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authorBen Boeckel <MathStuf@gmail.com>2007-10-26 21:21:38 +0000
committerBen Boeckel <MathStuf@gmail.com>2007-10-26 21:21:38 +0000
commit83f4b43f63960ba30e38cf5bb53cd98ae738ef74 (patch)
tree80f37f9e4a35ea11b8b1f0369f90208f393df83f /pokemod/MapTrainer.cpp
parent4385af885daf460a18e236f08509358f764b2c8c (diff)
Redoing rev25
[ADD] DISCLAIMER [FIX] PokemonEvolution styles [ADD] Relative enumeration [DEL] pokemod/Status.{h, cpp} [DEL] pokemod/StatusEffect.{h, cpp} [FIX] Status effects will be added as needed instead of customized [FIX] Completed ItemEffects [FIX] Factored out Natures to be global [DEL] pokemod/PokemonNature.{h, cpp} [DEL] ai/Net.{h, cpp} [DEL] ai/Layer/{h, cpp} [ADD] battle/Arena.{h, cpp} [ADD] battle/Team.{h, cpp} [ADD] battle/Human.{h, cpp} [ADD] battle/Bot.{h, cpp} [ADD] battle/GhostBot.{h, cpp} [ADD] battle/Pokemon.{h, cpp} [ADD] battle/Ghost.{h, cpp} [FIX] Fixed some scope errors in pokemod [ADD] audio/audio.pro [ADD] audio/Audio.{h, cpp} [ADD] audio/AudioLibrary.{h, cpp} [ADD] audio/AudioSystem.{h, cpp} [ADD] audio/Music.{h, cpp} [ADD] audio/SoundEffect.{h, cpp} [DEL] old audio system (was in C) [FIX] Optimized some routines in pokemod [FIX] Moved global classes (Ini, Frac, Matrix, FracMatrix, Point, Flag) to general git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@27 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemod/MapTrainer.cpp')
-rw-r--r--pokemod/MapTrainer.cpp15
1 files changed, 6 insertions, 9 deletions
diff --git a/pokemod/MapTrainer.cpp b/pokemod/MapTrainer.cpp
index 66b3b99b..cd08037b 100644
--- a/pokemod/MapTrainer.cpp
+++ b/pokemod/MapTrainer.cpp
@@ -58,7 +58,7 @@ bool PokeGen::PokeMod::MapTrainer::Validate()
pokemod->ValidationMsg("Skin could't be found");
isValid = false;
}
- if (DIR_End_None <= direction)
+ if (D_End_None <= direction)
{
pokemod->ValidationMsg("Invalid direction");
isValid = false;
@@ -209,7 +209,7 @@ void PokeGen::PokeMod::MapTrainer::SetSight(const unsigned s)
bool PokeGen::PokeMod::MapTrainer::SetDirection(const unsigned d)
{
- if (d < DIR_End_None)
+ if (d < D_End_None)
direction = d;
return (direction == d);
}
@@ -285,7 +285,7 @@ QString PokeGen::PokeMod::MapTrainer::GetName() const
return name;
}
-PokeGen::PokeMod::Point PokeGen::PokeMod::MapTrainer::GetCoordinate() const
+PokeGen::Point PokeGen::PokeMod::MapTrainer::GetCoordinate() const
{
return coordinate;
}
@@ -325,7 +325,7 @@ QString PokeGen::PokeMod::MapTrainer::GetAI() const
return ai;
}
-PokeGen::PokeMod::Flag PokeGen::PokeMod::MapTrainer::GetAppearFlag() const
+PokeGen::Flag PokeGen::PokeMod::MapTrainer::GetAppearFlag() const
{
return appearFlag;
}
@@ -385,11 +385,8 @@ unsigned PokeGen::PokeMod::MapTrainer::GetPokemonCount() const
const PokeGen::PokeMod::MapTrainerPokemon* PokeGen::PokeMod::MapTrainer::NewPokemon(Ini* const ini)
{
unsigned i = 0;
- for (; i < GetPokemonCount(); ++i)
- {
- if (GetPokemonByID(i) == UINT_MAX)
- break;
- }
+ for (; (i < GetPokemonCount()) && (GetPokemonByID(i) != UINT_MAX); ++i)
+ ;
MapTrainerPokemon newPokemon(pokemod, i);
if (ini)
newPokemon.ImportIni(*ini);