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-/////////////////////////////////////////////////////////////////////////////
-// Name: battle/Bot.h
-// Purpose: AI interface to the Team class
-// Author: Ben Boeckel
-// Modified by: Ben Boeckel
-// Created: Tue Oct 16 2007 11:44:16
-// Copyright: ©2007-2008 Ben Boeckel and Nerdy Productions
-// Licence:
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License along
-// with this program. If not, see <http://www.gnu.org/licenses/>.
-/////////////////////////////////////////////////////////////////////////////
-
-#ifndef __POKEGEN_BOT__
-#define __POKEGEN_BOT__
-
-#include <QList>
-#include <QMap>
-#include "../general/Ini.h"
-#include "AIProfile.h"
-#include "Arena.h"
-#include "GhostBot.h"
-#include "Team.h"
-#include "../pokemod/MapTrainer.h"
-
-class Bot : public Team
-{
- public:
- Bot(const PokeMod::Pokemod& par, PokeMod::MapTrainer trainer);
-
- void InformOfAction(Arena::Action action);
- Arena::Action RequestAction(Arena arena);
- private:
- GhostBot simulator;
- AIProfile ai;
-};
-
-#endif