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authorBen Boeckel <MathStuf@gmail.com>2008-09-05 20:41:05 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-09-05 20:41:05 +0000
commitb81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7 (patch)
tree6609f31b1635d948cf7a216c7fea72cfb3c905a0 /sigmod/Sound.cpp
parentb99ffef4aa68dd5f0af64de9aec0f610e267d8cc (diff)
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[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for short)
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'sigmod/Sound.cpp')
-rw-r--r--sigmod/Sound.cpp120
1 files changed, 120 insertions, 0 deletions
diff --git a/sigmod/Sound.cpp b/sigmod/Sound.cpp
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+++ b/sigmod/Sound.cpp
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+/*
+ * Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Header include
+#include "Sound.h"
+
+// Pokemod includes
+#include "Macros.h"
+#include "Pokemod.h"
+
+const QStringList Pokemod::Sound::TypeStr = QStringList() << "Sound Effect" << "Music";
+
+Pokemod::Sound::Sound(const Sound& sound) :
+ Object(sound.parent(), sound.id())
+{
+ *this = sound;
+}
+
+Pokemod::Sound::Sound(const Pokemod* parent, const int id) :
+ Object(parent, id),
+ m_name(""),
+ m_type(SoundEffect),
+ m_data()
+{
+}
+
+Pokemod::Sound::Sound(const Sound& sound, const Pokemod* parent, const int id) :
+ Object(parent, id)
+{
+ *this = sound;
+}
+
+Pokemod::Sound::Sound(const QDomElement& xml, const Pokemod* parent, const int id) :
+ Object(parent, id)
+{
+ LOAD_ID();
+ load(xml);
+}
+
+void Pokemod::Sound::validate()
+{
+ TEST_BEGIN();
+ if (m_name.isEmpty())
+ emit(error("Name is empty"));
+ if (m_data.isEmpty())
+ emit(error("Data is empty"));
+ TEST_END();
+}
+
+void Pokemod::Sound::load(const QDomElement& xml)
+{
+ LOAD_BEGIN();
+ LOAD(name);
+ LOAD(type);
+ LOAD(data);
+}
+
+QDomElement Pokemod::Sound::save() const
+{
+ SAVE_CREATE();
+ SAVE(name);
+ SAVE(type);
+ SAVE(data);
+ return xml;
+}
+
+void Pokemod::Sound::setName(const QString& name)
+{
+ CHECK(name);
+}
+
+void Pokemod::Sound::setType(const Type type)
+{
+ CHECK(type);
+}
+
+void Pokemod::Sound::setData(const QByteArray& data)
+{
+ CHECK(data);
+}
+
+QString Pokemod::Sound::name() const
+{
+ return m_name;
+}
+
+Pokemod::Sound::Type Pokemod::Sound::type() const
+{
+ return m_type;
+}
+
+QByteArray Pokemod::Sound::data() const
+{
+ return m_data;
+}
+
+Pokemod::Sound& Pokemod::Sound::operator=(const Sound& rhs)
+{
+ if (this == &rhs)
+ return *this;
+ clear();
+ COPY(name);
+ COPY(type);
+ COPY(data);
+ return *this;
+}