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authorBen Boeckel <MathStuf@gmail.com>2008-04-17 23:34:36 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-04-17 23:34:36 +0000
commit6679f5cffa9d35a23b76605ddfbf3257f882b6ee (patch)
treec8e41854a60b64e8569939bca6b827807175ef9a /pokemodr/PokeModTreeItem.cpp
parent05980e883719b1c8ebde1bd2fcbf4f8c16df7ad6 (diff)
downloadsigen-6679f5cffa9d35a23b76605ddfbf3257f882b6ee.tar.gz
sigen-6679f5cffa9d35a23b76605ddfbf3257f882b6ee.tar.xz
sigen-6679f5cffa9d35a23b76605ddfbf3257f882b6ee.zip
[FIX] Frac -> Fraction
[FIX] ImageCache and Ini removed [FIX] Fraction/Point widgets moved to pokemodr [FIX] Copy ctors made for pokemod classes [FIX] Ctors in pokemod fixed [FIX] Copyright headers fixed in pokemodr [FIX] PokeModr updated to new API and fixed in some places git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@99 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemodr/PokeModTreeItem.cpp')
-rw-r--r--pokemodr/PokeModTreeItem.cpp332
1 files changed, 167 insertions, 165 deletions
diff --git a/pokemodr/PokeModTreeItem.cpp b/pokemodr/PokeModTreeItem.cpp
index 5a237f70..bfed8e1b 100644
--- a/pokemodr/PokeModTreeItem.cpp
+++ b/pokemodr/PokeModTreeItem.cpp
@@ -1,32 +1,29 @@
-/////////////////////////////////////////////////////////////////////////////
-// Name: pokegen/PokeModTreeItem.cpp
-// Purpose: Subclass of QTreeWidgetItem that allows information to be
-// tacked on as well
-// Author: Ben Boeckel
-// Modified by: Ben Boeckel
-// Created: Sat Feb 23 18:44:25 2008
-// Copyright: ©2007-2008 Ben Boeckel and Nerdy Productions
-// Licence:
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License along
-// with this program. If not, see <http://www.gnu.org/licenses/>.
-/////////////////////////////////////////////////////////////////////////////
+/*
+ * Copyright 2008 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+// KDE includes
#include <kaction.h>
#include <kmenu.h>
+// Qt includes
#include <QPoint>
#include <QString>
+// Pokemod includes
#include <Ability.h>
#include <AbilityEffect.h>
#include <Author.h>
@@ -61,6 +58,7 @@
#include <Trainer.h>
#include <Type.h>
+// PokeModr includes
#include "AbilityUI.h"
// #include "AbilityEffectUI.h"
#include "AuthorUI.h"
@@ -95,211 +93,215 @@
#include "TrainerUI.h"
#include "TypeUI.h"
+// Header include
#include "PokeModTreeItem.h"
+// FIXME: scrap for a better solution
+
+/*
void PokeModTreeItem::update()
{
if (text(0).isEmpty())
{
- QString name(obj->getClassName());
+ QString name(m_object->className());
if (name == "Ability")
- new PokeModTreeItem(this, obj, "Effects");
+ new PokeModTreeItem(this, m_object, "Effects");
else if (name == "CoinList")
- new PokeModTreeItem(this, obj, "Objects");
+ new PokeModTreeItem(this, m_object, "Objects");
else if (name == "Item")
- new PokeModTreeItem(this, obj, "Effects");
+ new PokeModTreeItem(this, m_object, "Effects");
else if (name == "Map")
{
- new PokeModTreeItem(this, obj, "Effects");
- new PokeModTreeItem(this, obj, "Trainers");
