diff options
| author | Ben Boeckel <MathStuf@gmail.com> | 2007-10-26 21:21:38 +0000 |
|---|---|---|
| committer | Ben Boeckel <MathStuf@gmail.com> | 2007-10-26 21:21:38 +0000 |
| commit | 83f4b43f63960ba30e38cf5bb53cd98ae738ef74 (patch) | |
| tree | 80f37f9e4a35ea11b8b1f0369f90208f393df83f /general/Flag.cpp | |
| parent | 4385af885daf460a18e236f08509358f764b2c8c (diff) | |
Redoing rev25
[ADD] DISCLAIMER
[FIX] PokemonEvolution styles
[ADD] Relative enumeration
[DEL] pokemod/Status.{h, cpp}
[DEL] pokemod/StatusEffect.{h, cpp}
[FIX] Status effects will be added as needed instead of customized
[FIX] Completed ItemEffects
[FIX] Factored out Natures to be global
[DEL] pokemod/PokemonNature.{h, cpp}
[DEL] ai/Net.{h, cpp}
[DEL] ai/Layer/{h, cpp}
[ADD] battle/Arena.{h, cpp}
[ADD] battle/Team.{h, cpp}
[ADD] battle/Human.{h, cpp}
[ADD] battle/Bot.{h, cpp}
[ADD] battle/GhostBot.{h, cpp}
[ADD] battle/Pokemon.{h, cpp}
[ADD] battle/Ghost.{h, cpp}
[FIX] Fixed some scope errors in pokemod
[ADD] audio/audio.pro
[ADD] audio/Audio.{h, cpp}
[ADD] audio/AudioLibrary.{h, cpp}
[ADD] audio/AudioSystem.{h, cpp}
[ADD] audio/Music.{h, cpp}
[ADD] audio/SoundEffect.{h, cpp}
[DEL] old audio system (was in C)
[FIX] Optimized some routines in pokemod
[FIX] Moved global classes (Ini, Frac, Matrix, FracMatrix, Point, Flag) to general
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@27 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'general/Flag.cpp')
| -rw-r--r-- | general/Flag.cpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/general/Flag.cpp b/general/Flag.cpp new file mode 100644 index 00000000..8ac75ba2 --- /dev/null +++ b/general/Flag.cpp @@ -0,0 +1,41 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: general/Flag.cpp +// Purpose: A class that handles flags +// Author: Ben Boeckel +// Modified by: Ben Boeckel +// Created: Sun Mar 18 15:25:16 2007 +// Copyright: ©2007 Nerdy Productions +// Licence: +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License along +// with this program. If not, see <http://www.gnu.org/licenses/>. +///////////////////////////////////////////////////////////////////////////// + +#include "Flag.h" + +const char* PokeGen::Flag::ValueStr[PokeGen::Flag::End] = {"Off", "On", "Ignore"}; + +void PokeGen::Flag::ImportIni(Ini& ini) +{ + unsigned i; + ini.GetValue("flag", flag, 0); + ini.GetValue("status", i, 0); + status = (i ? ((i > Off) ? On : Ignore) : Off); +} + +void PokeGen::Flag::ExportIni(QFile& fout, const QString& val) const +{ + Ini exFlag(val); + exFlag.AddField("flag", flag); + exFlag.AddField("status", status); + exFlag.Export(fout); +} |
