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authorBen Boeckel <MathStuf@gmail.com>2008-05-27 00:47:02 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-05-27 00:47:02 +0000
commit00fecef0aebaa379dfc176ddc5d6488fae0e8272 (patch)
tree2b77cc9c4a31f012bcddbf1fe8efa3f3ca1f6139 /pokemodr/models/WeatherGroupModel.cpp
parentc4a3724a2b981e8dbc20f5d319a80bf364f2c7b7 (diff)
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[FIX] Status and Weather classes in pokemod instead of hardcoded
[FIX] Added a Sprite class to allow for animations and whatnot git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@178 6ecfd1a5-f3ed-3746-8530-beee90d26b22
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diff --git a/pokemodr/models/WeatherGroupModel.cpp b/pokemodr/models/WeatherGroupModel.cpp
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+/*
+ * Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Header include
+#include "WeatherGroupModel.h"
+
+// Model includes
+#include "WeatherModel.h"
+
+// Pokemod includes
+#include "../../pokemod/Weather.h"
+#include "../../pokemod/Pokemod.h"
+
+// Qt includes
+#include <QFile>
+
+// KDE includes
+#include <KMenu>
+
+WeatherGroupModel::WeatherGroupModel(BaseModel* parent, Pokemod* pokemod) :
+ GroupModel(parent, pokemod, "Weathers")
+{
+ for (int i = 0; i < pokemod->weatherCount(); ++i)
+ addObject(pokemod->weather(i));
+}
+
+WeatherGroupModel::~WeatherGroupModel()
+{
+}
+
+QVariant WeatherGroupModel::data(const int role) const
+{
+ if (role == BaseModel::ContextMenuRole)
+ {
+ KMenu* menu = new KMenu;
+ menu->addAction("Add Weather", this, SLOT(addObject()));
+ return QVariant::fromValue(static_cast<void*>(menu));
+ }
+ return GroupModel::data(role);
+}
+
+bool WeatherGroupModel::setData(const QVariant& value, int role)
+{
+ if (role == BaseModel::XmlRole)
+ {
+ if (value.canConvert<QString>())
+ {
+ QFile file(value.toString());
+ QDomDocument xml;
+ if ((file.open(QIODevice::ReadOnly) && xml.setContent(&file)) || xml.setContent(value.toString()))
+ {
+ if (xml.doctype().name() == "Weather")
+ {
+ addObject(static_cast<Pokemod*>(m_object)->newWeather(xml.documentElement()));
+ return true;
+ }
+ file.close();
+ }
+ }
+ }
+ return false;
+}
+
+void WeatherGroupModel::addObject(Object* object)
+{
+ if (!object)
+ object = static_cast<Pokemod*>(m_object)->newWeather();
+ if (object->className() == "Weather")
+ m_objects.append(new WeatherModel(this, static_cast<Weather*>(object)));
+}
+
+void WeatherGroupModel::deleteObject(BaseObjectModel* model)
+{
+ const int index = m_objects.indexOf(model);
+ if (0 <= index)
+ {
+ static_cast<Pokemod*>(m_object)->deleteWeather(index);
+ m_objects[index]->deleteLater();
+ m_objects.removeAt(index);
+ }
+}