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author | Ben Boeckel <MathStuf@gmail.com> | 2008-09-05 20:41:05 +0000 |
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committer | Ben Boeckel <MathStuf@gmail.com> | 2008-09-05 20:41:05 +0000 |
commit | b81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7 (patch) | |
tree | 6609f31b1635d948cf7a216c7fea72cfb3c905a0 /sigbattle/ATBArena.h | |
parent | b99ffef4aa68dd5f0af64de9aec0f610e267d8cc (diff) | |
download | sigen-b81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7.tar.gz sigen-b81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7.tar.xz sigen-b81f5bffa2772eb9bd3c67fb35485ab1ee2d96e7.zip |
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for short)
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'sigbattle/ATBArena.h')
-rw-r--r-- | sigbattle/ATBArena.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/sigbattle/ATBArena.h b/sigbattle/ATBArena.h new file mode 100644 index 00000000..7cb095ec --- /dev/null +++ b/sigbattle/ATBArena.h @@ -0,0 +1,50 @@ +/* + * Copyright 2008 Ben Boeckel <MathStuf@gmail.com> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef __POKEBATTLE_ATBARENA__ +#define __POKEBATTLE_ATBARENA__ + +// Pokebattle includes +#include "ActionQueue.h" +#include "Arena.h" + +namespace Pokebattle +{ +// Forward declaraions +class ATBTimer; + +class POKEBATTLE_EXPORT ATBArena : public Arena +{ + Q_OBJECT + + public: + ATBArena(QList<Player*> players, QObject* parent); + + void handleAction(TeamMember* teamMember, TeamMember::Action action); + signals: + public slots: + protected slots: + void processActions(); + protected: + void setupBattle(); + private: + ActionQueue m_decisions; + ATBTimer* m_atbTimer; +}; +} + +#endif |