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-rw-r--r--battle/Arena.cpp39
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+/////////////////////////////////////////////////////////////////////////////
+// Name: ai/AlphaBeta.cpp
+// Purpose: Alpha-Beta pruning MiniMax tree
+// Author: Ben Boeckel
+// Modified by: Ben Boeckel
+// Created: Tue Oct 16 2007 09:09:44
+// Copyright: ©2007 Ben Boeckel and Nerdy Productions
+// Licence:
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License along
+// with this program. If not, see <http://www.gnu.org/licenses/>.
+/////////////////////////////////////////////////////////////////////////////
+
+#include "Arena.h"
+
+long PokeGen::Arena::AlphaBeta(AIProfile ai, Arena arena, const unsigned depth, const long alpha, const long beta)
+{
+ long val;
+ if (!depth)
+ return ai.eval(Arena);
+ while (CanSimulate())
+ {
+ val = -AlphaBeta(Arena.Simulate(), depth - 1, -beta, -alpha);
+ if (beta <= val)
+ return beta;
+ if (alpha < val)
+ alpha = val;
+ }
+ return alpha;
+}