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authorBen Boeckel <MathStuf@gmail.com>2009-02-24 21:07:11 -0500
committerBen Boeckel <MathStuf@gmail.com>2009-02-24 21:07:11 -0500
commit5747fe1b2f1b0f1677056dd3f4d36b2910d80630 (patch)
tree8f3899aecf76ad59e23ef2ef6e2d21c82aef8142 /sigmodr/widgets/MapTrainerTeamMemberUI.cpp
parentff2b57f4a557f8e3896f002e554d76f327fa1ac1 (diff)
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Renamed Sigmod to Game where needed
Diffstat (limited to 'sigmodr/widgets/MapTrainerTeamMemberUI.cpp')
-rw-r--r--sigmodr/widgets/MapTrainerTeamMemberUI.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/sigmodr/widgets/MapTrainerTeamMemberUI.cpp b/sigmodr/widgets/MapTrainerTeamMemberUI.cpp
index 65795744..48ac1b4d 100644
--- a/sigmodr/widgets/MapTrainerTeamMemberUI.cpp
+++ b/sigmodr/widgets/MapTrainerTeamMemberUI.cpp
@@ -20,12 +20,12 @@
// Sigmod includes
#include <sigmod/Ability.h>
+#include <sigmod/Game.h>
#include <sigmod/Item.h>
#include <sigmod/MapTrainerTeamMember.h>
#include <sigmod/Move.h>
#include <sigmod/Nature.h>
#include <sigmod/Rules.h>
-#include <sigmod/Sigmod.h>
#include <sigmod/Species.h>
// Qt includes
@@ -51,43 +51,43 @@ void Sigmodr::Widgets::MapTrainerTeamMemberUI::refreshGui()
{
const bool blockedSpecies = varSpecies->blockSignals(true);
varSpecies->clear();
- for (int i = 0; i < sigmod()->speciesCount(); ++i)
+ for (int i = 0; i < game()->speciesCount(); ++i)
{
- const Sigmod::Species* species = sigmod()->species(i);
+ const Sigmod::Species* species = game()->species(i);
varSpecies->addItem(species->name(), species->id());
}
varSpecies->blockSignals(blockedSpecies);
- varLevel->setMaximum(sigmod()->rules()->maxLevel());
+ varLevel->setMaximum(game()->rules()->maxLevel());
const bool blockedAbilities = varAbilities->blockSignals(true);
varAbilities->availableListWidget()->clear();
varAbilities->selectedListWidget()->clear();
- for (int i = 0; i < sigmod()->abilityCount(); ++i)
+ for (int i = 0; i < game()->abilityCount(); ++i)
{
- const Sigmod::Ability* ability = sigmod()->ability(i);
+ const Sigmod::Ability* ability = game()->ability(i);
QListWidgetItem* widgetItem = new QListWidgetItem(ability->name(), varAbilities->availableListWidget());
widgetItem->setData(Qt::UserRole, ability->id());
}
varAbilities->blockSignals(blockedAbilities);
varAbilities->setButtonsEnabled();
- boxAbilities->setEnabled(sigmod()->rules()->maxAbilities());
+ boxAbilities->setEnabled(game()->rules()->maxAbilities());
const bool blockedItems = varItems->blockSignals(true);
varItems->availableListWidget()->clear();
varItems->selectedListWidget()->clear();
- for (int i = 0; i < sigmod()->itemCount(); ++i)
+ for (int i = 0; i < game()->itemCount(); ++i)
{
- const Sigmod::Item* item = sigmod()->item(i);
+ const Sigmod::Item* item = game()->item(i);
QListWidgetItem* widgetItem = new QListWidgetItem(item->name(), varItems->availableListWidget());
widgetItem->setData(Qt::UserRole, item->id());
}
varItems->blockSignals(blockedItems);
varItems->setButtonsEnabled();
- boxItems->setEnabled(sigmod()->rules()->maxHeldItems());
+ boxItems->setEnabled(game()->rules()->maxHeldItems());
const bool blockedMoves = varMoves->blockSignals(true);
varMoves->availableListWidget()->clear();
varMoves->selectedListWidget()->clear();
- for (int i = 0; i < sigmod()->moveCount(); ++i)
+ for (int i = 0; i < game()->moveCount(); ++i)
{
- const Sigmod::Move* move = sigmod()->move(i);
+ const Sigmod::Move* move = game()->move(i);
QListWidgetItem* widgetItem = new QListWidgetItem(move->name(), varMoves->availableListWidget());
widgetItem->setData(Qt::UserRole, move->id());
}
@@ -96,15 +96,15 @@ void Sigmodr::Widgets::MapTrainerTeamMemberUI::refreshGui()
const bool blockedNatures = varNatures->blockSignals(true);
varNatures->availableListWidget()->clear();
varNatures->selectedListWidget()->clear();
- for (int i = 0; i < sigmod()->natureCount(); ++i)
+ for (int i = 0; i < game()->natureCount(); ++i)
{
- const Sigmod::Nature* nature = sigmod()->nature(i);
+ const Sigmod::Nature* nature = game()->nature(i);
QListWidgetItem* widgetItem = new QListWidgetItem(nature->name(), varNatures->availableListWidget());
widgetItem->setData(Qt::UserRole, nature->id());
}
varNatures->blockSignals(blockedNatures);
varNatures->setButtonsEnabled();
- boxNatures->setEnabled(sigmod()->rules()->maxNatures());
+ boxNatures->setEnabled(game()->rules()->maxNatures());
}
void Sigmodr::Widgets::MapTrainerTeamMemberUI::setGui()