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/* tcpclt.c
 *
 * This is the implementation of TCP-based syslog clients (the counterpart
 * of the tcpsrv class).
 *
 * Copyright 2007, 2008 Rainer Gerhards and Adiscon GmbH.
 *
 * This file is part of rsyslog.
 *
 * Rsyslog is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Rsyslog is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Rsyslog.  If not, see <http://www.gnu.org/licenses/>.
 *
 * A copy of the GPL can be found in the file "COPYING" in this distribution.
 */
#include "config.h"
#include "rsyslog.h"
#include <stdio.h>
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <errno.h>
#include <assert.h>
#include <netinet/in.h>
#include <netdb.h>
#include <sys/types.h>
#include <sys/socket.h>
#if HAVE_FCNTL_H
#include <fcntl.h>
#endif
#include "dirty.h"
#include "syslogd-types.h"
#include "net.h"
#include "tcpclt.h"
#include "module-template.h"
#include "srUtils.h"

MODULE_TYPE_LIB

/* static data */
DEFobjStaticHelpers

/* Initialize TCP sockets (for sender)
 */
static int
CreateSocket(struct addrinfo *addrDest)
{
	int fd;
	struct addrinfo *r; 
	
	r = addrDest;

	while(r != NULL) {
		fd = socket(r->ai_family, r->ai_socktype, r->ai_protocol);
		if (fd != -1) {
			/* We can not allow the TCP sender to block syslogd, at least
			 * not in a single-threaded design. That would cause rsyslogd to
			 * loose input messages - which obviously also would affect
			 * other selector lines, too. So we do set it to non-blocking and 
			 * handle the situation ourselfs (by discarding messages). IF we run
			 * dual-threaded, however, the situation is different: in this case,
			 * the receivers and the selector line processing are only loosely
			 * coupled via a memory buffer. Now, I think, we can afford the extra
			 * wait time. Thus, we enable blocking mode for TCP if we compile with
			 * pthreads. -- rgerhards, 2005-10-25
			 * And now, we always run on multiple threads... -- rgerhards, 2007-12-20
			 */
			if (connect (fd, r->ai_addr, r->ai_addrlen) != 0) {
				if(errno == EINPROGRESS) {
					/* this is normal - will complete later select */
					return fd;
				} else {
					char errStr[1024];
					dbgprintf("create tcp connection failed, reason %s",
						rs_strerror_r(errno, errStr, sizeof(errStr)));
				}

			}
			else {
				return fd;
			}
			close(fd);
		}
		else {
			char errStr[1024];
			dbgprintf("couldn't create send socket, reason %s", rs_strerror_r(errno, errStr, sizeof(errStr)));
		}		
		r = r->ai_next;
	}

	dbgprintf("no working socket could be obtained");

	return -1;
}



/* Build frame based on selected framing 
 * This function was created by pulling code from TCPSend()
 * on 2007-12-27 by rgerhards. Older comments are still relevant.
 *
 * In order to support compressed messages via TCP, we must support an
 * octet-counting based framing (LF may be part of the compressed message).
 * We are now supporting the same mode that is available in IETF I-D
 * syslog-transport-tls-05 (current at the time of this writing). This also
 * eases things when we go ahead and implement that framing. I have now made
 * available two cases where this framing is used: either by explitely
 * specifying it in the config file or implicitely when sending a compressed
 * message. In the later case, compressed and uncompressed messages within
 * the same session have different framings. If it is explicitely set to
 * octet-counting, only this framing mode is used within the session.
 * rgerhards, 2006-12-07
 */
static rsRetVal
TCPSendBldFrame(tcpclt_t *pThis, char **pmsg, size_t *plen, int *pbMustBeFreed)
{
	DEFiRet;
	TCPFRAMINGMODE framingToUse;
	int bIsCompressed;
	size_t len;
	char *msg;
	char *buf = NULL;	/* if this is non-NULL, it MUST be freed before return! */

	assert(plen != NULL);
	assert(pbMustBeFreed != NULL);
	assert(pmsg != NULL);

	msg = *pmsg;
	len = *plen;
	bIsCompressed = *msg == 'z';	/* cache this, so that we can modify the message buffer */
	/* select framing for this record. If we have a compressed record, we always need to
	 * use octet counting because the data potentially contains all control characters
	 * including LF.
	 */
	framingToUse = bIsCompressed ? TCP_FRAMING_OCTET_COUNTING : pThis->tcp_framing;

	/* now check if we need to add a line terminator. We need to
	 * copy the string in memory in this case, this is probably
	 * quicker than using writev and definitely quicker than doing
	 * two socket calls.
	 * rgerhards 2005-07-22
	 *
	 * Some messages already contain a \n character at the end
	 * of the message. We append one only if we there is not
	 * already one. This seems the best fit, though this also
	 * means the message does not arrive unaltered at the final
	 * destination. But in the spirit of legacy syslog, this is
	 * probably the best to do...
	 * rgerhards 2005-07-20
	 */

