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authorBen Boeckel <MathStuf@gmail.com>2009-04-02 02:48:05 -0400
committerBen Boeckel <MathStuf@gmail.com>2009-04-02 02:48:05 -0400
commit5eed3bab26059b73d2ff38522e560fef6b9d2680 (patch)
tree2c54b18914249cb0d95bb6c04e3008add0856421
parentb7c79190fcf43d64a72ec672f66bac09508b6e13 (diff)
Add world map editor
-rw-r--r--sigmodr/widgets/mapeditor/WorldMapEditor.cpp110
-rw-r--r--sigmodr/widgets/mapeditor/WorldMapEditor.h77
-rw-r--r--sigmodr/widgets/mapeditor/WorldMapItem.cpp148
-rw-r--r--sigmodr/widgets/mapeditor/WorldMapItem.h87
-rw-r--r--sigmodr/widgets/mapeditor/WorldMapScene.cpp49
-rw-r--r--sigmodr/widgets/mapeditor/WorldMapScene.h58
6 files changed, 529 insertions, 0 deletions
diff --git a/sigmodr/widgets/mapeditor/WorldMapEditor.cpp b/sigmodr/widgets/mapeditor/WorldMapEditor.cpp
new file mode 100644
index 00000000..d212e21b
--- /dev/null
+++ b/sigmodr/widgets/mapeditor/WorldMapEditor.cpp
@@ -0,0 +1,110 @@
+/*
+ * Copyright 2008-2009 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Header include
+#include "WorldMapEditor.h"
+
+// Sigmodr widget includes
+#include "MapGrid.h"
+#include "WorldMapScene.h"
+
+// Sigmod includes
+#include <sigmod/Game.h>
+
+// KDE includes
+#include <KDoubleNumInput>
+#include <KIntNumInput>
+
+// Qt includes
+#include <QtCore/QFile>
+#include <QtGui/QCheckBox>
+#include <QtGui/QGraphicsView>
+#include <QtGui/QVBoxLayout>
+#include <QtUiTools/QUiLoader>
+
+using namespace Sigmod;
+using namespace Sigmodr::Widgets;
+
+WorldMapEditor::WorldMapEditor(Game* game, QWidget* parent) :
+ QWidget(parent),
+ m_game(game),
+ m_scene(NULL),
+ m_grid(NULL)
+{
+ setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Expanding);
+ QFile file(":/gui/worldmapeditor.ui");
+ file.open(QFile::ReadOnly);
+ QWidget *formWidget = QUiLoader().load(&file, this);
+ file.close();
+ ui_gridSize = formWidget->findChild<KIntNumInput*>("varGridSize");
+ ui_zoom = formWidget->findChild<KDoubleNumInput*>("varZoom");
+ ui_drawMasked = formWidget->findChild<QCheckBox*>("varDrawMasked");
+ ui_watchCollisions = formWidget->findChild<QCheckBox*>("varWatchCollisions");
+ ui_view = formWidget->findChild<QGraphicsView*>("varView");
+ ui_zoom->setRange(.1, 10, .1);
+ connect(ui_gridSize, SIGNAL(valueChanged(int)), this, SLOT(setGridSize(int)));
+ connect(ui_zoom, SIGNAL(valueChanged(double)), this, SLOT(setZoom(double)));
+ reset();
+ QVBoxLayout* layout = new QVBoxLayout;
+ layout->addWidget(formWidget);
+ setLayout(layout);
+}
+
+void WorldMapEditor::setGame(Game* game)
+{
+ m_game = game;
+ delete m_grid;
+ delete m_scene;
+ reset();
+}
+
+void WorldMapEditor::reset()
+{
+ m_scene = new WorldMapScene(m_game, this);
+ m_grid = new MapGrid(0);
+ m_grid->setRect(m_scene->itemsBoundingRect());
+ m_scene->addItem(m_grid);
+ ui_view->setScene(m_scene);
+ m_grid->setGridSize(ui_gridSize->value());
+ ui_zoom->setValue(1);
+ ui_drawMasked->setChecked(false);
+ resizeGrid(m_scene->itemsBoundingRect());
+ makeConnections();
+}
+
+void WorldMapEditor::setGridSize(const int gridSize)
+{
