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-rw-r--r--pokemod/Dialog.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/pokemod/Dialog.cpp b/pokemod/Dialog.cpp
index 15607831..a755fbf2 100644
--- a/pokemod/Dialog.cpp
+++ b/pokemod/Dialog.cpp
@@ -26,8 +26,9 @@
#include "MapTrainer.h"
#include "MapWarp.h"
#include "Move.h"
-#include "Species.h"
#include "Pokemod.h"
+#include "Rules.h"
+#include "Species.h"
const QStringList Dialog::CommandStr = QStringList() << "Flip Flag" << "Set Flag" << "Unset Flag" << "Randomize Flag" << "Test Flag" << "Dialog" << "Yes/No" << "Item Shop" << "Give Item" << "Take Item" << "Check Item" << "Coin List" << "Teach Move" << "Delete Move" << "Give Pokemon" << "Take Pokemon" << "Show Pokemon" << "View Pokemon" << "Give Money" << "Take Money" << "Move Effect" << "Turn Effect" << "Check Direction" << "Check Roster" << "Check Levels" << "Check Species" << "Check Held Items" << "Check Money" << "Trade" << "Daycare" << "Battle" << "Badge" << "Warp" << "Name" << "Music" << "Sound Effect" << "Timer" << "Map Sign" << "Wild Scope" << "Safari" << "Heal Party" << "Refresh" << "Clear" << "Pause" << "New Line" << "Exit" << "Menu";
const QStringList Dialog::CommandAbbrStr = QStringList() << "FF" << "SF" << "UF" << "RF" << "TF" << "D" << "YN" << "ItS" << "GIt" << "TIt" << "CIt" << "CL" << "TMv" << "DMv" << "GPk" << "TPk" << "SPk" << "VPk" << "G$" << "T$" << "MvEf" << "TEf" << "CD" << "CR" << "CLv" << "CS" << "CHIt" << "C$" << "T" << "Dc" << "Bat" << "Bdg" << "W" << "N" << "Ms" << "SFX" << "Tmr" << "MS" << "WS" << "S" << "HP" << "R" << "C" << "P" << "NL" << "X" << "M";