diff options
Diffstat (limited to 'pokemodr/models/AbilityModel.cpp')
| -rw-r--r-- | pokemodr/models/AbilityModel.cpp | 37 |
1 files changed, 2 insertions, 35 deletions
diff --git a/pokemodr/models/AbilityModel.cpp b/pokemodr/models/AbilityModel.cpp index 9a3f6b76..a76a6c87 100644 --- a/pokemodr/models/AbilityModel.cpp +++ b/pokemodr/models/AbilityModel.cpp @@ -18,28 +18,22 @@ // Header include #include "AbilityModel.h" -// Model includes -#include "AbilityEffectModel.h" - // PokeModr includes #include "../AbilityUI.h" // Pokemod includes #include "../../pokemod/Ability.h" -#include "../../pokemod/Pokemod.h" // Qt includes #include <QFile> AbilityModel::AbilityModel(BaseModel* parent, Ability* ability) : - GroupObjectModel(parent, ability) + ObjectModel(parent, ability) { - setupData(); } AbilityModel::~AbilityModel() { - clearData(); } QVariant AbilityModel::data(int role) const @@ -57,7 +51,7 @@ QVariant AbilityModel::data(int role) const QWidget* widget = new AbilityUI(static_cast<Ability*>(m_object), NULL); return QVariant::fromValue(widget); } - return GroupObjectModel::data(role); + return ObjectModel::data(role); } bool AbilityModel::setData(const QVariant& value, int role) @@ -72,9 +66,7 @@ bool AbilityModel::setData(const QVariant& value, int role) { if (xml.doctype().name() == m_object->className()) { - clearData(); m_object->load(xml.documentElement()); - setupData(); return true; } file.close(); @@ -83,28 +75,3 @@ bool AbilityModel::setData(const QVariant& value, int role) } return false; } - -bool AbilityModel::insertRows(const int rows) -{ - for (int i = 0; i < rows; ++i) - m_objects.append(new AbilityEffectModel(this, static_cast<Ability*>(m_object)->newEffect())); - return true; -} - -bool AbilityModel::removeRows(const int position, const int rows) -{ - for (int i = 0; i < rows; ++i) - { - static_cast<Ability*>(m_object)->deleteEffect(position); - delete m_objects[position]; - m_objects.removeAt(position); - } - return true; -} - -void AbilityModel::setupData() -{ - Ability* ability = static_cast<Ability*>(m_object); - for (int i = 0; i < ability->effectCount(); ++i) - m_objects.append(new AbilityEffectModel(this, ability->effect(i))); -} |