+ m_grid->setGridSize(gridSize);
+}
+
+void WorldMapEditor::setZoom(const double zoom)
+{
+ ui_view->setMatrix(QMatrix().scale(zoom, zoom));
+}
+
+void WorldMapEditor::resizeGrid(const QRectF& rect)
+{
+ m_grid->setRect(rect.adjusted(5, 8, 0, 0));
+}
+
+void WorldMapEditor::makeConnections()
+{
+ connect(m_scene, SIGNAL(changed()), this, SIGNAL(changed()));
+ connect(m_scene, SIGNAL(sceneRectChanged(QRectF)), this, SLOT(resizeGrid(QRectF)));
+ connect(ui_drawMasked, SIGNAL(toggled(bool)), m_scene, SIGNAL(maskTiles(bool)));
+ connect(ui_watchCollisions, SIGNAL(toggled(bool)), m_scene, SIGNAL(watchCollisions(bool)));
+}
diff --git a/sigmodr/widgets/mapeditor/WorldMapEditor.h b/sigmodr/widgets/mapeditor/WorldMapEditor.h
new file mode 100644
index 00000000..72e8185c
--- /dev/null
+++ b/sigmodr/widgets/mapeditor/WorldMapEditor.h
@@ -0,0 +1,77 @@
+/*
+ * Copyright 2008-2009 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SIGMODRWIDGETS_WORLDMAPEDITOR
+#define SIGMODRWIDGETS_WORLDMAPEDITOR
+
+// Sigmodr widget includes
+#include "../Global.h"
+
+// Qt includes
+#include <QtGui/QWidget>
+
+// Forward declarations
+class QCheckBox;
+class QGraphicsView;
+class KDoubleNumInput;
+class KIntNumInput;
+namespace Sigmod
+{
+class Game;
+}
+
+namespace Sigmodr
+{
+namespace Widgets
+{
+class MapGrid;
+class WorldMapScene;
+
+class SIGMODRWIDGETS_NO_EXPORT WorldMapEditor : public QWidget
+{
+ Q_OBJECT
+
+ public:
+ WorldMapEditor(Sigmod::Game* game, QWidget* parent);
+
+ void setGame(Sigmod::Game* game);
+
+ void reset();
+ signals:
+ void changed();
+ protected slots:
+ void setGridSize(const int gridSize);
+ void setZoom(const double zoom);
+
+ void resizeGrid(const QRectF& rect);
+ protected:
+ void makeConnections();
+ private:
+ Sigmod::Game* m_game;
+ WorldMapScene* m_scene;
+ MapGrid* m_grid;
+
+ KIntNumInput* ui_gridSize;
+ KDoubleNumInput* ui_zoom;
+ QCheckBox* ui_drawMasked;
+ QCheckBox* ui_watchCollisions;
+ QGraphicsView* ui_view;
+};
+}
+}
+
+#endif
diff --git a/sigmodr/widgets/mapeditor/WorldMapItem.cpp b/sigmodr/widgets/mapeditor/WorldMapItem.cpp
new file mode 100644
index 00000000..f0ed28ce
--- /dev/null
+++ b/sigmodr/widgets/mapeditor/WorldMapItem.cpp
@@ -0,0 +1,148 @@
+/*
+ * Copyright 2008-2009 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Header include
+#include "WorldMapItem.h"
+
+// Sigmodr widget includes
+#include "TileItem.h"
+
+// Sigmod includes
+#include <sigmod/Game.h>
+#include <sigmod/Map.h>
+
+// KDE includes
+#include <KColorScheme>
+
+// Qt includes
+#include <QtGui/QGraphicsScene>
+#include <QtGui/QGraphicsSceneMouseEvent>
+#include <QtGui/QGraphicsSimpleTextItem>
+#include <QtGui/QPainter>
+#include <QtGui/QStyleOptionGraphicsItem>
+
+using namespace Sigmod;
+using namespace Sigmodr::Widgets;
+
+WorldMapItem::WorldMapItem(Game* game, Map* map, QGraphicsScene* parent) :
+ QObject(parent),
+ m_game(game),
+ m_map(map),
+ m_watchCollisions(false),
+ m_tag(new QGraphicsSimpleTextItem(this)),
+ m_label(new QGraphicsSimpleTextItem(this))
+{
+ setAcceptHoverEvents(true);
+ setFlags(ItemIsMovable | ItemDoesntPropagateOpacityToChildren);
