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authorBen Boeckel <MathStuf@gmail.com>2009-04-01 02:15:35 -0400
committerBen Boeckel <MathStuf@gmail.com>2009-04-01 02:15:35 -0400
commitea97b53e8e934f54a646f52eff94fea5316160f2 (patch)
tree856b841fa23182d0c5a7eb8f20a72144b7860f8b /sigscript/GameWrapper.h
parent11fb74db1d0095e9f61d4c6106182f48310babb7 (diff)
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Add mapPosition storage to Game
Diffstat (limited to 'sigscript/GameWrapper.h')
-rw-r--r--sigscript/GameWrapper.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/sigscript/GameWrapper.h b/sigscript/GameWrapper.h
index 179d77f8..efff7de3 100644
--- a/sigscript/GameWrapper.h
+++ b/sigscript/GameWrapper.h
@@ -29,6 +29,9 @@
#include <sigmod/Direction.h>
#include <sigmod/Stat.h>
+// Qt includes
+#include <QtCore/QPoint>
+
// Forward declarations
namespace Sigmod
{
@@ -103,6 +106,7 @@ class SIGSCRIPT_EXPORT GameWrapper : public ObjectWrapper
Q_SCRIPTABLE bool singlePlayer() const;
Q_SCRIPTABLE Sigcore::Script startScript();
Q_SCRIPTABLE Sigcore::Fraction effectiveness(const TypeWrapper* attacker, const TypeWrapper* defender) const;
+ Q_SCRIPTABLE QPoint mapPosition(const MapWrapper* map) const;
Q_SCRIPTABLE RulesWrapper* rules();
Q_SCRIPTABLE AbilityWrapper* ability(const QString& name);