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authorBen Boeckel <MathStuf@gmail.com>2008-09-06 04:12:30 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-09-06 04:12:30 +0000
commit0b4b89cf8efdc15e5a8d4b6cb24a5c8a025227d9 (patch)
treea2031b9d0016fcbd49a51c0d1a2292d1f2d8b566 /sigmodr/models/SigmodModel.cpp
parentb81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7 (diff)
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[FIX] Renamed everything (in use) away from Poké- prefixes
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@250 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'sigmodr/models/SigmodModel.cpp')
-rw-r--r--sigmodr/models/SigmodModel.cpp159
1 files changed, 159 insertions, 0 deletions
diff --git a/sigmodr/models/SigmodModel.cpp b/sigmodr/models/SigmodModel.cpp
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+++ b/sigmodr/models/SigmodModel.cpp
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+/*
+ * Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Header include
+#include "SigmodModel.h"
+
+// Model includes
+#include "AbilityGroupModel.h"
+#include "AuthorGroupModel.h"
+#include "BadgeGroupModel.h"
+#include "CoinListGroupModel.h"
+#include "EggGroupGroupModel.h"
+#include "GlobalScriptGroupModel.h"
+#include "ItemGroupModel.h"
+#include "ItemTypeGroupModel.h"
+#include "MapGroupModel.h"
+#include "MoveGroupModel.h"
+#include "NatureGroupModel.h"
+#include "RulesModel.h"
+#include "SkinGroupModel.h"
+#include "SoundGroupModel.h"
+#include "SpeciesGroupModel.h"
+#include "SpriteGroupModel.h"
+#include "StatusGroupModel.h"
+#include "StoreGroupModel.h"
+#include "TileGroupModel.h"
+#include "TimeGroupModel.h"
+#include "TrainerGroupModel.h"
+#include "TypeGroupModel.h"
+#include "WeatherGroupModel.h"
+
+// Sigmodr includes
+#include "../SigmodUI.h"
+
+// Sigmod includes
+#include "../../sigmod/Sigmod.h"
+
+// Qt includes
+#include <QtCore/QFile>
+
+// KDE includes
+#include <KMenu>
+
+Sigmodr::SigmodModel::SigmodModel(BaseModel* parent, Sigmod::Sigmod* sigmod) :
+ GroupObjectModel(parent, sigmod)
+{
+ setupData();
+}
+
+Sigmodr::SigmodModel::~SigmodModel()
+{
+ clearData();
+}
+
+QVariant Sigmodr::SigmodModel::data(int role) const
+{
+ if (role == Qt::DisplayRole)
+ return qobject_cast<Sigmod::Sigmod*>(m_object)->title();
+ else if (role == Sigmodr::BaseModel::XmlRole)
+ {
+ QDomDocument xml(m_object->className());
+ xml.appendChild(m_object->save());
+ return xml.toString();
+ }
+ else if (role == Sigmodr::BaseModel::WidgetRole)
+ {
+ QWidget* widget = new SigmodUI(qobject_cast<Sigmod::Sigmod*>(m_object), NULL);
+ return QVariant::fromValue(widget);
+ }
+ else if (role == Sigmodr::BaseModel::ContextMenuRole)
+ {
+ KMenu* menu = new KMenu;
+ return QVariant::fromValue(menu);
+ }
+ return Sigmodr::GroupObjectModel::data(role);
+}
+
+bool Sigmodr::SigmodModel::setData(const QVariant& value, int role)
+{
+ if (role == Sigmodr::BaseModel::XmlRole)
+ {
+ if (value.canConvert<QString>())
+ {
+ QFile file(value.toString());
+ QDomDocument xml;
+ if ((file.open(QIODevice::ReadOnly) && xml.setContent(&file)) || xml.setContent(value.toString()))
+ {
+ if (xml.doctype().name() == m_object->className())
+ {
+ clearData();
+ m_object->load(xml.documentElement());
+ setupData();
+ return true;
+ }
+ else if (xml.doctype().name() == "Rules")
+ {
+ qobject_cast<Sigmod::Sigmod*>(m_object)->setRules(xml.documentElement());
+ return true;
+ }
+ file.close();
+ }
+ }
+ }
+ return false;
+}
+
+void Sigmodr::SigmodModel::addObject(Sigmod::Object* /*object*/)
+{
+}
+
+void Sigmodr::SigmodModel::deleteObject(BaseModel* /*model*/)
+{
+}
+
+void Sigmodr::SigmodModel::deleteSelf()
+{
+}
+
+void Sigmodr::SigmodModel::setupData()
+{
+ Sigmod::Sigmod* sigmod = qobject_cast<Sigmod::Sigmod*>(m_object);
+ m_objects.append(new RulesModel(this, sigmod->rules()));
+ m_objects.append(new AbilityGroupModel(this, sigmod));
+ m_objects.append(new AuthorGroupModel(this, sigmod));
+ m_objects.append(new BadgeGroupModel(this, sigmod));
+ m_objects.append(new CoinListGroupModel(this, sigmod));
+ m_objects.append(new EggGroupGroupModel(this, sigmod));
+ m_objects.append(new GlobalScriptGroupModel(this, sigmod));
+ m_objects.append(new ItemGroupModel(this, sigmod));
+ m_objects.append(new ItemTypeGroupModel(this, sigmod));
+ m_objects.append(new MapGroupModel(this, sigmod));
+ m_objects.append(new MoveGroupModel(this, sigmod));
+ m_objects.append(new NatureGroupModel(this, sigmod));
+ m_objects.append(new SkinGroupModel(this, sigmod));
+ m_objects.append(new SoundGroupModel(this, sigmod));
+ m_objects.append(new SpeciesGroupModel(this, sigmod));
+ m_objects.append(new SpriteGroupModel(this, sigmod));
+ m_objects.append(new StatusGroupModel(this, sigmod));
+ m_objects.append(new StoreGroupModel(this, sigmod));
+ m_objects.append(new TileGroupModel(this, sigmod));
+ m_objects.append(new TimeGroupModel(this, sigmod));
+ m_objects.append(new TrainerGroupModel(this, sigmod));
+ m_objects.append(new TypeGroupModel(this, sigmod));
+ m_objects.append(new WeatherGroupModel(this, sigmod));
+}