- new PokeModTreeItem(this, obj, "Warps");
- new PokeModTreeItem(this, obj, "Wild Lists");
+ new PokeModTreeItem(this, m_object, "Effects");
+ new PokeModTreeItem(this, m_object, "Trainers");
+ new PokeModTreeItem(this, m_object, "Warps");
+ new PokeModTreeItem(this, m_object, "Wild Lists");
}
else if (name == "MapTrainer")
- new PokeModTreeItem(this, obj, "Team Members");
+ new PokeModTreeItem(this, m_object, "Team Members");
else if (name == "MapWildList")
- new PokeModTreeItem(this, obj, "Encounters");
+ new PokeModTreeItem(this, m_object, "Encounters");
else if (name == "Move")
- new PokeModTreeItem(this, obj, "Effects");
+ new PokeModTreeItem(this, m_object, "Effects");
else if (name == "Pokemod")
{
- new PokeModTreeItem(this, static_cast<Pokemod*>(obj)->getRules());
- new PokeModTreeItem(this, obj, "Abilities");
- new PokeModTreeItem(this, obj, "Authors");
- new PokeModTreeItem(this, obj, "Badges");
- new PokeModTreeItem(this, obj, "Coin Lists");
- new PokeModTreeItem(this, obj, "Dialogs");
- new PokeModTreeItem(this, obj, "Egg Groups");
- new PokeModTreeItem(this, obj, "Items");
- new PokeModTreeItem(this, obj, "Item Types");
- new PokeModTreeItem(this, obj, "Maps");
- new PokeModTreeItem(this, obj, "Moves");
- new PokeModTreeItem(this, obj, "Natures");
- new PokeModTreeItem(this, obj, "Species");
- new PokeModTreeItem(this, obj, "Stores");
- new PokeModTreeItem(this, obj, "Tiles");
- new PokeModTreeItem(this, obj, "Times");
- new PokeModTreeItem(this, obj, "Trainers");
- new PokeModTreeItem(this, obj, "Types");
+ new PokeModTreeItem(this, static_cast<Pokemod*>(m_object)->rules());
+ new PokeModTreeItem(this, m_object, "Abilities");
+ new PokeModTreeItem(this, m_object, "Authors");
+ new PokeModTreeItem(this, m_object, "Badges");
+ new PokeModTreeItem(this, m_object, "Coin Lists");
+ new PokeModTreeItem(this, m_object, "Dialogs");
+ new PokeModTreeItem(this, m_object, "Egg Groups");
+ new PokeModTreeItem(this, m_object, "Items");
+ new PokeModTreeItem(this, m_object, "Item Types");
+ new PokeModTreeItem(this, m_object, "Maps");
+ new PokeModTreeItem(this, m_object, "Moves");
+ new PokeModTreeItem(this, m_object, "Natures");
+ new PokeModTreeItem(this, m_object, "Species");
+ new PokeModTreeItem(this, m_object, "Stores");
+ new PokeModTreeItem(this, m_object, "Tiles");
+ new PokeModTreeItem(this, m_object, "Times");
+ new PokeModTreeItem(this, m_object, "Trainers");
+ new PokeModTreeItem(this, m_object, "Types");
}
else if (name == "Species")
{
- new PokeModTreeItem(this, obj, "Abilities");
- new PokeModTreeItem(this, obj, "Evolutions");
- new PokeModTreeItem(this, obj, "Items");
- new PokeModTreeItem(this, obj, "Moves");
+ new PokeModTreeItem(this, m_object, "Abilities");
+ new PokeModTreeItem(this, m_object, "Evolutions");
+ new PokeModTreeItem(this, m_object, "Items");
+ new PokeModTreeItem(this, m_object, "Moves");
}
}
else
{
- QString name(obj->getClassName());
+ QString name(obj->className());
if (name == "Ability")
{
- Ability* a = static_cast<Ability*>(obj);
