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author | Ben Boeckel <MathStuf@gmail.com> | 2009-05-23 01:07:11 -0400 |
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committer | Ben Boeckel <MathStuf@gmail.com> | 2009-05-23 01:07:11 -0400 |
commit | b81b2ae4d0c96b37e442b5c8d2a82d518c50cfff (patch) | |
tree | 4ead6e424bef729cfc1ec97f7f4d3b0496dc3643 /sigmodr/tree/RootModel.cpp | |
parent | 2cc02d1c40fbc340951aa66a2dd1d53409952db3 (diff) | |
download | sigen-b81b2ae4d0c96b37e442b5c8d2a82d518c50cfff.tar.gz sigen-b81b2ae4d0c96b37e442b5c8d2a82d518c50cfff.tar.xz sigen-b81b2ae4d0c96b37e442b5c8d2a82d518c50cfff.zip |
Delete old tree widget files
Diffstat (limited to 'sigmodr/tree/RootModel.cpp')
-rw-r--r-- | sigmodr/tree/RootModel.cpp | 73 |
1 files changed, 0 insertions, 73 deletions
diff --git a/sigmodr/tree/RootModel.cpp b/sigmodr/tree/RootModel.cpp deleted file mode 100644 index e2bddfff..00000000 --- a/sigmodr/tree/RootModel.cpp +++ /dev/null @@ -1,73 +0,0 @@ -/* - * Copyright 2008-2009 Ben Boeckel <MathStuf@gmail.com> - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -// Header include -#include "RootModel.h" - -// Sigmodr tree includes -#include "GameModel.h" - -// Sigmod includes -#include <sigmod/Game.h> - -using namespace Sigmod; -using namespace Sigmodr::Tree; - -RootModel::RootModel() : - GroupModel(NULL, NULL) -{ -} - -bool RootModel::setData(const QVariant& value, int role) -{ - Q_UNUSED(value) - Q_UNUSED(role) - return false; -} - -void RootModel::addGame(Game* game) -{ - addChild(new GameModel(this, game)); -} - -void RootModel::deleteGame(const Game* game) -{ - for (int i = 0; i < m_objects.size(); ++i) - { - if (m_objects[i]->object() == game) - { - delete m_objects[i]; - m_objects.removeAt(i); - break; - } - } -} - -QString RootModel::types() const -{ - return "Sigmod"; -} - -void RootModel::addObject(Object* object) -{ - Q_UNUSED(object) -} - -void RootModel::deleteObject(BaseModel* model) -{ - Q_UNUSED(model) -} |