diff options
Diffstat (limited to 'pokemod/GlobalScript.cpp')
| -rw-r--r-- | pokemod/GlobalScript.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/pokemod/GlobalScript.cpp b/pokemod/GlobalScript.cpp index a49ac4ae..63383826 100644 --- a/pokemod/GlobalScript.cpp +++ b/pokemod/GlobalScript.cpp @@ -21,49 +21,49 @@ // Pokemod includes #include "Pokemod.h" -GlobalScript::GlobalScript(const GlobalScript& globalScript) : +Pokemod::GlobalScript::GlobalScript(const GlobalScript& globalScript) : Object("GlobalScript", globalScript.parent(), globalScript.id()) { *this = globalScript; } -GlobalScript::GlobalScript(const Pokemod* parent, const int id) : +Pokemod::GlobalScript::GlobalScript(const Pokemod* parent, const int id) : Object("GlobalScript", parent, id), m_name(""), m_script("", "") { } -GlobalScript::GlobalScript(const GlobalScript& globalScript, const Pokemod* parent, const int id) : +Pokemod::GlobalScript::GlobalScript(const GlobalScript& globalScript, const Pokemod* parent, const int id) : Object("GlobalScript", parent, id) { *this = globalScript; } -GlobalScript::GlobalScript(const QDomElement& xml, const Pokemod* parent, const int id) : +Pokemod::GlobalScript::GlobalScript(const QDomElement& xml, const Pokemod* parent, const int id) : Object("GlobalScript", parent, id) { load(xml, id); } -GlobalScript::~GlobalScript() +Pokemod::GlobalScript::~GlobalScript() { } -void GlobalScript::validate() +void Pokemod::GlobalScript::validate() { if (m_name.isEmpty()) emit(error("Name is empty")); } -void GlobalScript::load(const QDomElement& xml, int id) +void Pokemod::GlobalScript::load(const QDomElement& xml, int id) { LOAD_ID(); LOAD(QString, name); LOAD(Script, script); } -QDomElement GlobalScript::save() const +QDomElement Pokemod::GlobalScript::save() const { SAVE_CREATE(); SAVE(QString, name); @@ -71,27 +71,27 @@ QDomElement GlobalScript::save() const return xml; } -void GlobalScript::setName(const QString& name) +void Pokemod::GlobalScript::setName(const QString& name) { CHECK(name); } -void GlobalScript::setScript(const Script& script) +void Pokemod::GlobalScript::setScript(const Script& script) { CHECK(script); } -QString GlobalScript::name() const +QString Pokemod::GlobalScript::name() const { return m_name; } -Script GlobalScript::script() const +Pokemod::Script Pokemod::GlobalScript::script() const { return m_script; } -GlobalScript& GlobalScript::operator=(const GlobalScript& rhs) +Pokemod::GlobalScript& Pokemod::GlobalScript::operator=(const GlobalScript& rhs) { if (this == &rhs) return *this; |