- for (int i = 0; i < a->getEffectCount(); ++i)
- new PokeModTreeItem(this, a->getEffect(i));
+ Ability* ability = static_cast<Ability*>(m_object);
+ for (int i = 0; i < ability->effectCount(); ++i)
+ new PokeModTreeItem(this, ability->effect(i));
}
else if (name == "CoinList")
{
- CoinList* c = static_cast<CoinList*>(obj);
- for (int i = 0; i < c->getItemCount(); ++i)
- new PokeModTreeItem(this, c->getItem(i));
+ CoinList* coinList = static_cast<CoinList*>(m_object);
+ for (int i = 0; i < coinList->itemCount(); ++i)
+ new PokeModTreeItem(this, coinList->item(i));
}
else if (name == "Item")
{
- Item* it = static_cast<Item*>(obj);
- for (int i = 0; i < it->getEffectCount(); ++i)
- new PokeModTreeItem(this, it->getEffect(i));
+ Item* item = static_cast<Item*>(m_object);
+ for (int i = 0; i < item->effectCount(); ++i)
+ new PokeModTreeItem(this, item->effect(i));
}
else if (name == "Map")
{
- Map* m = static_cast<Map*>(obj);
+ Map* map = static_cast<Map*>(m_object);
if (text(0) == "Effects")
{
- for (int i = 0; i < m->getEffectCount(); ++i)
- new PokeModTreeItem(this, m->getEffect(i));
+ for (int i = 0; i < map->effectCount(); ++i)
+ new PokeModTreeItem(this, map->effect(i));
}
else if (text(0) == "Trainers")
{
- for (int i = 0; i < m->getTrainerCount(); ++i)
- new PokeModTreeItem(this, m->getTrainer(i));
+ for (int i = 0; i < map->trainerCount(); ++i)
+ new PokeModTreeItem(this, map->trainer(i));
}
else if (text(0) == "Warps")
{
- for (int i = 0; i < m->getWarpCount(); ++i)
- new PokeModTreeItem(this, m->getWarp(i));
+ for (int i = 0; i < m->warpCount(); ++i)
+ new PokeModTreeItem(this, m->warp(i));
}
else if (text(0) == "Wild Lists")
{
- for (int i = 0; i < m->getWildListCount(); ++i)
- new PokeModTreeItem(this, m->getWildList(i));
+ for (int i = 0; i < m->wildListCount(); ++i)
+ new PokeModTreeItem(this, m->wildList(i));
}
}
else if (name == "MapTrainer")
{
MapTrainer* t = static_cast<MapTrainer*>(obj);
- for (int i = 0; i < t->getTeamMemberCount(); ++i)
- new PokeModTreeItem(this, t->getTeamMember(i));
+ for (int i = 0; i < t->teamMemberCount(); ++i)
+ new PokeModTreeItem(this, t->teamMember(i));
}
else if (name == "MapWildList")
{
MapWildList* w = static_cast<MapWildList*>(obj);
- for (int i = 0; i < w->getEncounterCount(); ++i)
- new PokeModTreeItem(this, w->getEncounter(i));
+ for (int i = 0; i < w->encounterCount(); ++i)
+ new PokeModTreeItem(this, w->encounter(i));
}
else if (name == "Move")
{
Move* m = static_cast<Move*>(obj);
- for (int i = 0; i < m->getEffectCount(); ++i)
- new PokeModTreeItem(this, m->getEffect(i));
+ for (int i = 0; i < m->effectCount(); ++i)
+ new PokeModTreeItem(this, m->effect(i));
}
else if (name == "Pokemod")
{
Pokemod* p = static_cast<Pokemod*>(obj);
if (text(0) == "Abilities")
{
- for (int i = 0; i < p->getAbilityCount(); ++i)
- new PokeModTreeItem(this, p->getAbility(i));
+ for (int i = 0; i < p->abilityCount(); ++i)
+ new PokeModTreeItem(this, p->ability(i));
}
else if (text(0) == "Authors")
{
- for (int i = 0; i < p->getAuthorCount(); ++i)
