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| author | Ben Boeckel <MathStuf@gmail.com> | 2007-10-26 21:21:38 +0000 |
|---|---|---|
| committer | Ben Boeckel <MathStuf@gmail.com> | 2007-10-26 21:21:38 +0000 |
| commit | 83f4b43f63960ba30e38cf5bb53cd98ae738ef74 (patch) | |
| tree | 80f37f9e4a35ea11b8b1f0369f90208f393df83f /pokemod/Frac.cpp | |
| parent | 4385af885daf460a18e236f08509358f764b2c8c (diff) | |
| download | sigen-83f4b43f63960ba30e38cf5bb53cd98ae738ef74.tar.gz sigen-83f4b43f63960ba30e38cf5bb53cd98ae738ef74.tar.xz sigen-83f4b43f63960ba30e38cf5bb53cd98ae738ef74.zip | |
Redoing rev25
[ADD] DISCLAIMER
[FIX] PokemonEvolution styles
[ADD] Relative enumeration
[DEL] pokemod/Status.{h, cpp}
[DEL] pokemod/StatusEffect.{h, cpp}
[FIX] Status effects will be added as needed instead of customized
[FIX] Completed ItemEffects
[FIX] Factored out Natures to be global
[DEL] pokemod/PokemonNature.{h, cpp}
[DEL] ai/Net.{h, cpp}
[DEL] ai/Layer/{h, cpp}
[ADD] battle/Arena.{h, cpp}
[ADD] battle/Team.{h, cpp}
[ADD] battle/Human.{h, cpp}
[ADD] battle/Bot.{h, cpp}
[ADD] battle/GhostBot.{h, cpp}
[ADD] battle/Pokemon.{h, cpp}
[ADD] battle/Ghost.{h, cpp}
[FIX] Fixed some scope errors in pokemod
[ADD] audio/audio.pro
[ADD] audio/Audio.{h, cpp}
[ADD] audio/AudioLibrary.{h, cpp}
[ADD] audio/AudioSystem.{h, cpp}
[ADD] audio/Music.{h, cpp}
[ADD] audio/SoundEffect.{h, cpp}
[DEL] old audio system (was in C)
[FIX] Optimized some routines in pokemod
[FIX] Moved global classes (Ini, Frac, Matrix, FracMatrix, Point, Flag) to general
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@27 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemod/Frac.cpp')
| -rw-r--r-- | pokemod/Frac.cpp | 139 |
1 files changed, 0 insertions, 139 deletions
diff --git a/pokemod/Frac.cpp b/pokemod/Frac.cpp deleted file mode 100644 index 2cc3e18c..00000000 --- a/pokemod/Frac.cpp +++ /dev/null @@ -1,139 +0,0 @@ -///////////////////////////////////////////////////////////////////////////// -// Name: pokemod/Frac.cpp -// Purpose: A class to make handling fractions easier -// Author: Ben Boeckel -// Modified by: Ben Boeckel -// Created: Sun Mar 18 15:25:16 2007 -// Copyright: ©2007 Nerdy Productions -// Licence: -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License along -// with this program. If not, see <http://www.gnu.org/licenses/>. -///////////////////////////////////////////////////////////////////////////// - -#include "Frac.h" - -PokeGen::PokeMod::Frac::Frac(const unsigned t) : - num(1), - denom(1), - type((t < End) ? t : Proper) -{ -} - -PokeGen::PokeMod::Frac::Frac(const unsigned n, const unsigned d, const unsigned t) -{ - Set(n, d, t); -} - -void PokeGen::PokeMod::Frac::ImportIni(Ini& ini) -{ - ini.GetValue("type", type, Proper); - ini.GetValue("num", num, 1); - ini.GetValue("denom", denom, 1); -} - -void PokeGen::PokeMod::Frac::ExportIni(QFile& fout, const QString& val) -{ - Reduce(); - Ini exFrac(val); - exFrac.AddField("num", num); - exFrac.AddField("denom", denom); - exFrac.AddField("type", type); - exFrac.Export(fout); -} - -bool PokeGen::PokeMod::Frac::Set(const unsigned n, const unsigned d) -{ - if ((type == Improper) || ((n <= d) && (type == Proper)) || ((d <= n) && (type == Over1))) - { - num = n; - denom = d; - } - return ((num == n) && (denom == d)); -} - -bool PokeGen::PokeMod::Frac::Set(const unsigned n, const unsigned d, const unsigned t) -{ - unsigned save_t = type; - if (SetType(t)) - { - if (Set(n, d)) - return true; - } - type = save_t; - return false; -} - -bool PokeGen::PokeMod::Frac::SetNum(const unsigned n) -{ - if ((type == Improper) || ((n <= denom) && (type == Proper)) || ((denom <= n) && (type == Over1))) - { - num = n; - return true; - } - return false; -} - -bool PokeGen::PokeMod::Frac::SetDenom(const unsigned d) -{ - if (d && ((type == Improper) || ((num <= d) && (type == Proper)) || ((d <= num) && (type == Over1)))) - { - denom = d; - return true; - } - return false; -} - -bool PokeGen::PokeMod::Frac::SetType(const unsigned t) -{ - if (t < End) - { - type = t; - Set(num, denom); - } - return (type == t); -} - -unsigned PokeGen::PokeMod::Frac::GetNum() const -{ - return num; -} - -unsigned PokeGen::PokeMod::Frac::GetDenom() const -{ - return denom; -} - -unsigned PokeGen::PokeMod::Frac::GetType() const -{ - return type; -} - -void PokeGen::PokeMod::Frac::Reduce() -{ - int i = num; - int j = denom; - int k; - while (j) - { - k = j; - j = i % j; - i = k; - } - num /= i; - denom /= i; -} - -PokeGen::PokeMod::Frac::operator float() const -{ - return (num / denom); -} |
