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| author | Ben Boeckel <MathStuf@gmail.com> | 2008-09-05 20:41:05 +0000 |
|---|---|---|
| committer | Ben Boeckel <MathStuf@gmail.com> | 2008-09-05 20:41:05 +0000 |
| commit | b81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7 (patch) | |
| tree | 6609f31b1635d948cf7a216c7fea72cfb3c905a0 /sigmod/Sound.cpp | |
| parent | b99ffef4aa68dd5f0af64de9aec0f610e267d8cc (diff) | |
| download | sigen-b81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7.tar.gz sigen-b81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7.tar.xz sigen-b81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7.zip | |
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for short)
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'sigmod/Sound.cpp')
| -rw-r--r-- | sigmod/Sound.cpp | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/sigmod/Sound.cpp b/sigmod/Sound.cpp new file mode 100644 index 00000000..a625274f --- /dev/null +++ b/sigmod/Sound.cpp @@ -0,0 +1,120 @@ +/* + * Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +// Header include +#include "Sound.h" + +// Pokemod includes +#include "Macros.h" +#include "Pokemod.h" + +const QStringList Pokemod::Sound::TypeStr = QStringList() << "Sound Effect" << "Music"; + +Pokemod::Sound::Sound(const Sound& sound) : + Object(sound.parent(), sound.id()) +{ + *this = sound; +} + +Pokemod::Sound::Sound(const Pokemod* parent, const int id) : + Object(parent, id), + m_name(""), + m_type(SoundEffect), + m_data() +{ +} + +Pokemod::Sound::Sound(const Sound& sound, const Pokemod* parent, const int id) : + Object(parent, id) +{ + *this = sound; +} + +Pokemod::Sound::Sound(const QDomElement& xml, const Pokemod* parent, const int id) : + Object(parent, id) +{ + LOAD_ID(); + load(xml); +} + +void Pokemod::Sound::validate() +{ + TEST_BEGIN(); + if (m_name.isEmpty()) + emit(error("Name is empty")); + if (m_data.isEmpty()) + emit(error("Data is empty")); + TEST_END(); +} + +void Pokemod::Sound::load(const QDomElement& xml) +{ + LOAD_BEGIN(); + LOAD(name); + LOAD(type); + LOAD(data); +} + +QDomElement Pokemod::Sound::save() const +{ + SAVE_CREATE(); + SAVE(name); + SAVE(type); + SAVE(data); + return xml; +} + +void Pokemod::Sound::setName(const QString& name) +{ + CHECK(name); +} + +void Pokemod::Sound::setType(const Type type) +{ + CHECK(type); +} + +void Pokemod::Sound::setData(const QByteArray& data) +{ + CHECK(data); +} + +QString Pokemod::Sound::name() const +{ + return m_name; +} + +Pokemod::Sound::Type Pokemod::Sound::type() const +{ + return m_type; +} + +QByteArray Pokemod::Sound::data() const +{ + return m_data; +} + +Pokemod::Sound& Pokemod::Sound::operator=(const Sound& rhs) +{ + if (this == &rhs) + return *this; + clear(); + COPY(name); + COPY(type); + COPY(data); + return *this; +} |
