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authorBen Boeckel <MathStuf@gmail.com>2008-05-21 17:22:27 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-05-21 17:22:27 +0000
commitfa85318e91ea9bbe4638092767b3b8e0ea64f57c (patch)
treeeb0bcb69ab624721d59ec9905d392937810cb7b6 /pokemod/Object.cpp
parent404b30c8601d3a3cb25bb6972427d93b1ebed640 (diff)
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[FIX] Classes in pokemod will no longer emit a changed signal if not actually changed
[FIX] Logic error with checking to see if certain GUI elements need resetting [FIX] Using activated rather than currentIndexChanged signals for combo boxes [FIX] Qt bugs now irrelevant git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@161 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemod/Object.cpp')
-rw-r--r--pokemod/Object.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/pokemod/Object.cpp b/pokemod/Object.cpp
index 55b1be9c..1b4ba668 100644
--- a/pokemod/Object.cpp
+++ b/pokemod/Object.cpp
@@ -58,8 +58,7 @@ QString Object::className() const
void Object::setId(const int id)
{
- m_id = id;
- emit(changed());
+ CHECK(id);
}
QString Object::unused(const QString& variable)