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| author | Ben Boeckel <MathStuf@gmail.com> | 2009-02-24 21:07:11 -0500 |
|---|---|---|
| committer | Ben Boeckel <MathStuf@gmail.com> | 2009-02-24 21:07:11 -0500 |
| commit | 5747fe1b2f1b0f1677056dd3f4d36b2910d80630 (patch) | |
| tree | 8f3899aecf76ad59e23ef2ef6e2d21c82aef8142 /sigmodr/widgets/MapTrainerTeamMemberUI.cpp | |
| parent | ff2b57f4a557f8e3896f002e554d76f327fa1ac1 (diff) | |
| download | sigen-5747fe1b2f1b0f1677056dd3f4d36b2910d80630.tar.gz sigen-5747fe1b2f1b0f1677056dd3f4d36b2910d80630.tar.xz sigen-5747fe1b2f1b0f1677056dd3f4d36b2910d80630.zip | |
Renamed Sigmod to Game where needed
Diffstat (limited to 'sigmodr/widgets/MapTrainerTeamMemberUI.cpp')
| -rw-r--r-- | sigmodr/widgets/MapTrainerTeamMemberUI.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/sigmodr/widgets/MapTrainerTeamMemberUI.cpp b/sigmodr/widgets/MapTrainerTeamMemberUI.cpp index 65795744..48ac1b4d 100644 --- a/sigmodr/widgets/MapTrainerTeamMemberUI.cpp +++ b/sigmodr/widgets/MapTrainerTeamMemberUI.cpp @@ -20,12 +20,12 @@ // Sigmod includes #include <sigmod/Ability.h> +#include <sigmod/Game.h> #include <sigmod/Item.h> #include <sigmod/MapTrainerTeamMember.h> #include <sigmod/Move.h> #include <sigmod/Nature.h> #include <sigmod/Rules.h> -#include <sigmod/Sigmod.h> #include <sigmod/Species.h> // Qt includes @@ -51,43 +51,43 @@ void Sigmodr::Widgets::MapTrainerTeamMemberUI::refreshGui() { const bool blockedSpecies = varSpecies->blockSignals(true); varSpecies->clear(); - for (int i = 0; i < sigmod()->speciesCount(); ++i) + for (int i = 0; i < game()->speciesCount(); ++i) { - const Sigmod::Species* species = sigmod()->species(i); + const Sigmod::Species* species = game()->species(i); varSpecies->addItem(species->name(), species->id()); } varSpecies->blockSignals(blockedSpecies); - varLevel->setMaximum(sigmod()->rules()->maxLevel()); + varLevel->setMaximum(game()->rules()->maxLevel()); const bool blockedAbilities = varAbilities->blockSignals(true); varAbilities->availableListWidget()->clear(); varAbilities->selectedListWidget()->clear(); - for (int i = 0; i < sigmod()->abilityCount(); ++i) + for (int i = 0; i < game()->abilityCount(); ++i) { - const Sigmod::Ability* ability = sigmod()->ability(i); + const Sigmod::Ability* ability = game()->ability(i); QListWidgetItem* widgetItem = new QListWidgetItem(ability->name(), varAbilities->availableListWidget()); widgetItem->setData(Qt::UserRole, ability->id()); } varAbilities->blockSignals(blockedAbilities); varAbilities->setButtonsEnabled(); - boxAbilities->setEnabled(sigmod()->rules()->maxAbilities()); + boxAbilities->setEnabled(game()->rules()->maxAbilities()); const bool blockedItems = varItems->blockSignals(true); varItems->availableListWidget()->clear(); varItems->selectedListWidget()->clear(); - for (int i = 0; i < sigmod()->itemCount(); ++i) + for (int i = 0; i < game()->itemCount(); ++i) { - const Sigmod::Item* item = sigmod()->item(i); + const Sigmod::Item* item = game()->item(i); QListWidgetItem* widgetItem = new QListWidgetItem(item->name(), varItems->availableListWidget()); widgetItem->setData(Qt::UserRole, item->id()); } varItems->blockSignals(blockedItems); varItems->setButtonsEnabled(); - boxItems->setEnabled(sigmod()->rules()->maxHeldItems()); + boxItems->setEnabled(game()->rules()->maxHeldItems()); const bool blockedMoves = varMoves->blockSignals(true); varMoves->availableListWidget()->clear(); varMoves->selectedListWidget()->clear(); - for (int i = 0; i < sigmod()->moveCount(); ++i) + for (int i = 0; i < game()->moveCount(); ++i) { - const Sigmod::Move* move = sigmod()->move(i); + const Sigmod::Move* move = game()->move(i); QListWidgetItem* widgetItem = new QListWidgetItem(move->name(), varMoves->availableListWidget()); widgetItem->setData(Qt::UserRole, move->id()); } @@ -96,15 +96,15 @@ void Sigmodr::Widgets::MapTrainerTeamMemberUI::refreshGui() const bool blockedNatures = varNatures->blockSignals(true); varNatures->availableListWidget()->clear(); varNatures->selectedListWidget()->clear(); - for (int i = 0; i < sigmod()->natureCount(); ++i) + for (int i = 0; i < game()->natureCount(); ++i) { - const Sigmod::Nature* nature = sigmod()->nature(i); + const Sigmod::Nature* nature = game()->nature(i); QListWidgetItem* widgetItem = new QListWidgetItem(nature->name(), varNatures->availableListWidget()); widgetItem->setData(Qt::UserRole, nature->id()); } varNatures->blockSignals(blockedNatures); varNatures->setButtonsEnabled(); - boxNatures->setEnabled(sigmod()->rules()->maxNatures()); + boxNatures->setEnabled(game()->rules()->maxNatures()); } void Sigmodr::Widgets::MapTrainerTeamMemberUI::setGui() |