- new PokeModTreeItem(this, p->getAuthor(i));
+ for (int i = 0; i < p->authorCount(); ++i)
+ new PokeModTreeItem(this, p->author(i));
}
else if (text(0) == "Badges")
{
- for (int i = 0; i < p->getBadgeCount(); ++i)
- new PokeModTreeItem(this, p->getBadge(i));
+ for (int i = 0; i < p->badgeCount(); ++i)
+ new PokeModTreeItem(this, p->badge(i));
}
else if (text(0) == "Coin Lists")
{
- for (int i = 0; i < p->getCoinListCount(); ++i)
- new PokeModTreeItem(this, p->getCoinList(i));
+ for (int i = 0; i < p->coinListCount(); ++i)
+ new PokeModTreeItem(this, p->coinList(i));
}
else if (text(0) == "Dialogs")
{
- for (int i = 0; i < p->getDialogCount(); ++i)
- new PokeModTreeItem(this, p->getDialog(i));
+ for (int i = 0; i < p->dialogCount(); ++i)
+ new PokeModTreeItem(this, p->dialog(i));
}
else if (text(0) == "Egg Groups")
{
- for (int i = 0; i < p->getEggGroupCount(); ++i)
- new PokeModTreeItem(this, p->getEggGroup(i));
+ for (int i = 0; i < p->eggGroupCount(); ++i)
+ new PokeModTreeItem(this, p->eggGroup(i));
}
else if (text(0) == "Items")
{
- for (int i = 0; i < p->getItemCount(); ++i)
- new PokeModTreeItem(this, p->getItem(i));
+ for (int i = 0; i < p->itemCount(); ++i)
+ new PokeModTreeItem(this, p->item(i));
}
else if (text(0) == "Item Types")
{
- for (int i = 0; i < p->getItemTypeCount(); ++i)
- new PokeModTreeItem(this, p->getItemType(i));
+ for (int i = 0; i < p->itemTypeCount(); ++i)
+ new PokeModTreeItem(this, p->itemType(i));
}
else if (text(0) == "Maps")
{
- for (int i = 0; i < p->getMapCount(); ++i)
- new PokeModTreeItem(this, p->getMap(i));
+ for (int i = 0; i < p->mapCount(); ++i)
+ new PokeModTreeItem(this, p->map(i));
}
else if (text(0) == "Moves")
{
- for (int i = 0; i < p->getMoveCount(); ++i)
- new PokeModTreeItem(this, p->getMove(i));
+ for (int i = 0; i < p->moveCount(); ++i)
+ new PokeModTreeItem(this, p->move(i));
}
else if (text(0) == "Natures")
{
- for (int i = 0; i < p->getNatureCount(); ++i)
- new PokeModTreeItem(this, p->getNature(i));
+ for (int i = 0; i < p->natureCount(); ++i)
+ new PokeModTreeItem(this, p->nature(i));
}
else if (text(0) == "Species")
{
- for (int i = 0; i < p->getSpeciesCount(); ++i)
- new PokeModTreeItem(this, p->getSpecies(i));
+ for (int i = 0; i < p->speciesCount(); ++i)
+ new PokeModTreeItem(this, p->species(i));
}
else if (text(0) == "Stores")
{
- for (int i = 0; i < p->getStoreCount(); ++i)
- new PokeModTreeItem(this, p->getStore(i));
+ for (int i = 0; i < p->storeCount(); ++i)
+ new PokeModTreeItem(this, p->store(i));
}
else if (text(0) == "Tiles")
{
- for (int i = 0; i < p->getTileCount(); ++i)
- new PokeModTreeItem(this, p->getTile(i));
+ for (int i = 0; i < p->tileCount(); ++i)
+ new PokeModTreeItem(this, p->tile(i));
}
else if (text(0) == "Times")
{
- for (int i = 0; i < p->getTimeCount(); ++i)
- new PokeModTreeItem(this, p->getTime(i));
+ for (int i = 0; i < p->timeCount(); ++i)
+ new PokeModTreeItem(this, p->time(i));
}
else if (text(0) == "Trainers")
{
- for (int i = 0; i < p->getTrainerCount(); ++i)
