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authorBen Boeckel <MathStuf@gmail.com>2008-05-20 22:24:45 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-05-20 22:24:45 +0000
commitd910d8ec38e0c33eeb32b7ceaaea9b40632cbd17 (patch)
treea2fd6b050b2eea3bf26e6d04121e07a478ca5d16 /pokemodr/models/TileGroupModel.cpp
parent8ac53af4a15a59b8f6adf7a2468a1bd90a7cc549 (diff)
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[FIX] Models cleaned up (each class is now in its own file, parenting not hard-coded, etc.)
[FIX] Tree bug fixed! :) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@157 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemodr/models/TileGroupModel.cpp')
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diff --git a/pokemodr/models/TileGroupModel.cpp b/pokemodr/models/TileGroupModel.cpp
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+++ b/pokemodr/models/TileGroupModel.cpp
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+/*
+ * Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Header include
+#include "TileGroupModel.h"
+
+// Model includes
+#include "TileModel.h"
+
+// Pokemod includes
+#include "../../pokemod/Pokemod.h"
+
+TileGroupModel::TileGroupModel(BaseModel* parent, Pokemod* pokemod) :
+ GroupModel(parent, pokemod, "Tiles")
+{
+ setupData();
+}
+
+TileGroupModel::~TileGroupModel()
+{
+}
+
+bool TileGroupModel::insertRows(const int rows)
+{
+ for (int i = 0; i < rows; ++i)
+ m_objects.append(new TileModel(this, static_cast<Pokemod*>(m_object)->newTile()));
+ return true;
+}
+
+bool TileGroupModel::removeRows(const int position, const int rows)
+{
+ for (int i = 0; i < rows; ++i)
+ {
+ static_cast<Pokemod*>(m_object)->deleteTile(position);
+ delete m_objects[position];
+ m_objects.removeAt(position);
+ }
+ return true;
+}
+
+void TileGroupModel::setupData()
+{
+ Pokemod* pokemod = static_cast<Pokemod*>(m_object);
+ for (int i = 0; i < pokemod->tileCount(); ++i)
+ m_objects.append(new TileModel(this, pokemod->tile(i)));
+}