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authorBen Boeckel <MathStuf@gmail.com>2008-09-06 04:12:30 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-09-06 04:12:30 +0000
commit0b4b89cf8efdc15e5a8d4b6cb24a5c8a025227d9 (patch)
treea2031b9d0016fcbd49a51c0d1a2292d1f2d8b566 /sigmod/CoinList.cpp
parentb81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7 (diff)
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[FIX] Renamed everything (in use) away from Poké- prefixes
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@250 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'sigmod/CoinList.cpp')
-rw-r--r--sigmod/CoinList.cpp58
1 files changed, 29 insertions, 29 deletions
diff --git a/sigmod/CoinList.cpp b/sigmod/CoinList.cpp
index c19d325a..47c360cf 100644
--- a/sigmod/CoinList.cpp
+++ b/sigmod/CoinList.cpp
@@ -18,46 +18,46 @@
// Header include
#include "CoinList.h"
-// Pokemod includes
+// Sigmod includes
#include "CoinListObject.h"
#include "Macros.h"
-#include "Pokemod.h"
+#include "Sigmod.h"
// Qt includes
#include <QtCore/QSet>
-Pokemod::CoinList::CoinList(const CoinList& coinList) :
+Sigmod::CoinList::CoinList(const CoinList& coinList) :
Object(coinList.parent(), coinList.id())
{
*this = coinList;
}
-Pokemod::CoinList::CoinList(const Pokemod* parent, const int id) :
+Sigmod::CoinList::CoinList(const Sigmod* parent, const int id) :
Object(parent, id),
m_name(""),
m_script("", "")
{
}
-Pokemod::CoinList::CoinList(const CoinList& coinList, const Pokemod* parent, const int id) :
+Sigmod::CoinList::CoinList(const CoinList& coinList, const Sigmod* parent, const int id) :
Object(parent, id)
{
*this = coinList;
}
-Pokemod::CoinList::CoinList(const QDomElement& xml, const Pokemod* parent, const int id) :
+Sigmod::CoinList::CoinList(const QDomElement& xml, const Sigmod* parent, const int id) :
Object(parent, id)
{
LOAD_ID();
load(xml);
}
-Pokemod::CoinList::~CoinList()
+Sigmod::CoinList::~CoinList()
{
clear();
}
-void Pokemod::CoinList::validate()
+void Sigmod::CoinList::validate()
{
TEST_BEGIN();
if (m_name.isEmpty())
@@ -100,7 +100,7 @@ void Pokemod::CoinList::validate()
TEST_END();
}
-void Pokemod::CoinList::load(const QDomElement& xml)
+void Sigmod::CoinList::load(const QDomElement& xml)
{
LOAD_BEGIN();
LOAD(name);
@@ -108,7 +108,7 @@ void Pokemod::CoinList::load(const QDomElement& xml)
LOAD_SUB(newObject, CoinListObject);
}
-QDomElement Pokemod::CoinList::save() const
+QDomElement Sigmod::CoinList::save() const
{
SAVE_CREATE();
SAVE(name);
@@ -117,49 +117,49 @@ QDomElement Pokemod::CoinList::save() const
return xml;
}
-void Pokemod::CoinList::setName(const QString& name)
+void Sigmod::CoinList::setName(const QString& name)
{
CHECK(name);
}
-void Pokemod::CoinList::setScript(const Script& script)
+void Sigmod::CoinList::setScript(const Script& script)
{
CHECK(script)
}
-QString Pokemod::CoinList::name() const
+QString Sigmod::CoinList::name() const
{
return m_name;
}
-Pokemod::Script Pokemod::CoinList::script() const
+Sigmod::Script Sigmod::CoinList::script() const
{
return m_script;
}
-const Pokemod::CoinListObject* Pokemod::CoinList::object(const int index) const
+const Sigmod::CoinListObject* Sigmod::CoinList::object(const int index) const
{
Q_ASSERT(index < objectCount());
return m_objects.at(index);
}
-Pokemod::CoinListObject* Pokemod::CoinList::object(const int index)
+Sigmod::CoinListObject* Sigmod::CoinList::object(const int index)
{
Q_ASSERT(index < objectCount());
return m_objects[index];
}
-const Pokemod::CoinListObject* Pokemod::CoinList::objectById(const int id) const
+const Sigmod::CoinListObject* Sigmod::CoinList::objectById(const int id) const
{
return object(objectIndex(id));
}
-Pokemod::CoinListObject* Pokemod::CoinList::objectById(const int id)
+Sigmod::CoinListObject* Sigmod::CoinList::objectById(const int id)
{
return object(objectIndex(id));
}
-int Pokemod::CoinList::objectIndex(const int id) const
+int Sigmod::CoinList::objectIndex(const int id) const
{
for (int i = 0; i < objectCount(); ++i)
{
@@ -169,45 +169,45 @@ int Pokemod::CoinList::objectIndex(const int id) const
return INT_MAX;
}
-int Pokemod::CoinList::objectCount() const
+int Sigmod::CoinList::objectCount() const
{
return m_objects.size();
}
-Pokemod::CoinListObject* Pokemod::CoinList::newObject()
+Sigmod::CoinListObject* Sigmod::CoinList::newObject()
{
return newObject(new CoinListObject(this, objectId()));
}
-Pokemod::CoinListObject* Pokemod::CoinList::newObject(const QDomElement& xml)
+Sigmod::CoinListObject* Sigmod::CoinList::newObject(const QDomElement& xml)
{
return newObject(new CoinListObject(xml, this, objectId()));
}
-Pokemod::CoinListObject* Pokemod::CoinList::newObject(const CoinListObject& object)
+Sigmod::CoinListObject* Sigmod::CoinList::newObject(const CoinListObject& object)
{
return newObject(new CoinListObject(object, this, objectId()));
}
-Pokemod::CoinListObject* Pokemod::CoinList::newObject(CoinListObject* object)
+Sigmod::CoinListObject* Sigmod::CoinList::newObject(CoinListObject* object)
{
m_objects.append(object);
return object;
}
-void Pokemod::CoinList::deleteObject(const int index)
+void Sigmod::CoinList::deleteObject(const int index)
{
Q_ASSERT(index < objectCount());
delete m_objects[index];
m_objects.removeAt(index);
}
-void Pokemod::CoinList::deleteObjectById(const int id)
+void Sigmod::CoinList::deleteObjectById(const int id)
{
deleteObject(objectIndex(id));
}
-int Pokemod::CoinList::objectId() const
+int Sigmod::CoinList::objectId() const
{
int i = 0;
while ((i < objectCount()) && (objectIndex(i) != INT_MAX))
@@ -215,7 +215,7 @@ int Pokemod::CoinList::objectId() const
return i;
}
-Pokemod::CoinList& Pokemod::CoinList::operator=(const CoinList& rhs)
+Sigmod::CoinList& Sigmod::CoinList::operator=(const CoinList& rhs)
{
if (this == &rhs)
return *this;
@@ -226,7 +226,7 @@ Pokemod::CoinList& Pokemod::CoinList::operator=(const CoinList& rhs)
return *this;
}
-void Pokemod::CoinList::clear()
+void Sigmod::CoinList::clear()
{
while (objectCount())
deleteObject(0);