diff options
author | Ben Boeckel <MathStuf@gmail.com> | 2007-10-26 21:21:38 +0000 |
---|---|---|
committer | Ben Boeckel <MathStuf@gmail.com> | 2007-10-26 21:21:38 +0000 |
commit | 83f4b43f63960ba30e38cf5bb53cd98ae738ef74 (patch) | |
tree | 80f37f9e4a35ea11b8b1f0369f90208f393df83f /pokegen.layout | |
parent | 4385af885daf460a18e236f08509358f764b2c8c (diff) | |
download | sigen-83f4b43f63960ba30e38cf5bb53cd98ae738ef74.tar.gz sigen-83f4b43f63960ba30e38cf5bb53cd98ae738ef74.tar.xz sigen-83f4b43f63960ba30e38cf5bb53cd98ae738ef74.zip |
Redoing rev25
[ADD] DISCLAIMER
[FIX] PokemonEvolution styles
[ADD] Relative enumeration
[DEL] pokemod/Status.{h, cpp}
[DEL] pokemod/StatusEffect.{h, cpp}
[FIX] Status effects will be added as needed instead of customized
[FIX] Completed ItemEffects
[FIX] Factored out Natures to be global
[DEL] pokemod/PokemonNature.{h, cpp}
[DEL] ai/Net.{h, cpp}
[DEL] ai/Layer/{h, cpp}
[ADD] battle/Arena.{h, cpp}
[ADD] battle/Team.{h, cpp}
[ADD] battle/Human.{h, cpp}
[ADD] battle/Bot.{h, cpp}
[ADD] battle/GhostBot.{h, cpp}
[ADD] battle/Pokemon.{h, cpp}
[ADD] battle/Ghost.{h, cpp}
[FIX] Fixed some scope errors in pokemod
[ADD] audio/audio.pro
[ADD] audio/Audio.{h, cpp}
[ADD] audio/AudioLibrary.{h, cpp}
[ADD] audio/AudioSystem.{h, cpp}
[ADD] audio/Music.{h, cpp}
[ADD] audio/SoundEffect.{h, cpp}
[DEL] old audio system (was in C)
[FIX] Optimized some routines in pokemod
[FIX] Moved global classes (Ini, Frac, Matrix, FracMatrix, Point, Flag) to general
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@27 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokegen.layout')
-rw-r--r-- | pokegen.layout | 265 |
1 files changed, 0 insertions, 265 deletions
diff --git a/pokegen.layout b/pokegen.layout deleted file mode 100644 index 0b512cf5..00000000 --- a/pokegen.layout +++ /dev/null @@ -1,265 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> -<CodeBlocks_layout_file> - <ActiveTarget name="pokemod" /> - <File name="Changelog" open="1" top="1" tabpos="1"> - <Cursor position="0" topLine="0" /> - </File> - <File name="Hat.h" open="0" top="0" tabpos="4"> - <Cursor position="2010" topLine="11" /> - </File> - <File name="ai/Layer.cpp" open="0" top="0" tabpos="4"> - <Cursor position="0" topLine="0" /> - </File> - <File name="ai/Layer.h" open="0" top="0" tabpos="3"> - <Cursor position="2659" topLine="25" /> - </File> - <File name="ai/Net.cpp" open="0" top="0" tabpos="6"> - <Cursor position="1611" topLine="21" /> - </File> - <File name="ai/Net.h" open="0" top="0" tabpos="5"> - <Cursor position="0" topLine="0" /> - </File> - <File name="ai/ai.pro" open="0" top="0" tabpos="0"> - <Cursor position="94" topLine="0" /> - </File> - <File name="pokemod/Ability.cpp" open="0" top="0" tabpos="2"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Ability.h" open="0" top="0" tabpos="3"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/AbilityEffect.cpp" open="0" top="0" tabpos="5"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/AbilityEffect.h" open="0" top="0" tabpos="15"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Author.cpp" open="0" top="0" tabpos="4"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Author.h" open="0" top="0" tabpos="5"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Badge.cpp" open="0" top="0" tabpos="4"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Badge.h" open="0" top="0" tabpos="7"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/CoinList.cpp" open="0" top="0" tabpos="4"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/CoinList.h" open="0" top="0" tabpos="7"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/CoinListObject.cpp" open="0" top="0" tabpos="6"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/CoinListObject.h" open="0" top="0" tabpos="12"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Dialog.cpp" open="0" top="0" tabpos="10"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Dialog.h" open="0" top="0" tabpos="13"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/EggGroup.cpp" open="0" top="0" tabpos="8"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/EggGroup.h" open="0" top="0" tabpos="15"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Flag.cpp" open="0" top="0" tabpos="16"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Flag.h" open="0" top="0" tabpos="17"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Frac.cpp" open="0" top="0" tabpos="18"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Frac.h" open="0" top="0" tabpos="19"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Item.cpp" open="0" top="0" tabpos="21"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Item.h" open="0" top="0" tabpos="31"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/ItemEffect.cpp" open="0" top="0" tabpos="7"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/ItemEffect.h" open="0" top="0" tabpos="23"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/ItemType.cpp" open="0" top="0" tabpos="3"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/ItemType.h" open="0" top="0" tabpos="25"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Map.cpp" open="0" top="0" tabpos="9"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Map.h" open="0" top="0" tabpos="27"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/MapEffect.cpp" open="0" top="0" tabpos="4"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/MapEffect.h" open="0" top="0" tabpos="29"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/MapTrainer.cpp" open="0" top="0" tabpos="5"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/MapTrainer.h" open="0" top="0" tabpos="32"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/MapTrainerPokemon.cpp" open="0" top="0" tabpos="12"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/MapTrainerPokemon.h" open="0" top="0" tabpos="34"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/MapWarp.cpp" open="0" top="0" tabpos="13"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/MapWarp.h" open="0" top="0" tabpos="36"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/MapWildList.cpp" open="0" top="0" tabpos="14"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/MapWildList.h" open="0" top="0" tabpos="38"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/MapWildListPokemon.cpp" open="0" top="0" tabpos="15"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/MapWildListPokemon.h" open="0" top="0" tabpos="40"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Matrix.h" open="0" top="0" tabpos="41"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Move.cpp" open="0" top="0" tabpos="16"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Move.h" open="0" top="0" tabpos="43"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/MoveEffect.cpp" open="0" top="0" tabpos="17"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/MoveEffect.h" open="0" top="0" tabpos="45"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Nature.cpp" open="0" top="0" tabpos="18"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Nature.h" open="0" top="0" tabpos="47"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Object.h" open="0" top="0" tabpos="4"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Point.cpp" open="0" top="0" tabpos="20"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Point.h" open="0" top="0" tabpos="60"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Pokemod.cpp" open="0" top="0" tabpos="3"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Pokemod.h" open="0" top="0" tabpos="3"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Pokemon.cpp" open="0" top="0" tabpos="6"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Pokemon.h" open="0" top="0" tabpos="62"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/PokemonAbility.cpp" open="0" top="0" tabpos="23"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/PokemonAbility.h" open="0" top="0" tabpos="64"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/PokemonEvolution.cpp" open="0" top="0" tabpos="24"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/PokemonEvolution.h" open="0" top="0" tabpos="4"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/PokemonItem.cpp" open="0" top="0" tabpos="25"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/PokemonItem.h" open="0" top="0" tabpos="68"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/PokemonMove.cpp" open="0" top="0" tabpos="26"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/PokemonMove.h" open="0" top="0" tabpos="70"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/PokemonNature.cpp" open="0" top="0" tabpos="27"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/PokemonNature.h" open="0" top="0" tabpos="72"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Ref.cpp" open="0" top="0" tabpos="10"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Ref.h" open="0" top="0" tabpos="3"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Status.cpp" open="0" top="0" tabpos="28"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Status.h" open="0" top="0" tabpos="74"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/StatusEffect.cpp" open="0" top="0" tabpos="29"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/StatusEffect.h" open="0" top="0" tabpos="76"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Store.cpp" open="0" top="0" tabpos="30"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Store.h" open="0" top="0" tabpos="78"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/TODO" open="1" top="0" tabpos="2"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Tile.cpp" open="0" top="0" tabpos="7"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Tile.h" open="0" top="0" tabpos="54"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Time.cpp" open="0" top="0" tabpos="53"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Time.h" open="0" top="0" tabpos="52"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Type.cpp" open="0" top="0" tabpos="51"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/Type.h" open="0" top="0" tabpos="22"> - <Cursor position="0" topLine="0" /> - </File> - <File name="pokemod/pokemod.pro" open="0" top="0" tabpos="6"> - <Cursor position="0" topLine="0" /> - </File> -</CodeBlocks_layout_file> |