- new PokeModTreeItem(this, p->getTrainer(i));
+ for (int i = 0; i < p->trainerCount(); ++i)
+ new PokeModTreeItem(this, p->trainer(i));
}
else if (text(0) == "Types")
{
- for (int i = 0; i < p->getTypeCount(); ++i)
- new PokeModTreeItem(this, p->getType(i));
+ for (int i = 0; i < p->typeCount(); ++i)
+ new PokeModTreeItem(this, p->type(i));
}
}
else if (name == "Species")
@@ -307,23 +309,23 @@ void PokeModTreeItem::update()
Species* s = static_cast<Species*>(obj);
if (text(0) == "Abilities")
{
- for (int i = 0; i < s->getAbilityCount(); ++i)
- new PokeModTreeItem(this, s->getAbility(i));
+ for (int i = 0; i < s->abilityCount(); ++i)
+ new PokeModTreeItem(this, s->ability(i));
}
else if (text(0) == "Evolutions")
{
- for (int i = 0; i < s->getEvolutionCount(); ++i)
- new PokeModTreeItem(this, s->getEvolution(i));
+ for (int i = 0; i < s->evolutionCount(); ++i)
+ new PokeModTreeItem(this, s->evolution(i));
}
else if (text(0) == "Items")
{
- for (int i = 0; i < s->getItemCount(); ++i)
- new PokeModTreeItem(this, s->getItem(i));
+ for (int i = 0; i < s->itemCount(); ++i)
+ new PokeModTreeItem(this, s->item(i));
}
else if (text(0) == "Moves")
{
- for (int i = 0; i < s->getMoveCount(); ++i)
- new PokeModTreeItem(this, s->getMove(i));
+ for (int i = 0; i < s->moveCount(); ++i)
+ new PokeModTreeItem(this, s->move(i));
}
}
obj = NULL;
@@ -337,7 +339,7 @@ void PokeModTreeItem::init(QWidget* pnt)
setChildIndicatorPolicy(QTreeWidgetItem::QTreeWidgetItem::DontShowIndicatorWhenChildless);
if (obj)
{
- QString name(obj->getClassName());
+ QString name(obj->className());
#define IF_IS_CLASS(class) if (name == #class) ui = new class##UI(static_cast< ::class* >(obj), pnt);
IF_IS_CLASS(Ability)
// else IF_IS_CLASS(AbilityEffect)
@@ -383,86 +385,86 @@ void PokeModTreeItem::updateName()
{
if (!obj)
return;
- QString name(obj->getClassName());
+ QString name(obj->className());
QString text;
if (name == "Ability")
- text = static_cast<Ability*>(obj)->getName();
+ text = static_cast<Ability*>(obj)->name();
else if (name == "AbilityEffect")
- text = AbilityEffect::EffectStr.at(static_cast<AbilityEffect*>(obj)->getEffect());
+ text = AbilityEffect::EffectStr.at(static_cast<AbilityEffect*>(obj)->effect());
else if (name == "Author")
- text = static_cast<Author*>(obj)->getName();
+ text = static_cast<Author*>(obj)->name();
else if (name == "Badge")
- text = static_cast<Badge*>(obj)->getName();
+ text = static_cast<Badge*>(obj)->name();
else if (name == "CoinList")
- text = static_cast<CoinList*>(obj)->getName();
+ text = static_cast<CoinList*>(obj)->name();
else if (name == "CoinListObject")
{
const CoinListObject* o = static_cast<CoinListObject*>(obj);
- if (o->getType() == CoinListObject::Item)
- text = obj->getPokemod()->getItem(o->getObject())->getName();
+ if (o->type() == CoinListObject::Item)
+ text = obj->pokemod()->item(o->object())->name();
else
- text = obj->getPokemod()->getSpecies(o->getObject())->getName();
+ text = obj->pokemod()->species(o->object())->name();
}
else if (name == "Dialog")
