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author | Ben Boeckel <MathStuf@gmail.com> | 2009-02-28 01:08:35 -0500 |
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committer | Ben Boeckel <MathStuf@gmail.com> | 2009-02-28 01:08:35 -0500 |
commit | c81259d5ea3cf4659affdb51b7622c61685a82ff (patch) | |
tree | 7d00b36089fe22b1b6659b89c93d5b51e3337d09 /sigmodr/tree/NatureGroupModel.cpp | |
parent | efb2daeb653694f29e12ee09348ccf68c904cc83 (diff) | |
download | sigen-c81259d5ea3cf4659affdb51b7622c61685a82ff.tar.gz sigen-c81259d5ea3cf4659affdb51b7622c61685a82ff.tar.xz sigen-c81259d5ea3cf4659affdb51b7622c61685a82ff.zip |
Added the Sigmod namespace to the sigmodrtree sources
Diffstat (limited to 'sigmodr/tree/NatureGroupModel.cpp')
-rw-r--r-- | sigmodr/tree/NatureGroupModel.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/sigmodr/tree/NatureGroupModel.cpp b/sigmodr/tree/NatureGroupModel.cpp index 37031262..7382410b 100644 --- a/sigmodr/tree/NatureGroupModel.cpp +++ b/sigmodr/tree/NatureGroupModel.cpp @@ -28,9 +28,10 @@ // KDE includes #include <KMenu> +using namespace Sigmod; using namespace Sigmodr::Tree; -NatureGroupModel::NatureGroupModel(BaseModel* parent, Sigmod::Game* game) : +NatureGroupModel::NatureGroupModel(BaseModel* parent, Game* game) : GroupModel(parent, game, "Natures") { for (int i = 0; i < game->natureCount(); ++i) @@ -58,7 +59,7 @@ bool NatureGroupModel::setData(const QVariant& value, int role) QDomDocument xml; if (loadFromData(data, &xml) && (xml.doctype().name() == "Nature")) { - addObject(qobject_cast<Sigmod::Game*>(m_object)->newNature(xml.documentElement())); + addObject(qobject_cast<Game*>(m_object)->newNature(xml.documentElement())); return true; } } @@ -71,12 +72,12 @@ QString NatureGroupModel::types() const return "Nature"; } -void NatureGroupModel::addObject(Sigmod::Object* object) +void NatureGroupModel::addObject(Object* object) { if (!object) - object = qobject_cast<Sigmod::Game*>(m_object)->newNature(); + object = qobject_cast<Game*>(m_object)->newNature(); if (object->className() == "Nature") - addChild(new NatureModel(this, qobject_cast<Sigmod::Nature*>(object))); + addChild(new NatureModel(this, qobject_cast<Nature*>(object))); } void NatureGroupModel::deleteObject(BaseModel* model) @@ -84,7 +85,7 @@ void NatureGroupModel::deleteObject(BaseModel* model) const int index = find(model); if (0 <= index) { - qobject_cast<Sigmod::Game*>(m_object)->deleteNature(index); + qobject_cast<Game*>(m_object)->deleteNature(index); m_objects[index]->deleteLater(); m_objects.removeAt(index); childRowChanged(index); |