diff options
| author | Ben Boeckel <MathStuf@gmail.com> | 2009-07-19 14:26:52 -0400 |
|---|---|---|
| committer | Ben Boeckel <MathStuf@gmail.com> | 2009-07-19 14:26:52 -0400 |
| commit | 567d877ed993f1ccbc74be669451582ff3c394c7 (patch) | |
| tree | da326c95f0c161b4dceeb21d44514c32baf38cca | |
| parent | 2dfb38af95c3c926e6ee4060da70ddbac1142281 (diff) | |
| download | sigen-567d877ed993f1ccbc74be669451582ff3c394c7.tar.gz sigen-567d877ed993f1ccbc74be669451582ff3c394c7.tar.xz sigen-567d877ed993f1ccbc74be669451582ff3c394c7.zip | |
Documentation fixups
| -rw-r--r-- | sigmod/Ability.h | 2 | ||||
| -rw-r--r-- | sigmod/ItemType.h | 2 | ||||
| -rw-r--r-- | sigmod/SpeciesMove.h | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/sigmod/Ability.h b/sigmod/Ability.h index 31a6abeb..e15d3c16 100644 --- a/sigmod/Ability.h +++ b/sigmod/Ability.h @@ -50,7 +50,7 @@ class Game; * - Increasing the chances of different leveled enemies * - Make trainers ignore the player * - * Abilities should be well balanced; they should not do too much, yet still useful. + * Abilities should be well balanced; they should not do too much, yet still be useful. */ class SIGMOD_EXPORT Ability : public Object { diff --git a/sigmod/ItemType.h b/sigmod/ItemType.h index 67ea89c0..a9d1ff73 100644 --- a/sigmod/ItemType.h +++ b/sigmod/ItemType.h @@ -125,7 +125,7 @@ class SIGMOD_EXPORT ItemType : public Object */ void setPlayer(const int player); /** - * Sets the maximum weight of items of this type that can be carried at once. + * Sets the maximum weight of items of this type that can be carried at once. Set to -1 for no limit. * * \param maxWeight The maximum weight of items of this type that can be carried. */ diff --git a/sigmod/SpeciesMove.h b/sigmod/SpeciesMove.h index 9880a174..0e1ac03a 100644 --- a/sigmod/SpeciesMove.h +++ b/sigmod/SpeciesMove.h @@ -108,7 +108,7 @@ class SIGMOD_EXPORT SpeciesMove : public Object /** * Sets the level at which the move is learned in the wild. This is used to allow randomly * encountered creatures to have moves that would normally not be allowed until higher level - * or at all.If set to -1, it cannot be learned in the wild. + * or at all. If set to -1, it cannot be learned in the wild. * * \param wild The level at which the move is learned in the wild. */ |
