigmod::Weather::load(const QDomElement& xml) { LOAD_BEGIN(); LOAD(name); LOAD(script); } -QDomElement Pokemod::Weather::save() const +QDomElement Sigmod::Weather::save() const { SAVE_CREATE(); SAVE(name); @@ -76,27 +76,27 @@ QDomElement Pokemod::Weather::save() const return xml; } -void Pokemod::Weather::setName(const QString& name) +void Sigmod::Weather::setName(const QString& name) { CHECK(name); } -void Pokemod::Weather::setScript(const Script& script) +void Sigmod::Weather::setScript(const Script& script) { CHECK(script); } -QString Pokemod::Weather::name() const +QString Sigmod::Weather::name() const { return m_name; } -Pokemod::Script Pokemod::Weather::script() const +Sigmod::Script Sigmod::Weather::script() const { return m_script; } -Pokemod::Weather& Pokemod::Weather::operator=(const Weather& rhs) +Sigmod::Weather& Sigmod::Weather::operator=(const Weather& rhs) { if (this == &rhs) return *this; |
