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author | Ben Boeckel <MathStuf@gmail.com> | 2007-10-26 21:21:38 +0000 |
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committer | Ben Boeckel <MathStuf@gmail.com> | 2007-10-26 21:21:38 +0000 |
commit | 83f4b43f63960ba30e38cf5bb53cd98ae738ef74 (patch) | |
tree | 80f37f9e4a35ea11b8b1f0369f90208f393df83f /pokemod/MapEffect.h | |
parent | 4385af885daf460a18e236f08509358f764b2c8c (diff) | |
download | sigen-83f4b43f63960ba30e38cf5bb53cd98ae738ef74.tar.gz sigen-83f4b43f63960ba30e38cf5bb53cd98ae738ef74.tar.xz sigen-83f4b43f63960ba30e38cf5bb53cd98ae738ef74.zip |
Redoing rev25
[ADD] DISCLAIMER
[FIX] PokemonEvolution styles
[ADD] Relative enumeration
[DEL] pokemod/Status.{h, cpp}
[DEL] pokemod/StatusEffect.{h, cpp}
[FIX] Status effects will be added as needed instead of customized
[FIX] Completed ItemEffects
[FIX] Factored out Natures to be global
[DEL] pokemod/PokemonNature.{h, cpp}
[DEL] ai/Net.{h, cpp}
[DEL] ai/Layer/{h, cpp}
[ADD] battle/Arena.{h, cpp}
[ADD] battle/Team.{h, cpp}
[ADD] battle/Human.{h, cpp}
[ADD] battle/Bot.{h, cpp}
[ADD] battle/GhostBot.{h, cpp}
[ADD] battle/Pokemon.{h, cpp}
[ADD] battle/Ghost.{h, cpp}
[FIX] Fixed some scope errors in pokemod
[ADD] audio/audio.pro
[ADD] audio/Audio.{h, cpp}
[ADD] audio/AudioLibrary.{h, cpp}
[ADD] audio/AudioSystem.{h, cpp}
[ADD] audio/Music.{h, cpp}
[ADD] audio/SoundEffect.{h, cpp}
[DEL] old audio system (was in C)
[FIX] Optimized some routines in pokemod
[FIX] Moved global classes (Ini, Frac, Matrix, FracMatrix, Point, Flag) to general
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@27 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemod/MapEffect.h')
-rw-r--r-- | pokemod/MapEffect.h | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/pokemod/MapEffect.h b/pokemod/MapEffect.h index b1a83a9e..1b23828d 100644 --- a/pokemod/MapEffect.h +++ b/pokemod/MapEffect.h @@ -26,8 +26,8 @@ #include <QFile> #include <QString> #include "Object.h" -#include "Flag.h" -#include "Point.h" +#include "../general/Flag.h" +#include "../general/Point.h" #include "Dialog.h" namespace PokeGen @@ -113,9 +113,6 @@ namespace PokeGen bool canMove; unsigned dialog; }; - - const char* MapEffectStr[MapEffect::E_End] = {"Item", "PC", "Strength Block", "Button", "Rock Smash", "Slot Machine", "Card Flip Game"}; - const char* PCTypeStr[MapEffect::PC_End] = {"Item", "Pokémon", "PokéDex", "Hall of Fame", "All"}; } } |