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authorBen Boeckel <MathStuf@gmail.com>2007-10-26 21:21:38 +0000
committerBen Boeckel <MathStuf@gmail.com>2007-10-26 21:21:38 +0000
commit83f4b43f63960ba30e38cf5bb53cd98ae738ef74 (patch)
tree80f37f9e4a35ea11b8b1f0369f90208f393df83f /pokemod/Frac.cpp
parent4385af885daf460a18e236f08509358f764b2c8c (diff)
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Redoing rev25
[ADD] DISCLAIMER [FIX] PokemonEvolution styles [ADD] Relative enumeration [DEL] pokemod/Status.{h, cpp} [DEL] pokemod/StatusEffect.{h, cpp} [FIX] Status effects will be added as needed instead of customized [FIX] Completed ItemEffects [FIX] Factored out Natures to be global [DEL] pokemod/PokemonNature.{h, cpp} [DEL] ai/Net.{h, cpp} [DEL] ai/Layer/{h, cpp} [ADD] battle/Arena.{h, cpp} [ADD] battle/Team.{h, cpp} [ADD] battle/Human.{h, cpp} [ADD] battle/Bot.{h, cpp} [ADD] battle/GhostBot.{h, cpp} [ADD] battle/Pokemon.{h, cpp} [ADD] battle/Ghost.{h, cpp} [FIX] Fixed some scope errors in pokemod [ADD] audio/audio.pro [ADD] audio/Audio.{h, cpp} [ADD] audio/AudioLibrary.{h, cpp} [ADD] audio/AudioSystem.{h, cpp} [ADD] audio/Music.{h, cpp} [ADD] audio/SoundEffect.{h, cpp} [DEL] old audio system (was in C) [FIX] Optimized some routines in pokemod [FIX] Moved global classes (Ini, Frac, Matrix, FracMatrix, Point, Flag) to general git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@27 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemod/Frac.cpp')
-rw-r--r--pokemod/Frac.cpp139
1 files changed, 0 insertions, 139 deletions
diff --git a/pokemod/Frac.cpp b/pokemod/Frac.cpp
deleted file mode 100644
index 2cc3e18c..00000000
--- a/pokemod/Frac.cpp
+++ /dev/null
@@ -1,139 +0,0 @@
-/////////////////////////////////////////////////////////////////////////////
-// Name: pokemod/Frac.cpp
-// Purpose: A class to make handling fractions easier
-// Author: Ben Boeckel
-// Modified by: Ben Boeckel
-// Created: Sun Mar 18 15:25:16 2007
-// Copyright: ©2007 Nerdy Productions
-// Licence:
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License along
-// with this program. If not, see <http://www.gnu.org/licenses/>.
-/////////////////////////////////////////////////////////////////////////////
-
-#include "Frac.h"
-
-PokeGen::PokeMod::Frac::Frac(const unsigned t) :
- num(1),
- denom(1),
- type((t < End) ? t : Proper)
-{
-}
-
-PokeGen::PokeMod::Frac::Frac(const unsigned n, const unsigned d, const unsigned t)
-{
- Set(n, d, t);
-}
-
-void PokeGen::PokeMod::Frac::ImportIni(Ini& ini)
-{
- ini.GetValue("type", type, Proper);
- ini.GetValue("num", num, 1);
- ini.GetValue("denom", denom, 1);
-}
-
-void PokeGen::PokeMod::Frac::ExportIni(QFile& fout, const QString& val)
-{
- Reduce();
- Ini exFrac(val);
- exFrac.AddField("num", num);
- exFrac.AddField("denom", denom);
- exFrac.AddField("type", type);
- exFrac.Export(fout);
-}
-
-bool PokeGen::PokeMod::Frac::Set(const unsigned n, const unsigned d)
-{
- if ((type == Improper) || ((n <= d) && (type == Proper)) || ((d <= n) && (type == Over1)))
- {
- num = n;
- denom = d;
- }
- return ((num == n) && (denom == d));
-}
-
-bool PokeGen::PokeMod::Frac::Set(const unsigned n, const unsigned d, const unsigned t)
-{
- unsigned save_t = type;
- if (SetType(t))
- {
- if (Set(n, d))
- return true;
- }
- type = save_t;
- return false;
-}
-
-bool PokeGen::PokeMod::Frac::SetNum(const unsigned n)
-{
- if ((type == Improper) || ((n <= denom) && (type == Proper)) || ((denom <= n) && (type == Over1)))
- {
- num = n;
- return true;
- }
- return false;
-}
-
-bool PokeGen::PokeMod::Frac::SetDenom(const unsigned d)
-{
- if (d && ((type == Improper) || ((num <= d) && (type == Proper)) || ((d <= num) && (type == Over1))))
- {
- denom = d;
- return true;
- }
- return false;
-}
-
-bool PokeGen::PokeMod::Frac::SetType(const unsigned t)
-{
- if (t < End)
- {
- type = t;
- Set(num, denom);
- }
- return (type == t);
-}
-
-unsigned PokeGen::PokeMod::Frac::GetNum() const
-{
- return num;
-}
-
-unsigned PokeGen::PokeMod::Frac::GetDenom() const
-{
- return denom;
-}
-
-unsigned PokeGen::PokeMod::Frac::GetType() const
-{
- return type;
-}
-
-void PokeGen::PokeMod::Frac::Reduce()
-{
- int i = num;
- int j = denom;
- int k;
- while (j)
- {
- k = j;
- j = i % j;
- i = k;
- }
- num /= i;
- denom /= i;
-}
-
-PokeGen::PokeMod::Frac::operator float() const
-{
- return (num / denom);
-}