diff options
| author | Ben Boeckel <MathStuf@gmail.com> | 2009-02-24 21:07:11 -0500 |
|---|---|---|
| committer | Ben Boeckel <MathStuf@gmail.com> | 2009-02-24 21:07:11 -0500 |
| commit | 5747fe1b2f1b0f1677056dd3f4d36b2910d80630 (patch) | |
| tree | 8f3899aecf76ad59e23ef2ef6e2d21c82aef8142 /sigmodr/widgets/TrainerUI.cpp | |
| parent | ff2b57f4a557f8e3896f002e554d76f327fa1ac1 (diff) | |
Renamed Sigmod to Game where needed
Diffstat (limited to 'sigmodr/widgets/TrainerUI.cpp')
| -rw-r--r-- | sigmodr/widgets/TrainerUI.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/sigmodr/widgets/TrainerUI.cpp b/sigmodr/widgets/TrainerUI.cpp index a87a84cf..565f6b3f 100644 --- a/sigmodr/widgets/TrainerUI.cpp +++ b/sigmodr/widgets/TrainerUI.cpp @@ -19,8 +19,8 @@ #include "TrainerUI.h" // Sigmod includes +#include <sigmod/Game.h> #include <sigmod/Rules.h> -#include <sigmod/Sigmod.h> #include <sigmod/Skin.h> #include <sigmod/Trainer.h> @@ -72,17 +72,17 @@ void Sigmodr::Widgets::TrainerUI::initGui() void Sigmodr::Widgets::TrainerUI::refreshGui() { - for (int i = 0; i < sigmod()->skinCount(); ++i) - ui_skin->addItem(sigmod()->skin(i)->name()); - ui_itemIntel->setEnabled(sigmod()->rules()->maxHeldItems()); - ui_abilityIntel->setEnabled(sigmod()->rules()->maxAbilities()); + for (int i = 0; i < game()->skinCount(); ++i) + ui_skin->addItem(game()->skin(i)->name()); + ui_itemIntel->setEnabled(game()->rules()->maxHeldItems()); + ui_abilityIntel->setEnabled(game()->rules()->maxAbilities()); } void Sigmodr::Widgets::TrainerUI::setGui() { ui_name->setText(qobject_cast<Sigmod::Trainer*>(modified())->name()); ui_moneyFactor->setValue(qobject_cast<Sigmod::Trainer*>(modified())->moneyFactor()); - ui_skin->setCurrentIndex(sigmod()->skinIndex(qobject_cast<Sigmod::Trainer*>(modified())->skin())); + ui_skin->setCurrentIndex(game()->skinIndex(qobject_cast<Sigmod::Trainer*>(modified())->skin())); ui_depth->setValue(qobject_cast<Sigmod::Trainer*>(modified())->depth()); ui_teamIntel->setCurrentIndex(qobject_cast<Sigmod::Trainer*>(modified())->teamIntel()); ui_moveIntel->setCurrentIndex(qobject_cast<Sigmod::Trainer*>(modified())->moveIntel()); @@ -117,7 +117,7 @@ void Sigmodr::Widgets::TrainerUI::moneyFactorChanged(const int moneyFactor) void Sigmodr::Widgets::TrainerUI::skinChanged(const int skin) { - qobject_cast<Sigmod::Trainer*>(modified())->setSkin(sigmod()->skin(skin)->id()); + qobject_cast<Sigmod::Trainer*>(modified())->setSkin(game()->skin(skin)->id()); } void Sigmodr::Widgets::TrainerUI::depthChanged(const int depth) |
