diff options
| author | Ben Boeckel <MathStuf@gmail.com> | 2008-04-27 15:15:17 +0000 |
|---|---|---|
| committer | Ben Boeckel <MathStuf@gmail.com> | 2008-04-27 15:15:17 +0000 |
| commit | 807071d35159de0660f9df31c48d5bf895ca3622 (patch) | |
| tree | a1e9dbdc1e58b91cd2e4a5e472597b0204ccb41d /pokemodr/MoveUI.cpp | |
| parent | f444f5a45e9325644a360f656176d47d7f540f52 (diff) | |
[FIX] Pokemod objects now know about parents
[FIX] Project includes are now relative
[FIX] Headers included for better detection of invalid headers
[FIX] Validation code commented out so it can be done better
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@111 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemodr/MoveUI.cpp')
| -rw-r--r-- | pokemodr/MoveUI.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/pokemodr/MoveUI.cpp b/pokemodr/MoveUI.cpp index c9d2ba76..13603648 100644 --- a/pokemodr/MoveUI.cpp +++ b/pokemodr/MoveUI.cpp @@ -15,16 +15,16 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -// General includes -#include <BugCatcher.h> -#include <Exception.h> +// Header include +#include "MoveUI.h" // Pokemod includes -#include <Pokemod.h> -#include <Type.h> +#include "../pokemod/Pokemod.h" +#include "../pokemod/Type.h" -// Header include -#include "MoveUI.h" +// General includes +#include "../general/BugCatcher.h" +#include "../general/Exception.h" MoveUI::MoveUI(Move* move, QWidget* parent) : ObjectUI(parent), @@ -47,13 +47,13 @@ void MoveUI::initGui() void MoveUI::refreshGui() { varType->clear(); - for (int i = 0; i < m_move->pokemod()->typeCount(); ++i) + for (int i = 0; i < static_cast<const Pokemod*>(m_move->pokemod())->typeCount(); ++i) { - const Type* type = m_move->pokemod()->type(i); + const Type* type = static_cast<const Pokemod*>(m_move->pokemod())->type(i); varType->addItem(type->name()); varType->setItemData(i, type->id()); } - varNumTargets->setMaximum(m_move->pokemod()->rules()->maxFight()); + varNumTargets->setMaximum(static_cast<const Pokemod*>(m_move->pokemod())->rules()->maxFight()); } void MoveUI::setGui() |
