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-rw-r--r--pokemod/MapTrainer.cpp70
1 files changed, 35 insertions, 35 deletions
diff --git a/pokemod/MapTrainer.cpp b/pokemod/MapTrainer.cpp
index d6b5f1e0..d1fead4e 100644
--- a/pokemod/MapTrainer.cpp
+++ b/pokemod/MapTrainer.cpp
@@ -27,13 +27,13 @@
// Qt includes
#include <QSet>
-MapTrainer::MapTrainer(const MapTrainer& trainer) :
+Pokemod::MapTrainer::MapTrainer(const MapTrainer& trainer) :
Object("MapTrainer", trainer.parent(), trainer.id())
{
*this = trainer;
}
-MapTrainer::MapTrainer(const Map* parent, const int id) :
+Pokemod::MapTrainer::MapTrainer(const Map* parent, const int id) :
Object("MapTrainer", parent, id),
m_name(""),
m_trainerClass(INT_MAX),
@@ -44,24 +44,24 @@ MapTrainer::MapTrainer(const Map* parent, const int id) :
{
}
-MapTrainer::MapTrainer(const MapTrainer& trainer, const Map* parent, const int id) :
+Pokemod::MapTrainer::MapTrainer(const MapTrainer& trainer, const Map* parent, const int id) :
Object("MapTrainer", parent, id)
{
*this = trainer;
}
-MapTrainer::MapTrainer(const QDomElement& xml, const Map* parent, const int id) :
+Pokemod::MapTrainer::MapTrainer(const QDomElement& xml, const Map* parent, const int id) :
Object("MapTrainer", parent, id)
{
load(xml, id);
}
-MapTrainer::~MapTrainer()
+Pokemod::MapTrainer::~MapTrainer()
{
clear();
}
-void MapTrainer::validate()
+void Pokemod::MapTrainer::validate()
{
if (m_name.isEmpty())
emit(error("Name is empty"));
@@ -81,7 +81,7 @@ void MapTrainer::validate()
}
}
-void MapTrainer::load(const QDomElement& xml, int id)
+void Pokemod::MapTrainer::load(const QDomElement& xml, int id)
{
LOAD_ID();
LOAD(QString, name);
@@ -93,7 +93,7 @@ void MapTrainer::load(const QDomElement& xml, int id)
LOAD(int, leadTeamMember);
}
-QDomElement MapTrainer::save() const
+QDomElement Pokemod::MapTrainer::save() const
{
SAVE_CREATE();
SAVE(QString, name);
@@ -105,12 +105,12 @@ QDomElement MapTrainer::save() const
return xml;
}
-void MapTrainer::setName(const QString& name)
+void Pokemod::MapTrainer::setName(const QString& name)
{
CHECK(name);
}
-void MapTrainer::setTrainerClass(const int trainerClass)
+void Pokemod::MapTrainer::setTrainerClass(const int trainerClass)
{
if (static_cast<const Pokemod*>(pokemod())->trainerIndex(trainerClass) == INT_MAX)
{
@@ -120,7 +120,7 @@ void MapTrainer::setTrainerClass(const int trainerClass)
CHECK(trainerClass);
}
-void MapTrainer::setCoordinate(const Point& coordinate)
+void Pokemod::MapTrainer::setCoordinate(const Point& coordinate)
{
if ((static_cast<const Map*>(parent())->width() <= coordinate.x()) || (static_cast<const Map*>(parent())->height() <= coordinate.y()))
{
@@ -130,7 +130,7 @@ void MapTrainer::setCoordinate(const Point& coordinate)
CHECK(coordinate);
}
-void MapTrainer::setNumberFight(const int numberFight)
+void Pokemod::MapTrainer::setNumberFight(const int numberFight)
{
if (!numberFight || (static_cast<const Pokemod*>(pokemod())->rules()->maxFight() < numberFight))
{
@@ -140,12 +140,12 @@ void MapTrainer::setNumberFight(const int numberFight)
CHECK(numberFight);
}
-void MapTrainer::setScript(const Script& script)
+void Pokemod::MapTrainer::setScript(const Script& script)
{
CHECK(script);
}
-void MapTrainer::setLeadTeamMember(const int leadTeamMember)
+void Pokemod::MapTrainer::setLeadTeamMember(const int leadTeamMember)
{
if (teamMemberCount() <= leadTeamMember)
{
@@ -155,59 +155,59 @@ void MapTrainer::setLeadTeamMember(const int leadTeamMember)
CHECK(leadTeamMember);
}
-QString MapTrainer::name() const
+QString Pokemod::MapTrainer::name() const
{
return m_name;
}
-int MapTrainer::trainerClass() const
+int Pokemod::MapTrainer::trainerClass() const
