summaryrefslogtreecommitdiffstats
path: root/general/Ref.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'general/Ref.cpp')
-rw-r--r--general/Ref.cpp47
1 files changed, 0 insertions, 47 deletions
diff --git a/general/Ref.cpp b/general/Ref.cpp
deleted file mode 100644
index b11b528f..00000000
--- a/general/Ref.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-/////////////////////////////////////////////////////////////////////////////
-// Name: general/Ref.h
-// Purpose: Define references used globally
-// Author: Ben Boeckel
-// Modified by: Ben Boeckel
-// Created: Thu Feb 15 10:21:05 2007
-// Copyright: ©2007 Nerdy Productions
-// Licence:
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License along
-// with this program. If not, see <http://www.gnu.org/licenses/>.
-/////////////////////////////////////////////////////////////////////////////
-
-#include "Ref.h"
-
-unsigned PokeGen::FindIn(const unsigned end, const QString& str, const char* array[])
-{
- unsigned i = 0;
- for (; i < end; ++i)
- {
- if (str == array[i])
- break;
- }
- return i;
-}
-
-const char* PokeGen::StatRBYStr[PokeGen::ST_End_Battle] = {"HP", "Attack", "Defense", "Speed", "Special", "Special", "Accuracy", "Evasion"};
-const char* PokeGen::StatGSCStr[PokeGen::ST_End_Battle] = {"HP", "Attack", "Defense", "Speed", "Special Attack", "Special Defense", "Accuracy", "Evasion"};
-
-const char* PokeGen::BattleMemberStr[PokeGen::BM_End] = {"Player", "Enemy"};
-
-const char* PokeGen::WeatherStr[PokeGen::W_End_All] = {"Ice", "Rain", "Sun", "Sand", "All"};
-
-const char* PokeGen::DirectionStr[PokeGen::D_End_None] = {"Up", "Down", "Left", "Right", "None"};
-
-const char* PokeGen::RelativeStr[PokeGen::REL_End] = {"Less", "Less or Equal", "Equal", "Greater or Equal", "Greater", "Not Equal"};
-
-const char* PokeGen::StatusStr[PokeGen::STS_End] = {"Freeze", "Paralyze", "Sleep", "Poison", "Toxic Poison", "Burn", "Any"};