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author | Ben Boeckel <MathStuf@gmail.com> | 2009-02-25 00:53:55 -0500 |
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committer | Ben Boeckel <MathStuf@gmail.com> | 2009-02-25 00:53:55 -0500 |
commit | 0d38afceb6fe92f1a315c527635522dc6e0346cb (patch) | |
tree | 440eaf4f97f91277741a3135b377e6992f42f3cd /sigmodr/widgets/NatureUI.cpp | |
parent | f8d9605077a6ed100a915c064adab76da5d240a6 (diff) | |
download | sigen-0d38afceb6fe92f1a315c527635522dc6e0346cb.tar.gz sigen-0d38afceb6fe92f1a315c527635522dc6e0346cb.tar.xz sigen-0d38afceb6fe92f1a315c527635522dc6e0346cb.zip |
Fixed up final widgets and added the UiTools library to be linked
Diffstat (limited to 'sigmodr/widgets/NatureUI.cpp')
-rw-r--r-- | sigmodr/widgets/NatureUI.cpp | 111 |
1 files changed, 64 insertions, 47 deletions
diff --git a/sigmodr/widgets/NatureUI.cpp b/sigmodr/widgets/NatureUI.cpp index 54e6e3de..e0dfa6eb 100644 --- a/sigmodr/widgets/NatureUI.cpp +++ b/sigmodr/widgets/NatureUI.cpp @@ -18,13 +18,23 @@ // Header include #include "NatureUI.h" +// Sigmodr widget includes +#include "FractionWidget.h" + // Sigmod includes #include <sigmod/Game.h> #include <sigmod/Nature.h> #include <sigmod/Rules.h> +// KDE includes +#include <KIntNumInput> +#include <KLineEdit> + // Qt includes +#include <QtCore/QFile> #include <QtGui/QHeaderView> +#include <QtGui/QTableWidget> +#include <QtUiTools/QUiLoader> using namespace Sigcore; using namespace Sigmod; @@ -33,89 +43,96 @@ using namespace Sigmodr::Widgets; NatureUI::NatureUI(Nature* nature, QWidget* parent) : ObjectUI(parent) { - setupUi(this); setObjects(nature, new Nature(*nature)); } -NatureUI::~NatureUI() -{ -} - void NatureUI::initGui() { - varStat->horizontalHeader()->setResizeMode(QHeaderView::Stretch); + QFile file(":/gui/nature.ui"); + file.open(QFile::ReadOnly); + QWidget *formWidget = QUiLoader().load(&file, this); + file.close(); + ui_name = formWidget->findChild<KLineEdit*>("varName"); + ui_stat = formWidget->findChild<QTableWidget*>("varStat"); + ui_statMultiplier = formWidget->findChild<FractionWidget*>("varStatMultiplier"); + ui_weight = formWidget->findChild<KIntNumInput*>("varWeight"); + connect(ui_name, SIGNAL(textChanged(QString)), this, SLOT(nameChanged(QString))); + connect(ui_stat, SIGNAL(currentCellChanged(int,int,int,int)), this, SLOT(statChanged(int))); + connect(ui_statMultiplier, SIGNAL(valueChanged(Sigcore::Fraction)), this, SLOT(statMultiplierChanged(Sigcore::Fraction))); + connect(ui_weight, SIGNAL(valueChanged(int)), this, SLOT(weightChanged(int))); + ui_stat->horizontalHeader()->setResizeMode(QHeaderView::Stretch); } void NatureUI::refreshGui() { const bool isSplit = game()->rules()->specialSplit(); - varStat->clear(); - varStat->setRowCount((isSplit ? ST_SpecialDefense : ST_Special) - ST_Attack + 1); - varStat->setVerticalHeaderLabels((isSplit ? StatGSCStr : StatRBYStr).mid(ST_Attack, (isSplit ? ST_SpecialDefense : ST_Special) - ST_Attack + 1)); - varStat->setColumnCount(1); - varStat->setHorizontalHeaderLabels(QStringList() << "Multiplier"); - varStat->verticalHeaderItem(ST_Attack - ST_Attack)->setData(Qt::UserRole, QVariant::fromValue(ST_Attack)); - varStat->verticalHeaderItem(ST_Defense - ST_Attack)->setData(Qt::UserRole, QVariant::fromValue(ST_Defense)); - varStat->verticalHeaderItem(ST_Speed - ST_Attack)->setData(Qt::UserRole, QVariant::fromValue(ST_Speed)); + ui_stat->clear(); + ui_stat->setRowCount((isSplit ? ST_SpecialDefense : ST_Special) - ST_Attack + 1); + ui_stat->setVerticalHeaderLabels((isSplit ? StatGSCStr : StatRBYStr).mid(ST_Attack, (isSplit ? ST_SpecialDefense : ST_Special) - ST_Attack + 1)); + ui_stat->setColumnCount(1); + ui_stat->setHorizontalHeaderLabels(QStringList() << "Multiplier"); + ui_stat->verticalHeaderItem(ST_Attack - ST_Attack)->setData(Qt::UserRole, QVariant::fromValue(ST_Attack)); + ui_stat->verticalHeaderItem(ST_Defense - ST_Attack)->setData(Qt::UserRole, QVariant::fromValue(ST_Defense)); + ui_stat->verticalHeaderItem(ST_Speed - ST_Attack)->setData(Qt::UserRole, QVariant::fromValue(ST_Speed)); if (isSplit) { - varStat->verticalHeaderItem(ST_SpecialAttack - ST_Attack)->setData(Qt::UserRole, QVariant::fromValue(ST_SpecialAttack)); - varStat->verticalHeaderItem(ST_SpecialDefense - ST_Attack)->setData(Qt::UserRole, QVariant::fromValue(ST_SpecialDefense)); + ui_stat->verticalHeaderItem(ST_SpecialAttack - ST_Attack)->setData(Qt::UserRole, QVariant::fromValue(ST_SpecialAttack)); + ui_stat->verticalHeaderItem(ST_SpecialDefense - ST_Attack)->setData(Qt::UserRole, QVariant::fromValue(ST_SpecialDefense)); } else - varStat->verticalHeaderItem(ST_Special - ST_Attack)->setData(Qt::UserRole, QVariant::fromValue(ST_Special)); - varStat->setItem(ST_Attack - ST_Attack, 0, new QTableWidgetItem); - varStat->setItem(ST_Defense- ST_Attack, 0, new QTableWidgetItem); - varStat->setItem(ST_Speed - ST_Attack, 0, new QTableWidgetItem); + ui_stat->verticalHeaderItem(ST_Special - ST_Attack)->setData(Qt::UserRole, QVariant::fromValue(ST_Special)); + ui_stat->setItem(ST_Attack - ST_Attack, 0, new QTableWidgetItem); + ui_stat->setItem(ST_Defense- ST_Attack, 0, new QTableWidgetItem); + ui_stat->setItem(ST_Speed - ST_Attack, 0, new QTableWidgetItem); if (isSplit) { - varStat->setItem(ST_SpecialAttack - ST_Attack, 0, new QTableWidgetItem); - varStat->setItem(ST_SpecialDefense - ST_Attack, 0, new QTableWidgetItem); + ui_stat->setItem(ST_SpecialAttack - ST_Attack, 0, new QTableWidgetItem); + ui_stat->setItem(ST_SpecialDefense - ST_Attack, 0, new QTableWidgetItem); } else - varStat->setItem(ST_Special - ST_Attack, 0, new QTableWidgetItem); + ui_stat->setItem(ST_Special - ST_Attack, 0, new QTableWidgetItem); QTableWidgetItem* item = new QTableWidgetItem; item->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled); - varStat->setItem(ST_Attack - ST_Attack, 0, item); - varStat->setCurrentItem(item); + ui_stat->setItem(ST_Attack - ST_Attack, 0, item); + ui_stat->setCurrentItem(item); item = new QTableWidgetItem; item->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled); - varStat->setItem(ST_Defense- ST_Attack, 0, item); + ui_stat->setItem(ST_Defense- ST_Attack, 0, item); item = new QTableWidgetItem; item->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled); - varStat->setItem(ST_Speed - ST_Attack, 0, item); + ui_stat->setItem(ST_Speed - ST_Attack, 0, item); if (isSplit) { item = new QTableWidgetItem; item->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled); - varStat->setItem(ST_SpecialAttack - ST_Attack, 0, item); + ui_stat->setItem(ST_SpecialAttack - ST_Attack, 0, item); item = new QTableWidgetItem; item->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled); - varStat->setItem(ST_SpecialDefense - ST_Attack, 0, item); + ui_stat->setItem(ST_SpecialDefense - ST_Attack, 0, item); } else { item = new QTableWidgetItem; item->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled); - varStat->setItem(ST_Special - ST_Attack, 0, item); + ui_stat->setItem(ST_Special - ST_Attack, 0, item); } } void NatureUI::setGui() { - varName->setText(qobject_cast<Nature*>(modified())->name()); - varStat->item(ST_Attack - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast<Nature*>(modified())->stat(ST_Attack), 'g', 7)); - varStat->item(ST_Defense - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast<Nature*>(modified())->stat(ST_Defense), 'g', 7)); - varStat->item(ST_Speed - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast<Nature*>(modified())->stat(ST_Speed), 'g', 7)); + ui_name->setText(qobject_cast<Nature*>(modified())->name()); + ui_stat->item(ST_Attack - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast<Nature*>(modified())->stat(ST_Attack), 'g', 7)); + ui_stat->item(ST_Defense - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast<Nature*>(modified())->stat(ST_Defense), 'g', 7)); + ui_stat->item(ST_Speed - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast<Nature*>(modified())->stat(ST_Speed), 'g', 7)); if (game()->rules()->specialSplit()) { - varStat->item(ST_SpecialAttack - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast<Nature*>(modified())->stat(ST_SpecialAttack), 'g', 7)); - varStat->item(ST_SpecialDefense - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast<Nature*>(modified())->stat(ST_SpecialDefense), 'g', 7)); + ui_stat->item(ST_SpecialAttack - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast<Nature*>(modified())->stat(ST_SpecialAttack), 'g', 7)); + ui_stat->item(ST_SpecialDefense - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast<Nature*>(modified())->stat(ST_SpecialDefense), 'g', 7)); } else - varStat->item(ST_Special - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast<Nature*>(modified())->stat(ST_Special), 'g', 7)); - varStatMultiplier->setValue(qobject_cast<Nature*>(modified())->stat(varStat->verticalHeaderItem(varStat->currentRow())->data(Qt::UserRole).value<Stat>())); - varWeight->setValue(qobject_cast<Nature*>(modified())->weight()); + ui_stat->item(ST_Special - ST_Attack, 0)->setData(Qt::DisplayRole, QString::number(qobject_cast<Nature*>(modified())->stat(ST_Special), 'g', 7)); + ui_statMultiplier->setValue(qobject_cast<Nature*>(modified())->stat(ui_stat->verticalHeaderItem(ui_stat->currentRow())->data(Qt::UserRole).value<Stat>())); + ui_weight->setValue(qobject_cast<Nature*>(modified())->weight()); } void NatureUI::apply() @@ -131,24 +148,24 @@ void NatureUI::discard() emit(changed(false)); } -void NatureUI::on_varName_textChanged(const QString& name) +void NatureUI::nameChanged(const QString& name) { - const int cursor = varName->cursorPosition(); + const int cursor = ui_name->cursorPosition(); qobject_cast<Nature*>(modified())->setName(name); - varName->setCursorPosition(cursor); + ui_name->setCursorPosition(cursor); } -void NatureUI::on_varStat_currentCellChanged(const int row) +void NatureUI::statChanged(const int row) { - varStatMultiplier->setValue(qobject_cast<Nature*>(modified())->stat(varStat->verticalHeaderItem(row)->data(Qt::UserRole).value<Stat>())); + ui_statMultiplier->setValue(qobject_cast<Nature*>(modified())->stat(ui_stat->verticalHeaderItem(row)->data(Qt::UserRole).value<Stat>())); } -void NatureUI::on_varStatMultiplier_valueChanged(const Fraction& multiplier) +void NatureUI::statMultiplierChanged(const Fraction& multiplier) { - qobject_cast<Nature*>(modified())->setStat(varStat->verticalHeaderItem(varStat->currentRow())->data(Qt::UserRole).value<Stat>(), multiplier); + qobject_cast<Nature*>(modified())->setStat(ui_stat->verticalHeaderItem(ui_stat->currentRow())->data(Qt::UserRole).value<Stat>(), multiplier); } -void NatureUI::on_varWeight_valueChanged(const int weight) +void NatureUI::weightChanged(const int weight) { qobject_cast<Nature*>(modified())->setWeight(weight); } |