summaryrefslogtreecommitdiffstats
path: root/battle/Team.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'battle/Team.cpp')
-rw-r--r--battle/Team.cpp77
1 files changed, 0 insertions, 77 deletions
diff --git a/battle/Team.cpp b/battle/Team.cpp
deleted file mode 100644
index f1d83b54..00000000
--- a/battle/Team.cpp
+++ /dev/null
@@ -1,77 +0,0 @@
-/////////////////////////////////////////////////////////////////////////////
-// Name: battle/Team.cpp
-// Purpose: Base class which is used to interface with the arena
-// Author: Ben Boeckel
-// Modified by: Ben Boeckel
-// Created: Tue Oct 16 2007 19:22:20
-// Copyright: ©2007-2008 Ben Boeckel and Nerdy Productions
-// Licence:
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License along
-// with this program. If not, see <http://www.gnu.org/licenses/>.
-/////////////////////////////////////////////////////////////////////////////
-
-#include "Team.h"
-
-Team::Team(const PokeMod::Pokemod& par) :
- active(0),
- parent(par)
-{
-}
-
-void Team::AddItem(const unsigned i, const unsigned amt)
-{
- if (amt)
- items[i] = amt;
-}
-
-void Team::UseItem(const unsigned i)
-{
- if (items.contains(i) && (items[i] != UINT_MAX))
- {
- --items[i];
- if (!items[i])
- items.remove(i);
- }
-}
-
-void Team::AddPokemon(Pokemon& p)
-{
- pokemon.append(&p);
-}
-
-void Team::SwapPokemon(const unsigned a, const unsigned b)
-{
- if ((a < pokemon.size()) && (b < pokemon.size()))
- {
- Pokemon* p = pokemon[a];
- pokemon[a] = pokemon[b];
- pokemon[b] = p;
- }
-}
-
-bool Team::SetActivePokemon(const unsigned a)
-{
- if ((a < pokemon.size()) && pokemon[a]->CanFight())
- active = a;
-}
-
-unsigned Team::CanFight() const
-{
- unsigned alive = 0;
- for (unsigned i = 0; (i < pokemon.size()) && !alive; ++i)
- {
- if (pokemon[i]->CanFight())
- ++alive;
- }
- return alive;
-}