+ setOpacity(.5);
+ m_tag->setText(QString::number(m_map->id()));
+ m_tag->setPos(-5, -8);
+ m_label->hide();
+ mapChanged();
+}
+
+WorldMapItem::~WorldMapItem()
+{
+ qDeleteAll(m_tiles);
+}
+
+QRectF WorldMapItem::boundingRect() const
+{
+ return QRect(0, 0, m_map->width(), m_map->height()).adjusted(-1, -1, 1, 1);
+}
+
+void WorldMapItem::paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget)
+{
+ Q_UNUSED(widget)
+ painter->setPen(QPen(Qt::black, 2));
+ painter->drawRect(QRect(0, 0, m_map->width(), m_map->height()));
+ painter->setBrush(QBrush(Qt::yellow));
+ if (option->state & QStyle::State_MouseOver)
+ {
+ painter->setPen(QPen(KStatefulBrush(KColorScheme::View, KColorScheme::HoverColor).brush(QPalette::Active), 3));
+ painter->drawRect(boundingRect());
+ }
+}
+
+int WorldMapItem::type() const
+{
+ return Type;
+}
+
+void WorldMapItem::watchCollisions(const bool watch)
+{
+ m_watchCollisions = watch;
+}
+
+void WorldMapItem::hoverEnterEvent(QGraphicsSceneHoverEvent* event)
+{
+ m_label->show();
+ QGraphicsItem::hoverEnterEvent(event);
+ update();
+}
+
+void WorldMapItem::hoverLeaveEvent(QGraphicsSceneHoverEvent* event)
+{
+ m_label->hide();
+ QGraphicsItem::hoverLeaveEvent(event);
+ update();
+}
+
+void WorldMapItem::mouseMoveEvent(QGraphicsSceneMouseEvent* event)
+{
+ if (m_watchCollisions)
+ {
+ qDebug("Under development");
+ setPos(m_game->mapPosition(m_map->id()));
+ event->ignore();
+ }
+ else
+ {
+ QGraphicsItem::mouseMoveEvent(event);
+ moveTo(scenePos().toPoint());
+ update();
+ }
+}
+
+void WorldMapItem::moveTo(const QPoint& point)
+{
+ m_game->setMapPosition(m_map->id(), point);
+}
+
+void WorldMapItem::mapChanged()
+{
+ qDeleteAll(m_tiles);
+ m_tiles.clear();
+ for (int i = 0; i < m_map->tileCount(); ++i)
+ {
+ TileItem* item = new TileItem(m_map, m_map->tile(i), NULL);
+ item->setAcceptHoverEvents(false);
+ item->setFlag(ItemIsMovable, false);
+ item->setFlag(ItemIsSelectable, false);
+ addToGroup(item);
+ m_tiles.append(item);
+ connect(this, SIGNAL(maskTiles(bool)), item, SLOT(drawCollisionMask(bool)));
+ }
+ resetLabel();
+}
+
+void WorldMapItem::resetLabel()
+{
+ m_label->setText(m_map->name());
+ QSizeF size = m_label->boundingRect().size() / 2 - boundingRect().size() / 2;
+ m_label->setPos(-size.width(), -size.height());
+}
diff --git a/sigmodr/widgets/mapeditor/WorldMapItem.h b/sigmodr/widgets/mapeditor/WorldMapItem.h
new file mode 100644
index 00000000..1aef1252
--- /dev/null
+++ b/sigmodr/widgets/mapeditor/WorldMapItem.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright 2008-2009 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SIGMODRWIDGETS_WORLDMAPITEM
+#define SIGMODRWIDGETS_WORLDMAPITEM
+
+// Sigmodr widget includes
+#include "../Global.h"
+
+// Qt includes
+#include <QtCore/QObject>
+#include <QtGui/QGraphicsItemGroup>
+
+// Forward declarations
+class QGraphicsScene;
+namespace Sigmod
+{
+class Game;
+class Map;
+}
+
+namespace Sigmodr
+{
+namespace Widgets
+{
+class TileItem;
+
+class SIGMODRWIDGETS_NO_EXPORT WorldMapItem : public QObject, public QGraphicsItemGroup
+{
