summaryrefslogtreecommitdiffstats
path: root/sigbattle/ATBTimer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'sigbattle/ATBTimer.cpp')
-rw-r--r--sigbattle/ATBTimer.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/sigbattle/ATBTimer.cpp b/sigbattle/ATBTimer.cpp
index d2f42ce2..874c6fb8 100644
--- a/sigbattle/ATBTimer.cpp
+++ b/sigbattle/ATBTimer.cpp
@@ -18,7 +18,7 @@
// Header include
#include "ATBTimer.h"
-// Pokebattle includes
+// Sigbattle includes
#include "ATBArena.h"
// Qt includes
@@ -31,7 +31,7 @@
// STL includes
#include <functional>
-Pokebattle::ATBTimer::ATBTimer(ATBArena* arena, ActionQueue& actions) :
+Sigbattle::ATBTimer::ATBTimer(ATBArena* arena, ActionQueue& actions) :
QThread(arena),
m_arena(arena),
m_actions(actions),
@@ -40,12 +40,12 @@ Pokebattle::ATBTimer::ATBTimer(ATBArena* arena, ActionQueue& actions) :
connect(m_timer, SIGNAL(timeout()), this, SLOT(update()));
}
-void Pokebattle::ATBTimer::update()
+void Sigbattle::ATBTimer::update()
{
const QList<TeamMember*> active = m_timeStates.keys();
- QtConcurrent::blockingMap(active, std::bind1st(std::mem_fun(&Pokebattle::ATBTimer::increaseMeter), this));
+ QtConcurrent::blockingMap(active, std::bind1st(std::mem_fun(&Sigbattle::ATBTimer::increaseMeter), this));
// TODO: adjust max time if needed
- QList<TeamMember*> overflow = QtConcurrent::blockingFiltered(active, std::bind1st(std::mem_fun(&Pokebattle::ATBTimer::isOverflowed), this));
+ QList<TeamMember*> overflow = QtConcurrent::blockingFiltered(active, std::bind1st(std::mem_fun(&Sigbattle::ATBTimer::isOverflowed), this));
QMultiMap<double, TeamMember*> sorter;
foreach (TeamMember* teamMember, overflow)
sorter.insert(m_timeStates[teamMember], teamMember);
@@ -54,19 +54,19 @@ void Pokebattle::ATBTimer::update()
m_actions.enqueue(requestDecision(teamMember));
}
-void Pokebattle::ATBTimer::run()
+void Sigbattle::ATBTimer::run()
{
m_timer->start(50);
exec();
}
-void Pokebattle::ATBTimer::increaseMeter(const TeamMember* teamMember)
+void Sigbattle::ATBTimer::increaseMeter(const TeamMember* teamMember)
{
// TODO: tweak this(?)
- m_timeStates[const_cast<TeamMember*>(teamMember)] += teamMember->statValue(Pokemod::ST_Speed) / 10;
+ m_timeStates[const_cast<TeamMember*>(teamMember)] += teamMember->statValue(Sigmod::ST_Speed) / 10;
}
-bool Pokebattle::ATBTimer::isOverflowed(const TeamMember* teamMember) const
+bool Sigbattle::ATBTimer::isOverflowed(const TeamMember* teamMember) const
{
return m_threshold < m_timeStates[const_cast<TeamMember*>(teamMember)];
}