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authorBen Boeckel <MathStuf@gmail.com>2007-05-05 15:57:58 +0000
committerBen Boeckel <MathStuf@gmail.com>2007-05-05 15:57:58 +0000
commit0d2d8121cbb6a45180d88021fe2e5ac86b3532e3 (patch)
tree512385f11f6d152f76ac36c7950bfe75992291ff /pokemod/Badge.h
parent21cb50c82f18b3a2ee1e77a7de11413ce45e6587 (diff)
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Got rid of XML for INI format, in process of moving over; added /ai/Net.{h, cpp}
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@8 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemod/Badge.h')
-rw-r--r--pokemod/Badge.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/pokemod/Badge.h b/pokemod/Badge.h
index 8e3e46c5..a20988df 100644
--- a/pokemod/Badge.h
+++ b/pokemod/Badge.h
@@ -1,11 +1,11 @@
/////////////////////////////////////////////////////////////////////////////
-// Name: Badge.h
+// Name: pokemod/Badge.h
// Purpose: Define a badge which can boost some stats and can allow the
// use of special techniques in the overworld
// Author: Ben Boeckel
// Modified by: Ben Boeckel
// Created: Wed Feb 28 21:27:53 2007
-// Copyright: ©2007 Ben Boeckel and Nerdy Productions
+// Copyright: ©2007 Nerdy Productions
// Licence:
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@@ -36,7 +36,7 @@ namespace PokeGen
{
namespace PokeMod
{
- class Badge: public Object
+ class Badge : public Object
{
public:
Badge(unsigned _id);