- text = static_cast<Dialog*>(obj)->getDialog().mid(0, 25);
+ text = static_cast<Dialog*>(obj)->dialog().mid(0, 25);
else if (name == "EggGroup")
- text = static_cast<EggGroup*>(obj)->getName();
+ text = static_cast<EggGroup*>(obj)->name();
else if (name == "Item")
- text = static_cast<Item*>(obj)->getName();
+ text = static_cast<Item*>(obj)->name();
else if (name == "ItemEffect")
- text = ItemEffect::EffectStr.at(static_cast<ItemEffect*>(obj)->getEffect());
+ text = ItemEffect::EffectStr.at(static_cast<ItemEffect*>(obj)->effect());
else if (name == "ItemType")
- text = static_cast< ::ItemType* >(obj)->getName();
+ text = static_cast< ::ItemType* >(obj)->name();
else if (name == "Map")
- text = static_cast<Map*>(obj)->getName();
+ text = static_cast<Map*>(obj)->name();
else if (name == "MapEffect")
- text = static_cast<MapEffect*>(obj)->getName();
+ text = static_cast<MapEffect*>(obj)->name();
else if (name == "MapTrainer")
- text = static_cast<MapTrainer*>(obj)->getName();
+ text = static_cast<MapTrainer*>(obj)->name();
else if (name == "MapTrainerTeamMember")
{
const MapTrainerTeamMember* t = static_cast<MapTrainerTeamMember*>(obj);
- text = QString("Lv. %1 %2").arg(t->getLevel()).arg(obj->getPokemod()->getSpecies(t->getSpecies())->getName());
+ text = QString("Lv. %1 %2").arg(t->level()).arg(obj->pokemod()->species(t->species())->name());
}
else if (name == "MapWarp")
- text = static_cast<MapWarp*>(obj)->getName();
+ text = static_cast<MapWarp*>(obj)->name();
else if (name == "MapWildList")
- text = MapWildList::ControlStr.at(static_cast<MapWildList*>(obj)->getControl());
+ text = MapWildList::ControlStr.at(static_cast<MapWildList*>(obj)->control());
else if (name == "MapWildListEncounter")
{
const MapWildListEncounter* e = static_cast<MapWildListEncounter*>(obj);
- text = QString("Lv. %1 %2").arg(e->getLevel()).arg(obj->getPokemod()->getSpecies(e->getSpecies())->getName());
+ text = QString("Lv. %1 %2").arg(e->level()).arg(obj->pokemod()->species(e->species())->name());
}
else if (name == "Move")
- text = static_cast<Move*>(obj)->getName();
+ text = static_cast<Move*>(obj)->name();
else if (name == "MoveEffect")
- text = MoveEffect::EffectStr.at(static_cast<MoveEffect*>(obj)->getEffect());
+ text = MoveEffect::EffectStr.at(static_cast<MoveEffect*>(obj)->effect());
else if (name == "Nature")
- text = static_cast<Nature*>(obj)->getName();
+ text = static_cast<Nature*>(obj)->name();
else if (name == "Pokemod")
- text = static_cast<Pokemod*>(obj)->getTitle();
+ text = static_cast<Pokemod*>(obj)->title();
else if (name == "Rules")
text = "Rules";
else if (name == "Species")
- text = static_cast<Species*>(obj)->getName();
+ text = static_cast<Species*>(obj)->name();
else if (name == "SpeciesAbility")
- text = obj->getPokemod()->getAbility(static_cast<SpeciesAbility*>(obj)->getAbility())->getName();
+ text = obj->pokemod()->ability(static_cast<SpeciesAbility*>(obj)->ability())->name();
else if (name == "SpeciesEvolution")
