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-rw-r--r--pokemodr/PokeModrUI.cpp99
1 files changed, 90 insertions, 9 deletions
diff --git a/pokemodr/PokeModrUI.cpp b/pokemodr/PokeModrUI.cpp
index 19e86090..a8490551 100644
--- a/pokemodr/PokeModrUI.cpp
+++ b/pokemodr/PokeModrUI.cpp
@@ -30,8 +30,8 @@
#include <Exception.h>
#include "PokeModrUI.h"
+#include "PokeModTreeItem.h"
-// Debugging includes
#include "AbilityUI.h"
#include "AuthorUI.h"
#include "BadgeUI.h"
@@ -41,7 +41,10 @@
#include "ItemUI.h"
#include "ItemTypeUI.h"
#include "MapUI.h"
+#include "MapTrainerTeamMemberUI.h"
#include "MapWarpUI.h"
+#include "MapWildListUI.h"
+#include "MapWildListEncounterUI.h"
#include "MoveUI.h"
#include "NatureUI.h"
#include "PokemodUI.h"
@@ -57,16 +60,16 @@
#include "TypeUI.h"
PokeModrUI::PokeModrUI(KConfigGroup cfg, KConfigGroup history, QWidget* parent) :
- QMainWindow(parent),
+ KMainWindow(parent),
config(cfg),
recent("&Recent Files...", NULL)
{
setupUi(this);
QMetaObject::connectSlotsByName(this);
-// recent.loadEntries(history);
-// menuBar()->addMenu(helpMenu("", false));
-// restoreWindowSize(cfg);
-// cfg.readEntry("splitterPos", 100);
+ recent.loadEntries(history);
+ menuBar()->addMenu(customHelpMenu(false));
+ restoreWindowSize(cfg);
+ cfg.readEntry("splitterPos", 100);
// if (cfg.readEntry("reloadOnStart", false).toBool())
// open(recent.urls().at(0));
@@ -115,6 +118,7 @@ void PokeModrUI::PokeModrUI::on_actionNew_triggered()
void PokeModrUI::on_actionOpen_triggered()
{
+
}
void PokeModrUI::on_actionSave_triggered()
@@ -149,6 +153,83 @@ void PokeModrUI::on_splitter_splitterMoved(const int pos)
{
}
-// void PokeModrUI::on_treePokemod_itemChanged(QTreeWidgetItem* item)
-// {
-// }
+void PokeModrUI::on_treePokemod_itemSelectionChanged()
+{
+ QTreeWidgetItem* cur = treePokemod->currentItem();
+ PokeModTreeItem* selected = static_cast<PokeModTreeItem*>(treePokemod->selectedItems()[0]);
+ if (selected->getObject() || static_cast<ObjectUI*>(formPanel->widget())->close())
+ {
+ Object* o = selected->getObject();
+ QString name(o->getClassName());
+ ObjectUI* widget = NULL;
+ if (name == "Ability")
+ widget = new AbilityUI(static_cast<Ability*>(o), formPanel);
+// else if (name == "AbilityEffect")
+// widget = new AbilityEffectUI(static_cast<AbilityEffect*>(o), formPanel);
+ else if (name == "Author")
+ widget = new AuthorUI(static_cast<Author*>(o), formPanel);
+ else if (name == "Badge")
+ widget = new BadgeUI(static_cast<Badge*>(o), formPanel);
+ else if (name == "CoinList")
+ widget = new CoinListUI(static_cast<CoinList*>(o), formPanel);
+ else if (name == "CoinListObject")
+ widget = new CoinListObjectUI(static_cast<CoinListObject*>(o), formPanel);
+// else if (name == "Dialog")
+// widget = new DialogUI(static_cast<Dialog*>(o), formPanel);
+ else if (name == "EggGroup")
+ widget = new EggGroupUI(static_cast<EggGroup*>(o), formPanel);
+ else if (name == "Item")
+ widget = new ItemUI(static_cast<Item*>(o), formPanel);
+// else if (name == "ItemEffect")
+// widget = new ItemEffectUI(static_cast<ItemEffect*>(o), formPanel);
+ else if (name == "ItemType")
+ widget = new ItemTypeUI(static_cast<ItemType*>(o), formPanel);
+ else if (name == "Map")
+ widget = new MapUI(static_cast<Map*>(o), formPanel);
+// else if (name == "MapEffect")
+// widget = new MapEffectUI(static_cast<MapEffect*>(o), formPanel);
+// else if (name == "MapTrainer")
+// widget = new MapTrainerUI(static_cast<MapTrainer*>(o), formPanel);
+ else if (name == "MapTrainerTeamMember")
+ widget = new MapTrainerTeamMemberUI(static_cast<MapTrainerTeamMember*>(o), formPanel);
+ else if (name == "MapWarp")
+ widget = new MapWarpUI(static_cast<MapWarp*>(o), formPanel);
+ else if (name == "MapWildList")
+ widget = new MapWildListUI(static_cast<MapWildList*>(o), formPanel);
+ else if (name == "MapWildListEncounter")
+ widget = new MapWildListEncounterUI(static_cast<MapWildListEncounter*>(o), formPanel);
+ else if (name == "Move")
+ widget = new MoveUI(static_cast<Move*>(o), formPanel);
+// else if (name == "MoveEffect")
+// widget = new MoveEffectUI(static_cast<MoveEffect*>(o), formPanel);
+ else if (name == "Nature")
+ widget = new NatureUI(static_cast<Nature*>(o), formPanel);
+ else if (name == "Pokemod")
+ widget = new PokemodUI(static_cast<Pokemod*>(o), formPanel);
+ else if (name == "Rules")
+ widget = new RulesUI(static_cast<Rules*>(o), formPanel);
+ else if (name == "Species")
+ widget = new SpeciesUI(static_cast<Species*>(o), formPanel);
+ else if (name == "SpeciesAbility")
+ widget = new SpeciesAbilityUI(static_cast<SpeciesAbility*>(o), formPanel);
+ else if (name == "SpeciesEvolution")
+ widget = new SpeciesEvolutionUI(static_cast<SpeciesEvolution*>(o), formPanel);
+ else if (name == "SpeciesItem")
+ widget = new SpeciesItemUI(static_cast<SpeciesItem*>(o), formPanel);
+ else if (name == "SpeciesMove")
+ widget = new SpeciesMoveUI(static_cast<SpeciesMove*>(o), formPanel);
+ else if (name == "Store")
+ widget = new StoreUI(static_cast<Store*>(o), formPanel);
+ else if (name == "Tile")
+ widget = new TileUI(static_cast<Tile*>(o), formPanel);
+ else if (name == "Time")
+ widget = new TimeUI(static_cast<Time*>(o), formPanel);
+ else if (name == "Type")
+ widget = new TypeUI(static_cast<Type*>(o), formPanel);
+ formPanel->setWidget(widget);
+ connect(widget, SIGNAL(changed(bool)), selected, SLOT(updateName()));
+ formPanel->show();
+ }
+ else
+ treePokemod->setCurrentItem(cur);
+}