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authorBen Boeckel <MathStuf@gmail.com>2008-04-27 17:57:32 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-04-27 17:57:32 +0000
commit0fa52c1f61c457c9b68bec53bcce3af858e5eb44 (patch)
treec5b10b77a01b417775097476029bcf67fac79975 /pokemod/Map.cpp
parent807071d35159de0660f9df31c48d5bf895ca3622 (diff)
[FIX] More header cleanliness
[FIX] UI classes now just use the ObjectUI pointers [FIX] Some miscellaneous qmake options git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@112 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemod/Map.cpp')
-rw-r--r--pokemod/Map.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/pokemod/Map.cpp b/pokemod/Map.cpp
index cd364a55..b97e414e 100644
--- a/pokemod/Map.cpp
+++ b/pokemod/Map.cpp
@@ -25,9 +25,6 @@
#include "MapWildList.h"
#include "Pokemod.h"
-// Qt includes
-#include <QMap>
-
const QStringList Map::TypeStr = QStringList() << "Outdoor" << "Dungeon" << "Building";
Map::Map(const Map& map) :