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authorBen Boeckel <MathStuf@gmail.com>2008-09-05 20:41:05 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-09-05 20:41:05 +0000
commitb81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7 (patch)
tree6609f31b1635d948cf7a216c7fea72cfb3c905a0 /sigscript/SkinWrapper.cpp
parentb99ffef4aa68dd5f0af64de9aec0f610e267d8cc (diff)
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[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for short)
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'sigscript/SkinWrapper.cpp')
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diff --git a/sigscript/SkinWrapper.cpp b/sigscript/SkinWrapper.cpp
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+/*
+ * Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Header include
+#include "SkinWrapper.h"
+
+// Pokemod scripting
+#include "PokemodWrapper.h"
+
+Pokescripting::SkinWrapper* Pokescripting::SkinWrapper::create(const Pokemod::Skin* skin, PokemodWrapper* parent)
+{
+ if (!m_instances.contains(Signiture(parent, skin->id())))
+ m_instances[Signiture(parent, skin->id())] = new SkinWrapper(skin, parent);
+ return qobject_cast<SkinWrapper*>(m_instances[Signiture(parent, skin->id())]);
+}
+
+Pokescripting::SkinWrapper::SkinWrapper(const Pokemod::Skin* skin, PokemodWrapper* parent) :
+ ObjectWrapper(skin, parent),
+ m_skin(skin)
+{
+}
+
+QString Pokescripting::SkinWrapper::name() const
+{
+ return m_skin->name();
+}
+
+Pokemod::Script Pokescripting::SkinWrapper::script() const
+{
+ return m_skin->script();
+}