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authorBen Boeckel <MathStuf@gmail.com>2008-08-18 23:40:50 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-08-18 23:40:50 +0000
commitb99070118a3cedc4fcc7514ba95fce2646d649c4 (patch)
tree186d30a5ace8bd07e252c67804622d3d38f96fb4 /pokemodr/StatusUI.cpp
parent91a1658e4f949dc9c06f594956fa2c3d9b73b423 (diff)
downloadsigen-b99070118a3cedc4fcc7514ba95fce2646d649c4.tar.gz
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[FIX] TeamMember now allows shadowing of values
[FIX] TeamMember no longer uses pokemod internally (all is accessed through wrappers) [FIX] Status now has the script split between Battle and World [FIX] Script classes now able to be passed via QVariant git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@241 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemodr/StatusUI.cpp')
-rw-r--r--pokemodr/StatusUI.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/pokemodr/StatusUI.cpp b/pokemodr/StatusUI.cpp
index 42618bb0..2f97daf4 100644
--- a/pokemodr/StatusUI.cpp
+++ b/pokemodr/StatusUI.cpp
@@ -35,7 +35,8 @@ Pokemodr::StatusUI::~StatusUI()
void Pokemodr::StatusUI::setGui()
{
varName->setText(qobject_cast<Pokemod::Status*>(modified())->name());
- varScript->setValue(qobject_cast<Pokemod::Status*>(modified())->script());
+ varBattleScript->setValue(qobject_cast<Pokemod::Status*>(modified())->battleScript());
+ varWorldScript->setValue(qobject_cast<Pokemod::Status*>(modified())->worldScript());
}
void Pokemodr::StatusUI::apply()
@@ -58,7 +59,12 @@ void Pokemodr::StatusUI::on_varName_textChanged(const QString& name)
varName->setCursorPosition(cursor);
}
-void Pokemodr::StatusUI::on_varScript_valueChanged(const Pokemod::Script& script)
+void Pokemodr::StatusUI::on_varBattleScript_valueChanged(const Pokemod::Script& battleScript)
{
- qobject_cast<Pokemod::Status*>(modified())->setScript(script);
+ qobject_cast<Pokemod::Status*>(modified())->setBattleScript(battleScript);
+}
+
+void Pokemodr::StatusUI::on_varWorldScript_valueChanged(const Pokemod::Script& worldScript)
+{
+ qobject_cast<Pokemod::Status*>(modified())->setWorldScript(worldScript);
}