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| author | Ben Boeckel <MathStuf@gmail.com> | 2008-04-29 07:55:55 +0000 |
|---|---|---|
| committer | Ben Boeckel <MathStuf@gmail.com> | 2008-04-29 07:55:55 +0000 |
| commit | a9975096cc39198c07564bd2c12b5da6e0fc2875 (patch) | |
| tree | 53a856ebf891cc5440891c57c1daf6087a7021b8 /pokemodr/models/MoveModel.cpp | |
| parent | 735fb908c4a6d912ff5a72889ce817224ad4ffdf (diff) | |
| download | sigen-a9975096cc39198c07564bd2c12b5da6e0fc2875.tar.gz sigen-a9975096cc39198c07564bd2c12b5da6e0fc2875.tar.xz sigen-a9975096cc39198c07564bd2c12b5da6e0fc2875.zip | |
[FIX] QStringList needed in some of the pokemod headers
[ADD] Rest of the model classes
[FIX] Small bugfixes within the models
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@117 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemodr/models/MoveModel.cpp')
| -rw-r--r-- | pokemodr/models/MoveModel.cpp | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/pokemodr/models/MoveModel.cpp b/pokemodr/models/MoveModel.cpp new file mode 100644 index 00000000..192648db --- /dev/null +++ b/pokemodr/models/MoveModel.cpp @@ -0,0 +1,133 @@ +/* + * Copyright 2008 Ben Boeckel <MathStuf@gmail.com> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +// Header include +#include "MoveModel.h" + +// Model includes +#include "MoveEffectModel.h" + +// PokeModr includes +#include "../MoveUI.h" + +// Pokemod includes +#include "../../pokemod/Move.h" +#include "../../pokemod/Pokemod.h" + +// Qt includes +#include <QFile> + +MoveModel::MoveModel(BaseModel* parent, Move* move) : + GroupObjectModel(parent, move) +{ + setupData(); +} + +MoveModel::~MoveModel() +{ + clearData(); +} + +QVariant MoveModel::data(int role) const +{ + if (role == Qt::DisplayRole) + return static_cast<Move*>(m_object)->name(); + else if (role == BaseModel::XmlRole) + { + QDomDocument xml(m_object->className()); + xml.appendChild(m_object->save()); + return xml.toString(); + } + else if (role == BaseModel::WidgetRole) + { + QWidget* widget = new MoveUI(static_cast<Move*>(m_object), NULL); + return QVariant::fromValue(widget); + } + return QVariant(); +} + +int MoveModel::rowCount() const +{ + return static_cast<Move*>(m_object)->effectCount(); +} + +bool MoveModel::setData(const QVariant& value, int role) +{ + if (role == BaseModel::XmlRole) + { + if (value.canConvert<QString>()) + { + QFile file(value.toString()); + QDomDocument xml; + if ((file.open(QIODevice::ReadOnly) && xml.setContent(&file)) || xml.setContent(value.toString())) + { + if (xml.doctype().name() == m_object->className()) + { + clearData(); + m_object->load(xml.documentElement()); + setupData(); + return true; + } + file.close(); + } + } + } + return false; +} + +BaseModel* MoveModel::childItem(const int row) +{ + if (row < m_effects.size()) + return m_effects[row]; + return NULL; +} + +int MoveModel::indexNumber() const +{ + return static_cast<const Pokemod*>(m_object->parent())->moveIndex(m_object->id()); +} + +bool MoveModel::insertRows(const int rows) +{ + for (int i = 0; i < rows; ++i) + m_effects.append(new MoveEffectModel(this, static_cast<Move*>(m_object)->newEffect())); + return true; +} + +bool MoveModel::removeRows(const int position, const int rows) +{ + for (int i = 0; i < rows; ++i) + { + static_cast<Move*>(m_object)->deleteEffect(position); + delete m_effects[position]; + m_effects.removeAt(position); + } + return true; +} + +void MoveModel::setupData() +{ + Move* move = static_cast<Move*>(m_object); + for (int i = 0; i < move->effectCount(); ++i) + m_effects.append(new MoveEffectModel(this, move->effect(i))); +} + +void MoveModel::clearData() +{ + foreach (MoveEffectModel* model, m_effects) + delete model; +} |