	/* Build frame based on selected framing */
	if(framingToUse == TCP_FRAMING_OCTET_STUFFING) {
		if((*(msg+len-1) != '\n')) {
			/* in the malloc below, we need to add 2 to the length. The
			 * reason is that we a) add one character and b) len does
			 * not take care of the '\0' byte. Up until today, it was just
			 * +1 , which caused rsyslogd to sometimes dump core.
			 * I have added this comment so that the logic is not accidently
			 * changed again. rgerhards, 2005-10-25
			 */
			if((buf = malloc((len + 2) * sizeof(char))) == NULL) {
				/* extreme mem shortage, try to solve
				 * as good as we can. No point in calling
				 * any alarms, they might as well run out
				 * of memory (the risk is very high, so we
				 * do NOT risk that). If we have a message of
				 * more than 1 byte (what I guess), we simply
				 * overwrite the last character.
				 * rgerhards 2005-07-22
				 */
				if(len > 1) {
					*(msg+len-1) = '\n';
				} else {
					/* we simply can not do anything in
					 * this case (its an error anyhow...).
					 */
				}
			} else {
				/* we got memory, so we can copy the message */
				memcpy(buf, msg, len); /* do not copy '\0' */
				*(buf+len) = '\n';
				*(buf+len+1) = '\0';
				msg = buf; /* use new one */
				++len; /* care for the \n */
			}
		}
	} else {
		/* Octect-Counting
		 * In this case, we need to always allocate a buffer. This is because
		 * we need to put a header in front of the message text
		 */
		char szLenBuf[16];
		int iLenBuf;

		/* important: the printf-mask is "%d<sp>" because there must be a
		 * space after the len!
		 *//* The chairs of the IETF syslog-sec WG have announced that it is
		 * consensus to do the octet count on the SYSLOG-MSG part only. I am
		 * now changing the code to reflect this. Hopefully, it will not change
		 * once again (there can no compatibility layer programmed for this).
		 * To be on the save side, I just comment the code out. I mark these
		 * comments with "IETF20061218".
		 * rgerhards, 2006-12-19
		 */
		iLenBuf = snprintf(szLenBuf, sizeof(szLenBuf)/sizeof(char), "%d ", (int) len);
		/* IETF20061218 iLenBuf =
		  snprintf(szLenBuf, sizeof(szLenBuf)/sizeof(char), "%d ", len + iLenBuf);*/

		if((buf = malloc((len + iLenBuf) * sizeof(char))) == NULL) {
			/* we are out of memory. This is an extreme situation. We do not
			 * call any alarm handlers because they most likely run out of mem,
			 * too. We are brave enough to call debug output, though. Other than
			 * that, there is nothing left to do. We can not sent the message (as
			 * in case of the other framing, because the message is incomplete.
			 * We could, however, send two chunks (header and text separate), but
			 * that would cause a lot of complexity in the code. So we think it
			 * is appropriate enough to just make sure we do not crash in this
			 * very unlikely case. For this, it is justified just to loose
			 * the message. Rgerhards, 2006-12-07
			 */
			 dbgprintf("Error: out of memory when building TCP octet-counted "
				 "frame. Message is lost, trying to continue.\n");
			ABORT_FINALIZE(RS_RET_OUT_OF_MEMORY);
		}

		 memcpy(buf, szLenBuf, iLenBuf); /* header */
		 memcpy(buf + iLenBuf, msg, len); /* message */
		 len += iLenBuf;	/* new message size */
		 msg = buf;	/* set message buffer */
	}

	/* frame building complete, on to actual sending */

	*plen = len;
	if(buf == NULL) {
		/* msg not modified */
		*pbMustBeFreed = 0;
	} else {
		*pmsg = msg;
		*pbMustBeFreed = 1;
	}

finalize_it:
	RETiRet;
}


/* Sends a TCP message. It is first checked if the
 * session is open and, if not, it is opened. Then the send
 * is tried. If it fails, one silent re-try is made. If the send
 * fails again, an error status (-1) is returned. If all goes well,
 * 0 is returned. The TCP session is NOT torn down.
 * For now, EAGAIN is ignored (causing message loss) - but it is
 * hard to do something intelligent in this case. With this
 * implementation here, we can not block and/or defer. Things are
 * probably a bit better when we move to liblogging. The alternative
 * would be to enhance the current select server with buffering and
 * write descriptors. This seems not justified, given the expected
 * short life span of this code (and the unlikeliness of this event).