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authorBen Boeckel <MathStuf@gmail.com>2008-09-05 20:41:05 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-09-05 20:41:05 +0000
commitb81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7 (patch)
tree6609f31b1635d948cf7a216c7fea72cfb3c905a0 /sigmod/CoinListObject.cpp
parentb99ffef4aa68dd5f0af64de9aec0f610e267d8cc (diff)
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[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for short)
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'sigmod/CoinListObject.cpp')
-rw-r--r--sigmod/CoinListObject.cpp138
1 files changed, 138 insertions, 0 deletions
diff --git a/sigmod/CoinListObject.cpp b/sigmod/CoinListObject.cpp
new file mode 100644
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+++ b/sigmod/CoinListObject.cpp
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+/*
+ * Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Header include
+#include "CoinListObject.h"
+
+// Pokemod includes
+#include "CoinList.h"
+#include "Macros.h"
+#include "Pokemod.h"
+
+const QStringList Pokemod::CoinListObject::TypeStr = QStringList() << "Item" << "Team Member";
+
+Pokemod::CoinListObject::CoinListObject(const CoinListObject& object) :
+ Object(object.parent(), object.id())
+{
+ *this = object;
+}
+
+Pokemod::CoinListObject::CoinListObject(const CoinList* parent, const int id) :
+ Object(parent, id),
+ m_type(Item),
+ m_object(INT_MAX),
+ m_amount(1),
+ m_cost(0)
+{
+}
+
+Pokemod::CoinListObject::CoinListObject(const CoinListObject& object, const CoinList* parent, const int id) :
+ Object(parent, id)
+{
+ *this = object;
+}
+
+Pokemod::CoinListObject::CoinListObject(const QDomElement& xml, const CoinList* parent, const int id) :
+ Object(parent, id)
+{
+ LOAD_ID();
+ load(xml);
+}
+
+void Pokemod::CoinListObject::validate()
+{
+ TEST_BEGIN();
+ TEST(setObject, object);
+ TEST(setAmount, amount);
+ TEST_END();
+}
+
+void Pokemod::CoinListObject::load(const QDomElement& xml)
+{
+ LOAD_BEGIN();
+ LOAD(type);
+ LOAD(object);
+ LOAD(amount);
+ LOAD(cost);
+}
+
+QDomElement Pokemod::CoinListObject::save() const
+{
+ SAVE_CREATE();
+ SAVE(type);
+ SAVE(object);
+ SAVE(amount);
+ SAVE(cost);
+ return xml;
+}
+
+void Pokemod::CoinListObject::setType(const Type type)
+{
+ CHECK(type);
+}
+
+void Pokemod::CoinListObject::setObject(const int object)
+{
+ if (((Item == m_type) && (qobject_cast<const Pokemod*>(pokemod())->itemIndex(object) == INT_MAX)) || ((Species == m_type) && (qobject_cast<const Pokemod*>(pokemod())->speciesIndex(object) == INT_MAX)))
+ emit(error(bounds("object")));
+ else
+ CHECK(object);
+}
+
+void Pokemod::CoinListObject::setAmount(const int amount)
+{
+ if (!amount || ((Species == m_type) && (1 < amount)))
+ emit(error(bounds("amount")));
+ else
+ CHECK(amount);
+}
+
+void Pokemod::CoinListObject::setCost(const int cost)
+{
+ CHECK(cost);
+}
+
+Pokemod::CoinListObject::Type Pokemod::CoinListObject::type() const
+{
+ return m_type;
+}
+
+int Pokemod::CoinListObject::object() const
+{
+ return m_object;
+}
+
+int Pokemod::CoinListObject::amount() const
+{
+ return m_amount;
+}
+
+int Pokemod::CoinListObject::cost() const
+{
+ return m_cost;
+}
+
+Pokemod::CoinListObject& Pokemod::CoinListObject::operator=(const CoinListObject& rhs)
+{
+ if (this == &rhs)
+ return *this;
+ COPY(type);
+ COPY(object);
+ COPY(amount);
+ COPY(cost);
+ return *this;
+}