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authorBen Boeckel <MathStuf@gmail.com>2008-05-13 01:32:22 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-05-13 01:32:22 +0000
commit571f40d02ec5322b7aa62e8b0f7d37ba538a9a25 (patch)
tree5d5c7d9c250369d3acdc5f05f1eeca4aede66cb8 /pokemod/Sound.cpp
parente11ae3d4907f0ce39b96ba6b29442be05f99b59c (diff)
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[ADD] Added Sound class and related code
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@125 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemod/Sound.cpp')
-rw-r--r--pokemod/Sound.cpp100
1 files changed, 100 insertions, 0 deletions
diff --git a/pokemod/Sound.cpp b/pokemod/Sound.cpp
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+++ b/pokemod/Sound.cpp
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+/*
+ * Copyright 2007-2008 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Header include
+#include "Sound.h"
+
+// Pokemod includes
+#include "Pokemod.h"
+
+Sound::Sound(const Sound& sound) :
+ Object("Sound", sound.parent(), sound.id())
+{
+ *this = sound;
+}
+
+Sound::Sound(const Pokemod* parent, const int id) :
+ Object("Sound", parent, id),
+ m_name(""),
+ m_data()
+{
+}
+
+Sound::Sound(const Sound& sound, const Pokemod* parent, const int id) :
+ Object("Sound", parent, id)
+{
+ *this = sound;
+}
+
+Sound::Sound(const QDomElement& xml, const Pokemod* parent, const int id) :
+ Object("Sound", parent, id)
+{
+ load(xml, id);
+}
+
+void Sound::validate()
+{
+ if (m_name.isEmpty())
+ emit(error("Name is empty"));
+ if (m_data.isEmpty())
+ emit(error("Data is empty"));
+}
+
+void Sound::load(const QDomElement& xml, int id)
+{
+ LOAD_ID();
+ LOAD(QString, name);
+ LOAD(QByteArray, data);
+}
+
+QDomElement Sound::save() const
+{
+ SAVE_CREATE();
+ SAVE(QString, name);
+ SAVE(QByteArray, data);
+ return xml;
+}
+
+void Sound::setName(const QString& name)
+{
+ m_name = name;
+}
+
+void Sound::setData(const QByteArray& data)
+{
+ m_data = data;
+}
+
+QString Sound::name() const
+{
+ return m_name;
+}
+
+QByteArray Sound::data() const
+{
+ return m_data;
+}
+
+Sound& Sound::operator=(const Sound& rhs)
+{
+ if (this == &rhs)
+ return *this;
+ clear();
+ COPY(name);
+ COPY(data);
+ return *this;
+}