+ Q_OBJECT
+
+ public:
+ enum
+ {
+ Type = UserType + 4
+ };
+
+ WorldMapItem(Sigmod::Game* game, Sigmod::Map* map, QGraphicsScene* parent);
+ ~WorldMapItem();
+
+ QRectF boundingRect() const;
+
+ void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget);
+
+ int type() const;
+ public slots:
+ void watchCollisions(const bool watch);
+ signals:
+ void changed();
+
+ void maskTiles(const bool mask);
+ protected:
+ void hoverEnterEvent(QGraphicsSceneHoverEvent* event);
+ void hoverLeaveEvent(QGraphicsSceneHoverEvent* event);
+ void mouseMoveEvent(QGraphicsSceneMouseEvent* event);
+
+ void moveTo(const QPoint& point);
+ protected slots:
+ void mapChanged();
+ private:
+ void resetLabel();
+
+ Sigmod::Game* m_game;
+ Sigmod::Map* m_map;
+ bool m_watchCollisions;
+ QList<TileItem*> m_tiles;
+ QGraphicsSimpleTextItem* m_tag;
+ QGraphicsSimpleTextItem* m_label;
+};
+}
+}
+
+#endif
diff --git a/sigmodr/widgets/mapeditor/WorldMapScene.cpp b/sigmodr/widgets/mapeditor/WorldMapScene.cpp
new file mode 100644
index 00000000..89502006
--- /dev/null
+++ b/sigmodr/widgets/mapeditor/WorldMapScene.cpp
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2008-2009 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// Header include
+#include "WorldMapScene.h"
+
+// Sigmodr widget includes
+#include "WorldMapItem.h"
+
+// Sigmod includes
+#include <sigmod/Game.h>
+#include <sigmod/Map.h>
+
+// Qt includes
+#include <QtGui/QGraphicsView>
+
+using namespace Sigmod;
+using namespace Sigmodr::Widgets;
+
+WorldMapScene::WorldMapScene(Game* game, QObject* parent) :
+ QGraphicsScene(parent),
+ m_game(game)
+{
+ for (int i = 0; i < m_game->mapCount(); ++i)
+ {
+ Map* map = m_game->map(i);
+ // TODO: Check if the map is accessible on its edges
+ WorldMapItem* item = new WorldMapItem(m_game, map, this);
+ connect(item, SIGNAL(changed()), this, SIGNAL(changed()));
+ connect(this, SIGNAL(maskTiles(bool)), item, SIGNAL(maskTiles(bool)));
+ connect(this, SIGNAL(watchCollisions(bool)), item, SLOT(watchCollisions(bool)));
+ m_maps.append(item);
+ addItem(item);
+ }
+}
diff --git a/sigmodr/widgets/mapeditor/WorldMapScene.h b/sigmodr/widgets/mapeditor/WorldMapScene.h
new file mode 100644
index 00000000..860de121
--- /dev/null
+++ b/sigmodr/widgets/mapeditor/WorldMapScene.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2008-2009 Ben Boeckel <MathStuf@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef SIGMODRWIDGETS_WORLDMAPSCENE
+#define SIGMODRWIDGETS_WORLDMAPSCENE
+
+// Sigmodr widget includes
+#include "../Global.h"
+
+// Qt includes
+#include <QtCore/QMap>
+#include <QtGui/QGraphicsScene>
+
+// Forward declarations
+namespace Sigmod
+{
+class Game;
+}
+
+namespace Sigmodr
+{
+namespace Widgets
+{
+class WorldMapItem;
+
+class SIGMODRWIDGETS_NO_EXPORT WorldMapScene : public QGraphicsScene
+{
+ Q_OBJECT
+
+ public:
+ WorldMapScene(Sigmod::Game* game, QObject* parent);
+ signals:
+ void changed();
+
+ void maskTiles(const bool mask);
+ void watchCollisions(const bool watch);
+ private:
+ Sigmod::Game* m_game;
+ QList<WorldMapItem*> m_maps;
+};
+}
+}
+
+#endif