- text = obj->getPokemod()->getSpecies(static_cast<SpeciesEvolution*>(obj)->getSpecies())->getName();
+ text = obj->pokemod()->species(static_cast<SpeciesEvolution*>(obj)->species())->name();
else if (name == "SpeciesItem")
- text = obj->getPokemod()->getItem(static_cast<SpeciesItem*>(obj)->getItem())->getName();
+ text = obj->pokemod()->item(static_cast<SpeciesItem*>(obj)->item())->name();
else if (name == "SpeciesMove")
- text = obj->getPokemod()->getMove(static_cast<SpeciesMove*>(obj)->getMove())->getName();
+ text = obj->pokemod()->move(static_cast<SpeciesMove*>(obj)->move())->name();
else if (name == "Store")
- text = static_cast<Store*>(obj)->getName();
+ text = static_cast<Store*>(obj)->name();
else if (name == "Tile")
- text = static_cast<Tile*>(obj)->getName();
+ text = static_cast<Tile*>(obj)->name();
else if (name == "Time")
- text = static_cast<Time*>(obj)->getName();
+ text = static_cast<Time*>(obj)->name();
else if (name == "Trainer")
- text = static_cast<Trainer*>(obj)->getName();
+ text = static_cast<Trainer*>(obj)->name();
else if (name == "Type")
- text = static_cast< ::Type* >(obj)->getName();
+ text = static_cast< ::Type* >(obj)->name();
setText(0, text);
}
@@ -474,8 +476,8 @@ Object* PokeModTreeItem::copy()
{
if (obj)
{
- QString name(obj->getClassName());
-#define IF_IS_CLASS(class) if (name == #class) return new ::class(obj->getPokemod(), *static_cast< ::class* >(obj), obj->getId());
+ QString name(obj->className());
+#define IF_IS_CLASS(class) if (name == #class) return new ::class(obj->pokemod(), *static_cast< ::class* >(obj), obj->id());
IF_IS_CLASS(Ability)
else IF_IS_CLASS(AbilityEffect)
else IF_IS_CLASS(Author)
@@ -498,7 +500,7 @@ Object* PokeModTreeItem::copy()
else IF_IS_CLASS(MoveEffect)
else IF_IS_CLASS(Nature)
else if (name == "Pokemod") return new Pokemod(*static_cast<Pokemod*>(obj));
- else if (name == "Rules") return new Rules(obj->getPokemod());
+ else if (name == "Rules") return new Rules(obj->pokemod());
else IF_IS_CLASS(Species)
else IF_IS_CLASS(SpeciesAbility)
else IF_IS_CLASS(SpeciesEvolution)
@@ -519,8 +521,8 @@ Object* PokeModTreeItem::cut()
// TODO: actually cut the item
if (obj)
{
- QString name(obj->getClassName());
-#define IF_IS_CLASS(class) if (name == #class) return new ::class(obj->getPokemod(), *static_cast< ::class* >(obj), obj->getId());
+ QString name(obj->className());
+#define IF_IS_CLASS(class) if (name == #class) return new ::class(obj->pokemod(), *static_cast< ::class* >(obj), obj->id());
IF_IS_CLASS(Ability)
else IF_IS_CLASS(AbilityEffect)
else IF_IS_CLASS(Author)
@@ -543,7 +545,7 @@ Object* PokeModTreeItem::cut()
else IF_IS_CLASS(MoveEffect)
else IF_IS_CLASS(Nature)
else if (name == "Pokemod") return new Pokemod(*static_cast<Pokemod*>(obj));
- else if (name == "Rules") return new Rules(obj->getPokemod());
+ else if (name == "Rules") return new Rules(obj->pokemod());
else IF_IS_CLASS(Species)
else IF_IS_CLASS(SpeciesAbility)
else IF_IS_CLASS(SpeciesEvolution)
@@ -557,4 +559,4 @@ Object* PokeModTreeItem::cut()
#undef IF_IS_CLASS
}
return NULL;
-}
+}*/