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authorBen Boeckel <MathStuf@gmail.com>2008-09-05 20:41:05 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-09-05 20:41:05 +0000
commitb81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7 (patch)
tree6609f31b1635d948cf7a216c7fea72cfb3c905a0 /sigmod/MapEffect.cpp
parentb99ffef4aa68dd5f0af64de9aec0f610e267d8cc (diff)
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[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for short)
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'sigmod/MapEffect.cpp')
-rw-r--r--sigmod/MapEffect.cpp152
1 files changed, 152 insertions, 0 deletions
diff --git a/sigmod/MapEffect.cpp b/sigmod/MapEffect.cpp
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+++ b/sigmod/MapEffect.cpp
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+/*
+ * Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Header include
+#include "MapEffect.h"
+
+// Pokemod includes
+#include "Macros.h"
+#include "Map.h"
+#include "Pokemod.h"
+
+Pokemod::MapEffect::MapEffect(const MapEffect& effect) :
+ Object(effect.parent(), effect.id())
+{
+ *this = effect;
+}
+
+Pokemod::MapEffect::MapEffect(const Map* parent, const int id) :
+ Object(parent, id),
+ m_name(""),
+ m_coordinate(0, 0),
+ m_skin(-1),
+ m_isGhost(false),
+ m_script("", "")
+{
+}
+
+Pokemod::MapEffect::MapEffect(const MapEffect& effect, const Map* parent, const int id) :
+ Object(parent, id)
+{
+ *this = effect;
+}
+
+Pokemod::MapEffect::MapEffect(const QDomElement& xml, const Map* parent, const int id) :
+ Object(parent, id)
+{
+ LOAD_ID();
+ load(xml);
+}
+
+void Pokemod::MapEffect::validate()
+{
+ TEST_BEGIN();
+ if (m_name.isEmpty())
+ emit(error("Name is empty"));
+ TEST(setCoordinate, coordinate);
+ TEST(setSkin, skin);
+ TEST_END();
+}
+
+void Pokemod::MapEffect::load(const QDomElement& xml)
+{
+ LOAD_BEGIN();
+ LOAD(name);
+ LOAD(coordinate);
+ LOAD(skin);
+ LOAD(isGhost);
+ LOAD(script);
+}
+
+QDomElement Pokemod::MapEffect::save() const
+{
+ SAVE_CREATE();
+ SAVE(name);
+ SAVE(coordinate);
+ SAVE(skin);
+ SAVE(isGhost);
+ SAVE(script);
+ return xml;
+}
+
+void Pokemod::MapEffect::setName(const QString& name)
+{
+ CHECK(name);
+}
+
+void Pokemod::MapEffect::setCoordinate(const QPoint& coordinate)
+{
+ if ((qobject_cast<const Map*>(parent())->width() <= coordinate.x()) || (qobject_cast<const Map*>(parent())->height() <= coordinate.y()))
+ emit(error(bounds("coordinate")));
+ else
+ CHECK(coordinate);
+}
+
+void Pokemod::MapEffect::setSkin(const int skin)
+{
+ if (qobject_cast<const Pokemod*>(pokemod())->skinIndex(skin) == INT_MAX)
+ emit(error(bounds("skin")));
+ else
+ CHECK(skin);
+}
+
+void Pokemod::MapEffect::setIsGhost(const bool isGhost)
+{
+ CHECK(isGhost);
+}
+
+void Pokemod::MapEffect::setScript(const Script& script)
+{
+ CHECK(script);
+}
+
+QString Pokemod::MapEffect::name() const
+{
+ return m_name;
+}
+
+QPoint Pokemod::MapEffect::coordinate() const
+{
+ return m_coordinate;
+}
+
+int Pokemod::MapEffect::skin() const
+{
+ return m_skin;
+}
+
+bool Pokemod::MapEffect::isGhost() const
+{
+ return m_isGhost;
+}
+
+Pokemod::Script Pokemod::MapEffect::script() const
+{
+ return m_script;
+}
+
+Pokemod::MapEffect& Pokemod::MapEffect::operator=(const MapEffect& rhs)
+{
+ if (this == &rhs)
+ return *this;
+ COPY(name);
+ COPY(coordinate);
+ COPY(skin);
+ COPY(isGhost);
+ COPY(script);
+ return *this;
+}