diff options
Diffstat (limited to 'pokemod/Dialog.cpp')
| -rw-r--r-- | pokemod/Dialog.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/pokemod/Dialog.cpp b/pokemod/Dialog.cpp index d8353018..5ea0e44d 100644 --- a/pokemod/Dialog.cpp +++ b/pokemod/Dialog.cpp @@ -31,9 +31,9 @@ #include "Species.h" #include "Dialog.h" -const char* PokeMod::Dialog::CommandStr[PokeMod::Dialog::End] = {"Flip Flag", "Set Flag", "Unset Flag", "Randomize Flag", "Test Flag", "Dialog", "Yes/No", "Item Shop", "Give Item", "Take Item", "Check Item", "Coin List", "Teach Move", "Delete Move", "Give Pokemon", "Take Pokemon", "Show Pokemon", "View Pokemon", "Give Money", "Take Money", "Move Effect", "Turn Effect", "Check Direction", "Check Roster", "Check Levels", "Check Species", "Check Held Items", "Check Money", "Trade", "Daycare", "Battle", "Badge", "Warp", "Name", "Music", "Sound Effect", "Timer", "Map Sign", "Wild Scope", "Safari", "Heal Party", "Refresh", "Clear", "Pause", "New Line", "Exit", "Menu"}; -const char* PokeMod::Dialog::CommandAbbrStr[PokeMod::Dialog::End] = {"FF", "SF", "UF", "RF", "TF", "D", "YN", "ItS", "GIt", "TIt", "CIt", "CL", "TMv", "DMv", "GPk", "TPk", "SPk", "VPk", "G$", "T$", "MvEf", "TEf", "CD", "CR", "CLv", "CS", "CHIt", "C$", "T", "Dc", "Bat", "Bdg", "W", "N", "Ms", "SFX", "Tmr", "MS", "WS", "S", "HP", "R", "C", "P", "NL", "X", "M"}; -const unsigned PokeMod::Dialog::CommandNumArgs[PokeMod::Dialog::Menu] = {1, 1, 1, 1, 3, 2, 2, 1, 4, 4, 4, 1, 5, 3, 7, 4, 1, 4, 1, 4, 6, 3, 6, 5, 5, 4, 4, 5, 6, 1, 2, 1, 2, 1, 2, 1, 3, 1, 1, 3, 0, 0, 0, 0, 0, 0}; +const QStringList PokeMod::Dialog::CommandStr = QStringList() << "Flip Flag" << "Set Flag" << "Unset Flag" << "Randomize Flag" << "Test Flag" << "Dialog" << "Yes/No" << "Item Shop" << "Give Item" << "Take Item" << "Check Item" << "Coin List" << "Teach Move" << "Delete Move" << "Give Pokemon" << "Take Pokemon" << "Show Pokemon" << "View Pokemon" << "Give Money" << "Take Money" << "Move Effect" << "Turn Effect" << "Check Direction" << "Check Roster" << "Check Levels" << "Check Species" << "Check Held Items" << "Check Money" << "Trade" << "Daycare" << "Battle" << "Badge" << "Warp" << "Name" << "Music" << "Sound Effect" << "Timer" << "Map Sign" << "Wild Scope" << "Safari" << "Heal Party" << "Refresh" << "Clear" << "Pause" << "New Line" << "Exit" << "Menu"; +const QStringList PokeMod::Dialog::CommandAbbrStr = QStringList() << "FF" << "SF" << "UF" << "RF" << "TF" << "D" << "YN" << "ItS" << "GIt" << "TIt" << "CIt" << "CL" << "TMv" << "DMv" << "GPk" << "TPk" << "SPk" << "VPk" << "G$" << "T$" << "MvEf" << "TEf" << "CD" << "CR" << "CLv" << "CS" << "CHIt" << "C$" << "T" << "Dc" << "Bat" << "Bdg" << "W" << "N" << "Ms" << "SFX" << "Tmr" << "MS" << "WS" << "S" << "HP" << "R" << "C" << "P" << "NL" << "X" << "M"; +const QList<unsigned> PokeMod::Dialog::CommandNumArgs = QList<unsigned>() << 1 << 1 << 1 << 1 << 3 << 2 << 2 << 1 << 4 << 4 << 4 << 1 << 5 << 3 << 7 << 4 << 1 << 4 << 1 << 4 << 6 << 3 << 6 << 5 << 5 << 4 << 4 << 5 << 6 << 1 << 2 << 1 << 2 << 1 << 2 << 1 << 3 << 1 << 1 << 3 << 0 << 0 << 0 << 0 << 0 << 0; PokeMod::Dialog::Dialog(const Pokemod& par, const unsigned _id) : Object(par, _id), @@ -96,7 +96,7 @@ bool PokeMod::Dialog::validate() const QString curCmdStr; for (; (dialog.at(i) != '%') && (dialog.at(i) != '#'); ++i) curCmdStr += dialog.at(i); - if (((curCmd = findIn(End, curCmdStr, CommandAbbrStr)) == End)) + if (((curCmd = CommandAbbrStr.indexOf(curCmdStr))) == UINT_MAX) { if (curCmdStr != "") { |
