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| author | Ben Boeckel <MathStuf@gmail.com> | 2009-02-24 16:18:17 -0500 |
|---|---|---|
| committer | Ben Boeckel <MathStuf@gmail.com> | 2009-02-24 16:18:17 -0500 |
| commit | b28b0cb3d52336f77b7ad8b313b3d6fd6b7d0e67 (patch) | |
| tree | 01971661209ccb6d6844a096a5ea3d39baeabe68 /sigscript/BadgeWrapper.cpp | |
| parent | b6d07f0ca14256a42268e69190891c56bf978bd4 (diff) | |
| download | sigen-b28b0cb3d52336f77b7ad8b313b3d6fd6b7d0e67.tar.gz sigen-b28b0cb3d52336f77b7ad8b313b3d6fd6b7d0e67.tar.xz sigen-b28b0cb3d52336f77b7ad8b313b3d6fd6b7d0e67.zip | |
Moved SigmodWrapper to GameWrapper
Diffstat (limited to 'sigscript/BadgeWrapper.cpp')
| -rw-r--r-- | sigscript/BadgeWrapper.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/sigscript/BadgeWrapper.cpp b/sigscript/BadgeWrapper.cpp index f57df46e..5afccd65 100644 --- a/sigscript/BadgeWrapper.cpp +++ b/sigscript/BadgeWrapper.cpp @@ -19,12 +19,12 @@ #include "BadgeWrapper.h" // Sigscript includes -#include "SigmodWrapper.h" +#include "GameWrapper.h" // Sigmod includes #include <sigmod/Badge.h> -Sigscript::BadgeWrapper* Sigscript::BadgeWrapper::create(const Sigmod::Badge* badge, SigmodWrapper* parent) +Sigscript::BadgeWrapper* Sigscript::BadgeWrapper::create(const Sigmod::Badge* badge, GameWrapper* parent) { Signature sig = Signature(parent, Subsignature(badge->className(), badge->id())); if (!m_instances.contains(sig)) @@ -32,7 +32,7 @@ Sigscript::BadgeWrapper* Sigscript::BadgeWrapper::create(const Sigmod::Badge* ba return qobject_cast<BadgeWrapper*>(m_instances[sig]); } -Sigscript::BadgeWrapper::BadgeWrapper(const Sigmod::Badge* badge, SigmodWrapper* parent) : +Sigscript::BadgeWrapper::BadgeWrapper(const Sigmod::Badge* badge, GameWrapper* parent) : ObjectWrapper(badge, parent), m_badge(badge) { @@ -45,12 +45,12 @@ QString Sigscript::BadgeWrapper::name() const Sigscript::SpriteWrapper* Sigscript::BadgeWrapper::face() { - return sigmod()->sprite(m_badge->face()); + return game()->sprite(m_badge->face()); } Sigscript::SpriteWrapper* Sigscript::BadgeWrapper::badge() { - return sigmod()->sprite(m_badge->badge()); + return game()->sprite(m_badge->badge()); } int Sigscript::BadgeWrapper::obey() const |