{
return m_trainerClass;
}
-Point MapTrainer::coordinate() const
+Pokemod::Point Pokemod::MapTrainer::coordinate() const
{
return m_coordinate;
}
-int MapTrainer::numberFight() const
+int Pokemod::MapTrainer::numberFight() const
{
return m_numberFight;
}
-Script MapTrainer::script() const
+Pokemod::Script Pokemod::MapTrainer::script() const
{
return m_script;
}
-int MapTrainer::leadTeamMember() const
+int Pokemod::MapTrainer::leadTeamMember() const
{
return m_leadTeamMember;
}
-const MapTrainerTeamMember* MapTrainer::teamMember(const int index) const
+const Pokemod::MapTrainerTeamMember* Pokemod::MapTrainer::teamMember(const int index) const
{
Q_ASSERT(index < teamMemberCount());
return m_teamMember.at(index);
}
-MapTrainerTeamMember* MapTrainer::teamMember(const int index)
+Pokemod::MapTrainerTeamMember* Pokemod::MapTrainer::teamMember(const int index)
{
Q_ASSERT(index < teamMemberCount());
return m_teamMember[index];
}
-const MapTrainerTeamMember* MapTrainer::teamMemberById(const int id) const
+const Pokemod::MapTrainerTeamMember* Pokemod::MapTrainer::teamMemberById(const int id) const
{
return teamMember(teamMemberIndex(id));
}
-MapTrainerTeamMember* MapTrainer::teamMemberById(const int id)
+Pokemod::MapTrainerTeamMember* Pokemod::MapTrainer::teamMemberById(const int id)
{
return teamMember(teamMemberIndex(id));
}
-int MapTrainer::teamMemberIndex(const int id) const
+int Pokemod::MapTrainer::teamMemberIndex(const int id) const
{
for (int i = 0; i < teamMemberCount(); ++i)
{
@@ -217,45 +217,45 @@ int MapTrainer::teamMemberIndex(const int id) const
return INT_MAX;
}
-int MapTrainer::teamMemberCount() const
+int Pokemod::MapTrainer::teamMemberCount() const
{
return m_teamMember.size();
}
-MapTrainerTeamMember* MapTrainer::newTeamMember()
+Pokemod::MapTrainerTeamMember* Pokemod::MapTrainer::newTeamMember()
{
return newTeamMember(new MapTrainerTeamMember(this, newTeamMemberId()));
}
-MapTrainerTeamMember* MapTrainer::newTeamMember(const QDomElement& xml)
+Pokemod::MapTrainerTeamMember* Pokemod::MapTrainer::newTeamMember(const QDomElement& xml)
{
return newTeamMember(new MapTrainerTeamMember(xml, this, newTeamMemberId()));
}
-MapTrainerTeamMember* MapTrainer::newTeamMember(const MapTrainerTeamMember& teamMember)
+Pokemod::MapTrainerTeamMember* Pokemod::MapTrainer::newTeamMember(const MapTrainerTeamMember& teamMember)
{
return newTeamMember(new MapTrainerTeamMember(teamMember, this, newTeamMemberId()));
}
-MapTrainerTeamMember* MapTrainer::newTeamMember(MapTrainerTeamMember* teamMember)
+Pokemod::MapTrainerTeamMember* Pokemod::MapTrainer::newTeamMember(MapTrainerTeamMember* teamMember)
{
m_teamMember.append(teamMember);
return teamMember;
}
-void MapTrainer::deleteTeamMember(const int index)
+void Pokemod::MapTrainer::deleteTeamMember(const int index)
{
Q_ASSERT(index < teamMemberCount());
delete m_teamMember[index];
m_teamMember.removeAt(index);
}
-void MapTrainer::deleteTeamMemberById(const int id)
+void Pokemod::MapTrainer::deleteTeamMemberById(const int id)
{
deleteTeamMember(teamMemberIndex(id));
}
-int MapTrainer::newTeamMemberId() const
+int Pokemod::MapTrainer::newTeamMemberId() const
{
int i = 0;
while ((i < teamMemberCount()) && (teamMemberIndex(i) != INT_MAX))
@@ -263,7 +263,7 @@ int MapTrainer::newTeamMemberId() const
return i;
}
-MapTrainer& MapTrainer::operator=(const MapTrainer& rhs)
+Pokemod::MapTrainer& Pokemod::MapTrainer::operator=(const MapTrainer& rhs)
{
if (this == &rhs)
return *this;
@@ -278,7 +278,7 @@ MapTrainer& MapTrainer::operator=(const MapTrainer& rhs)
return *this;
}
-void MapTrainer::clear()
+void Pokemod::MapTrainer::clear()
{
while (teamMemberCount())
deleteTeamMember(0);