diff options
Diffstat (limited to 'sigmod/Trainer.cpp')
| -rw-r--r-- | sigmod/Trainer.cpp | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/sigmod/Trainer.cpp b/sigmod/Trainer.cpp index 0c80fc57..d169d2d6 100644 --- a/sigmod/Trainer.cpp +++ b/sigmod/Trainer.cpp @@ -18,19 +18,19 @@ // Header include #include "Trainer.h" -// Pokemod includes +// Sigmod includes #include "Macros.h" -#include "Pokemod.h" +#include "Sigmod.h" -const QStringList Pokemod::Trainer::IntelligenceStr = QStringList() << "Ignorant" << "Remember" << "Cheating"; +const QStringList Sigmod::Trainer::IntelligenceStr = QStringList() << "Ignorant" << "Remember" << "Cheating"; -Pokemod::Trainer::Trainer(const Trainer& trainer) : +Sigmod::Trainer::Trainer(const Trainer& trainer) : Object(trainer.parent(), trainer.id()) { *this = trainer; } -Pokemod::Trainer::Trainer(const Pokemod* parent, const int id) : +Sigmod::Trainer::Trainer(const Sigmod* parent, const int id) : Object(parent, id), m_name(""), m_moneyFactor(0), @@ -44,20 +44,20 @@ Pokemod::Trainer::Trainer(const Pokemod* parent, const int id) : { } -Pokemod::Trainer::Trainer(const Trainer& trainer, const Pokemod* parent, const int id) : +Sigmod::Trainer::Trainer(const Trainer& trainer, const Sigmod* parent, const int id) : Object(parent, id) { *this = trainer; } -Pokemod::Trainer::Trainer(const QDomElement& xml, const Pokemod* parent, const int id) : +Sigmod::Trainer::Trainer(const QDomElement& xml, const Sigmod* parent, const int id) : Object(parent, id) { LOAD_ID(); load(xml); } -void Pokemod::Trainer::validate() +void Sigmod::Trainer::validate() { TEST_BEGIN(); if (m_name.isEmpty()) @@ -67,7 +67,7 @@ void Pokemod::Trainer::validate() TEST_END(); } -void Pokemod::Trainer::load(const QDomElement& xml) +void Sigmod::Trainer::load(const QDomElement& xml) { LOAD_BEGIN(); LOAD(name); @@ -81,7 +81,7 @@ void Pokemod::Trainer::load(const QDomElement& xml) LOAD(statIntel); } -QDomElement Pokemod::Trainer::save() const +QDomElement Sigmod::Trainer::save() const { SAVE_CREATE(); SAVE(name); @@ -96,12 +96,12 @@ QDomElement Pokemod::Trainer::save() const return xml; } -void Pokemod::Trainer::setName(const QString& name) +void Sigmod::Trainer::setName(const QString& name) { CHECK(name); } -void Pokemod::Trainer::setMoneyFactor(const int moneyFactor) +void Sigmod::Trainer::setMoneyFactor(const int moneyFactor) { if (moneyFactor < 0) emit(error(bounds("moneyFactor"))); @@ -109,90 +109,90 @@ void Pokemod::Trainer::setMoneyFactor(const int moneyFactor) CHECK(moneyFactor); } -void Pokemod::Trainer::setSkin(const int skin) +void Sigmod::Trainer::setSkin(const int skin) { - if (qobject_cast<const Pokemod*>(pokemod())->skinIndex(skin) == INT_MAX) + if (qobject_cast<const Sigmod*>(sigmod())->skinIndex(skin) == INT_MAX) emit(error(bounds("skin"))); else CHECK(skin); } -void Pokemod::Trainer::setDepth(const int depth) +void Sigmod::Trainer::setDepth(const int depth) { CHECK(depth); } -void Pokemod::Trainer::setTeamIntel(const Intelligence teamIntel) +void Sigmod::Trainer::setTeamIntel(const Intelligence teamIntel) { CHECK(teamIntel); } -void Pokemod::Trainer::setMoveIntel(const Intelligence moveIntel) +void Sigmod::Trainer::setMoveIntel(const Intelligence moveIntel) { CHECK(moveIntel); } -void Pokemod::Trainer::setItemIntel(const Intelligence itemIntel) +void Sigmod::Trainer::setItemIntel(const Intelligence itemIntel) { CHECK(itemIntel); } -void Pokemod::Trainer::setAbilityIntel(const Intelligence abilityIntel) +void Sigmod::Trainer::setAbilityIntel(const Intelligence abilityIntel) { CHECK(abilityIntel); } -void Pokemod::Trainer::setStatIntel(const Intelligence statIntel) +void Sigmod::Trainer::setStatIntel(const Intelligence statIntel) { CHECK(statIntel); } -QString Pokemod::Trainer::name() const +QString Sigmod::Trainer::name() const { return m_name; } -int Pokemod::Trainer::moneyFactor() const +int Sigmod::Trainer::moneyFactor() const { return m_moneyFactor; } -int Pokemod::Trainer::skin() const +int Sigmod::Trainer::skin() const { return m_skin; } -int Pokemod::Trainer::depth() const +int Sigmod::Trainer::depth() const { return m_depth; } -Pokemod::Trainer::Intelligence Pokemod::Trainer::teamIntel() const +Sigmod::Trainer::Intelligence Sigmod::Trainer::teamIntel() const { return m_teamIntel; } -Pokemod::Trainer::Intelligence Pokemod::Trainer::moveIntel() const +Sigmod::Trainer::Intelligence Sigmod::Trainer::moveIntel() const { return m_moveIntel; } -Pokemod::Trainer::Intelligence Pokemod::Trainer::itemIntel() const +Sigmod::Trainer::Intelligence Sigmod::Trainer::itemIntel() const { return m_itemIntel; } -Pokemod::Trainer::Intelligence Pokemod::Trainer::abilityIntel() const +Sigmod::Trainer::Intelligence Sigmod::Trainer::abilityIntel() const { return m_abilityIntel; } -Pokemod::Trainer::Intelligence Pokemod::Trainer::statIntel() const +Sigmod::Trainer::Intelligence Sigmod::Trainer::statIntel() const { return m_statIntel; } -Pokemod::Trainer& Pokemod::Trainer::operator=(const Trainer& rhs) +Sigmod::Trainer& Sigmod::Trainer::operator=(const Trainer& rhs) { if (this == &rhs) return *this; |
